Player Matchup

Neith
Neith
DeathclawGER
Neith
Level 38
God Stats
3W - 12L
1,267 SR
Queue Stats
4W - 15L
1,174 Elo+
Party 1
Kukulkan
Kukulkan
RamsisGamer
Kukulkan
Level 120
God Stats
4W - 4L
1,400 SR
Queue Stats
42W - 73L
1,331 Elo+
Party 1
Bacchus
Bacchus
VampirDragon
Bacchus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 66L
1,298 Elo+
Party 1
Team Averages
Level 92
1,389 SR
1,268 Elo+

VS

Team Averages
Level 69
1,346 SR
1,433 Elo+
Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Antibody369
Mulan
Level 102
God Stats
0W - 2L
1,304 SR
Queue Stats
36W - 84L
1,300 Elo+
Party 2
Ra
Ra
ChaosHydra
Ra
Level 3
God Stats
0W - 4L
1,234 SR
Queue Stats
5W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 10
9,266
772
9,159
7,334
3,237
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
RamsisGamer
Kukulkan
15
12 / 1 / 5
10,705
892
19,425
4,782
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
VampirDragon
Bacchus
12
4 / 2 / 11
9,951
829
6,691
13,420
16,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 9 / 4
8,621
718
10,785
15,594
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 4 / 5
8,319
693
5,432
17,298
14,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8
1 / 8 / 3
7,186
599
833
8,362
2,755
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
21
Kills
8
8
Deaths
21
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
9
4
0.67
L
3
4
5
1.38
L
1
8
3
0.31
W
5
5
10
2
W
Kukulkan
RamsisGamer
Kukulkan
12
1
5
14.5
W
Bacchus
VampirDragon
Bacchus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,275
Damage
17,050
25,536
Taken
41,254
22,053
Mitigated
23,111
5,057
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,785
3,366
201
3,067
15,594
5,855
0
10,733
4,861
26,199
2,507
L
5,432
562
0
1,263
17,298
14,501
0
10,176
7,122
56
24,029
L
833
293
163
620
8,362
2,755
0
5,600
2,762
8,730
0
W
9,159
4,321
743
1,202
7,334
3,237
1,525
4,117
3,217
0
25,470
W
Kukulkan
RamsisGamer
Kukulkan
19,425
922
0
470
4,782
2,014
616
2,862
1,920
60,016
0
W
Bacchus
VampirDragon
Bacchus
6,691
759
0
2,642
13,420
16,802
513
4,158
9,262
13,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,922
Gold Earned
24,126
129
Minions Killed
89
3
Camps Cleared
4
617,491
Distance Traveled
473,631
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,621
718
32
3
1
170,215
1
L
Mulan
8,319
693
39
3
3
207,463
2
L
Ra
7,186
599
18
2
0
95,953
0
W
Neith
9,266
772
43
4
0
182,403
4
W
Kukulkan
10,705
892
81
7
3
227,001
1
W
Bacchus
9,951
829
5
0
0
208,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role