Player Matchup

Bellona
Bellona
Damocles16
Bellona
Level 65
God Stats
45W - 49L
1,501 SR
Queue Stats
135W - 146L
1,452 Elo+
Party 3
Zeus
Zeus
Ebir228
Zeus
Level 48
God Stats
25W - 37L
1,462 SR
Queue Stats
121W - 149L
1,483 Elo+
Party 3
Geb
Geb
Najorssl
Geb
Level 45
God Stats
5W - 3L
1,633 SR
Queue Stats
141W - 173L
1,446 Elo+
Party 2
Susano
Susano
besycentralcrack
Susano
Level 117
God Stats
3W - 1L
1,624 SR
Queue Stats
265W - 285L
1,390 Elo+
Party 2
Izanami
Izanami
sakhamidov
Izanami
Level 24
God Stats
44W - 54L
1,297 SR
Queue Stats
100W - 139L
1,355 Elo+
Party 3
Team Averages
Level 60
1,503 SR
1,425 Elo+

VS

Team Averages
Level 49
1,448 SR
1,545 Elo+
Cthulhu
Cthulhu
LeKillback
Cthulhu
Level 48
God Stats
36W - 15L
1,634 SR
Queue Stats
182W - 161L
1,401 Elo+
Party 1
Janus
Janus
P ii G ii X
Janus
Level 36
God Stats
1W - 4L
1,308 SR
Queue Stats
164W - 150L
1,515 Elo+
Party 1
Serqet
Serqet
SnowFury9
Serqet
Level 111
God Stats
9W - 17L
1,297 SR
Queue Stats
441W - 382L
1,602 Elo+
Party 1
Neith
Neith
clemboss157
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,777 Elo+
Party 1
Sun Wukong
Sun Wukong
lightenge
Sun Wukong
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
111W - 117L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Damocles16
Bellona
13
3 / 4 / 0
7,970
569
8,773
8,935
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Ebir228
Zeus
14
5 / 4 / 1
8,589
614
7,889
8,052
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 0 / 1
7,725
552
6,321
7,683
7,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 6
7,737
553
5,776
10,182
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
sakhamidov
Izanami
11
0 / 3 / 2
6,769
484
4,599
6,407
2,024
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LeKillback
Cthulhu
11
1 / 3 / 1
6,938
496
3,173
12,145
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 4 / 6
7,650
546
5,931
9,110
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
SnowFury9
Serqet
13
8 / 5 / 2
8,329
595
7,080
10,683
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 2 / 2
6,334
452
5,018
5,075
1,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Sun Wukong
lightenge
Sun Wukong
12
3 / 2 / 2
7,795
557
6,423
11,861
5,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
15
Kills
13
13
Deaths
16
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Damocles16
Bellona
3
4
0
0.75
W
Zeus
Ebir228
Zeus
5
4
1
1.38
L
Cthulhu
LeKillback
Cthulhu
1
3
1
0.5
W
6
0
1
6.5
L
1
4
6
1
L
Serqet
SnowFury9
Serqet
8
5
2
1.8
W
1
2
6
2
L
0
2
2
0.5
L
Sun Wukong
lightenge
Sun Wukong
3
2
2
2
W
Izanami
sakhamidov
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,358
Damage
27,625
41,259
Taken
48,874
21,087
Mitigated
21,020
11,197
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Damocles16
Bellona
8,773
3,864
0
2,972
8,935
6,371
1,508
676
7,965
0
41,532
W
Zeus
Ebir228
Zeus
7,889
1,392
0
1,431
8,052
2,258
478
3,498
4,133
44,444
0
L
Cthulhu
LeKillback
Cthulhu
3,173
120
81
3,736
12,145
7,146
216
3,119
9,026
23,538
0
W
6,321
272
0
2,802
7,683
7,127
0
1,581
6,094
24,488
0
L
5,931
656
22
1,639
9,110
2,993
220
4,438
4,304
42,463
0
L
Serqet
SnowFury9
Serqet
7,080
2,761
0
0
10,683
3,512
0
2,412
8,153
0
37,966
W
5,776
1,322
0
3,268
10,182
3,307
266
931
9,051
0
48,836
L
5,018
2,590
0
1,265
5,075
1,834
1,036
2,994
2,081
0
33,759
L
Sun Wukong
lightenge
Sun Wukong
6,423
2,138
0
3,792
11,861
5,535
508
1,363
9,859
0
41,737
W
Izanami
sakhamidov
Izanami
4,599
3,164
0
724
6,407
2,024
0
1,890
4,126
0
42,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,790
Gold Earned
37,046
406
Minions Killed
356
0
Camps Cleared
0
1,314,480
Distance Traveled
1,376,337
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,970
569
92
7
0
207,656
0
W
Zeus
8,589
614
106
8
0
265,002
0
L
Cthulhu
6,938
496
32
2
0
277,097
2
W
Geb
7,725
552
28
2
0
303,941
0
L
Janus
7,650
546
87
6
0
256,408
1
L
Serqet
8,329
595
72
5
0
326,414
0
W
Susano
7,737
553
87
6
0
304,164
1
L
Neith
6,334
452
76
5
0
232,572
0
L
Sun Wukong
7,795
557
89
6
0
283,846
6
W
Izanami
6,769
484
93
7
0
233,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role