Player Matchup

Chaac
Chaac
HAC201
Chaac
Level 35
God Stats
11W - 14L
1,500 SR
Queue Stats
256W - 310L
1,330 Elo+
Party 1
Hel
Hel
USMC Lt Saint
Hel
Level 29
God Stats
9W - 18L
1,404 SR
Queue Stats
199W - 210L
1,392 Elo+
Party 1
Neith
Neith
xMLGxSLOTHx
Neith
Level 28
God Stats
80W - 59L
1,581 SR
Queue Stats
246W - 281L
1,386 Elo+
Solo
Team Averages
Level 31
1,495 SR
1,369 Elo+

VS

Team Averages
Level 29
1,356 SR
1,343 Elo+
Neith
Neith
Ooby Wanx
Neith
Level 19
God Stats
16W - 19L
1,110 SR
Queue Stats
106W - 136L
1,348 Elo+
Solo
Zeus
Zeus
TheBattleAnt
Zeus
Level 59
God Stats
30W - 24L
1,486 SR
Queue Stats
372W - 496L
1,310 Elo+
Solo
Chaac
Chaac
lilleof2000
Chaac
Level 8
God Stats
1W - 0L
1,470 SR
Queue Stats
3W - 5L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HAC201
Chaac
13
1 / 3 / 3
9,946
553
13,679
24,610
28,408
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 3 / 0
10,600
589
10,651
16,051
10,676
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 6 / 4
9,609
534
9,537
17,963
6,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ooby Wanx
Neith
15
3 / 2 / 6
11,524
640
15,305
13,545
5,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 4 / 2
12,649
703
25,615
13,367
4,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 0 / 10
11,867
659
10,508
16,399
23,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
12
12
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
HAC201
Chaac
1
3
3
0.83
W
Neith
Ooby Wanx
Neith
3
2
6
3
W
9
4
2
2.5
L
4
3
0
1.33
W
0
0
10
5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,867
Damage
51,428
58,624
Taken
43,311
46,043
Mitigated
34,437
28,244
Healing
17,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
HAC201
Chaac
13,679
2,308
279
4,987
24,610
28,408
151
10,761
13,849
0
39,954
W
Neith
Ooby Wanx
Neith
15,305
3,917
0
5,767
13,545
5,980
1,902
3,834
9,711
0
52,217
W
25,615
2,321
566
4,203
13,367
4,623
1,023
2,987
10,380
66,273
0
L
10,651
2,065
10,358
8,404
16,051
10,676
448
6,622
9,429
36,256
0
W
10,508
1,724
0
6,662
16,399
23,834
228
4,328
12,071
0
38,240
L
9,537
5,585
0
4,216
17,963
6,959
47
9,836
8,127
0
34,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,155
Gold Earned
36,040
168
Minions Killed
211
5
Camps Cleared
9
933,563
Distance Traveled
949,486
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,946
553
56
3
1
327,075
1
W
Neith
11,524
640
99
6
1
302,906
5
W
Zeus
12,649
703
61
3
5
276,887
3
L
Hel
10,600
589
55
3
1
330,128
2
W
Chaac
11,867
659
51
3
3
369,693
0
L
Neith
9,609
534
57
3
3
276,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role