Player Matchup

Zeus
Zeus
Ambicus
Zeus
Level 143
God Stats
18W - 4L
1,879 SR
Queue Stats
582W - 593L
1,520 Elo+
Solo
Thor
Thor
KOKALOPOUTSAS
Thor
Level 153
God Stats
2W - 0L
1,387 SR
Queue Stats
310W - 348L
1,495 Elo+
Solo
Chang'e
Chang'e
Keidg
Chang'e
Level 147
God Stats
6W - 4L
1,611 SR
Queue Stats
323W - 332L
1,567 Elo+
Solo
Ares
Ares
midna991
Ares
Level 119
God Stats
3W - 0L
1,810 SR
Queue Stats
57W - 74L
1,538 Elo+
Solo
Sobek
Sobek
mileniunm
Sobek
Level 146
God Stats
1W - 2L
1,213 SR
Queue Stats
292W - 264L
1,564 Elo+
Solo
Team Averages
Level 142
1,580 SR
1,537 Elo+

VS

Team Averages
Level 116
1,561 SR
1,523 Elo+
Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ListeKeks947919
Poseidon
Level 132
God Stats
3W - 3L
1,591 SR
Queue Stats
253W - 265L
1,500 Elo+
Solo
Ne Zha
Ne Zha
aDay1
Ne Zha
Level 58
God Stats
12W - 11L
1,602 SR
Queue Stats
419W - 430L
1,519 Elo+
Solo
Odin
Odin
teomancure05
Odin
Level 108
God Stats
2W - 2L
1,611 SR
Queue Stats
331W - 307L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ambicus
Zeus
19
10 / 3 / 10
11,905
916
28,203
9,569
4,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 1 / 17
10,147
781
5,659
11,505
8,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Keidg
Chang'e
18
7 / 4 / 11
10,752
827
9,565
15,776
11,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
17
1 / 4 / 12
9,460
728
9,056
19,534
21,911
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sobek
mileniunm
Sobek
16
4 / 5 / 11
9,732
749
5,566
18,537
21,873
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
6 / 6 / 8
10,471
805
17,521
15,392
6,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
 
Sylvanus
17
5 / 6 / 10
9,620
740
11,773
18,654
22,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
19
2 / 5 / 11
10,264
790
14,631
9,238
4,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
aDay1
Ne Zha
1
0 / 0 / 0
3,176
244
0
0
0
16
3 / 6 / 8
8,868
682
11,568
21,075
23,595
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
53
23
Kills
16
17
Deaths
23
61
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
6
8
1.67
L
Sylvanus
 
Sylvanus
5
6
10
1.67
W
Zeus
Ambicus
Zeus
10
3
10
5
W
1
1
17
9.5
W
Chang'e
Keidg
Chang'e
7
4
11
3.13
L
Poseidon
2
5
11
1.5
L
Ne Zha
aDay1
Ne Zha
0
0
0
0
W
Ares
1
4
12
1.75
W
Sobek
mileniunm
Sobek
4
5
11
1.9
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,049
Damage
55,493
74,921
Taken
64,359
68,377
Mitigated
56,642
28,284
Healing
20,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
17,521
11,371
126
4,131
15,392
6,581
0
13,630
1,762
0
32,735
L
Sylvanus
 
Sylvanus
11,773
1,863
3,552
4,769
18,654
22,229
0
15,987
2,667
14,604
0
W
Zeus
Ambicus
Zeus
28,203
4,290
1,292
1,740
9,569
4,762
2,571
5,255
4,192
47,030
0
W
5,659
1,255
3,242
1,815
11,505
8,114
1,382
3,644
7,677
0
23,786
W
Chang'e
Keidg
Chang'e
9,565
1,121
9,259
6,360
15,776
11,717
946
6,130
9,420
24,415
0
L
Poseidon
14,631
1,716
466
1,136
9,238
4,237
0
7,536
1,702
41,342
0
L
Ne Zha
aDay1
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Ares
9,056
443
253
1,591
19,534
21,911
281
5,836
13,302
11,366
0
W
Sobek
mileniunm
Sobek
5,566
127
0
2,732
18,537
21,873
374
4,311
13,926
14,132
0
L
11,568
702
1,014
5,018
21,075
23,595
0
15,237
5,838
0
20,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,996
Gold Earned
42,399
142
Minions Killed
112
0
Camps Cleared
0
1,178,156
Distance Traveled
864,064
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,471
805
37
3
0
184,741
0
L
Sylvanus
9,620
740
10
1
0
212,026
2
W
Zeus
11,905
916
52
4
0
203,728
0
W
Thor
10,147
781
43
3
0
245,329
0
W
Chang'e
10,752
827
26
2
0
241,702
1
L
Poseidon
10,264
790
58
4
0
219,911
3
L
Ne Zha
3,176
244
0
0
0
43
0
W
Ares
9,460
728
6
0
0
235,816
3
W
Sobek
9,732
749
15
1
0
251,581
1
L
Odin
8,868
682
7
1
0
247,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role