Player Matchup

Kukulkan
Kukulkan
Catty6
Kukulkan
Level 68
God Stats
13W - 7L
1,667 SR
Queue Stats
34W - 17L
1,633 Elo+
Party 1
Artio
Artio
Danc3n
Artio
Level 88
God Stats
4W - 3L
1,616 SR
Queue Stats
100W - 69L
1,639 Elo+
Party 1
Neith
Neith
Oxloaf
Neith
Level 102
God Stats
1W - 0L
1,658 SR
Queue Stats
34W - 37L
1,474 Elo+
Party 1
Cliodhna
Cliodhna
RoyalJester138
Cliodhna
Level 131
God Stats
10W - 15L
1,546 SR
Queue Stats
188W - 158L
1,611 Elo+
Party 1
Fafnir
Fafnir
Viriuss
Fafnir
Level 126
God Stats
17W - 19L
1,640 SR
Queue Stats
643W - 599L
1,487 Elo+
Solo
Team Averages
Level 103
1,625 SR
1,569 Elo+

VS

Team Averages
Level 102
1,634 SR
1,501 Elo+
Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Jreff
Charybdis
Level 129
God Stats
6W - 5L
1,925 SR
Queue Stats
24W - 24L
1,507 Elo+
Solo
Bellona
Bellona
MrSköld
Bellona
Level 45
God Stats
9W - 9L
1,576 SR
Queue Stats
181W - 205L
1,516 Elo+
Solo
Bacchus
Bacchus
Vuldo
Bacchus
Level 88
God Stats
7W - 8L
1,427 SR
Queue Stats
532W - 536L
1,464 Elo+
Solo
Thor
Thor
kookooelda5lawy
Thor
Level 127
God Stats
5W - 2L
1,742 SR
Queue Stats
515W - 481L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Catty6
Kukulkan
13
4 / 2 / 3
7,718
515
8,038
6,848
2,268
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Danc3n
Artio
14
2 / 3 / 6
8,320
555
9,067
16,341
13,946
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Oxloaf
Neith
11
0 / 3 / 0
6,598
440
2,860
7,200
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
15
10 / 5 / 2
9,184
612
9,641
10,660
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Viriuss
Fafnir
13
2 / 1 / 8
8,661
577
3,460
12,633
11,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 5 / 2
7,767
518
5,871
8,258
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Jreff
Charybdis
13
4 / 2 / 3
7,745
516
7,967
8,526
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MrSköld
Bellona
12
1 / 5 / 2
7,357
490
7,026
11,939
8,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Vuldo
Bacchus
12
3 / 1 / 5
7,576
505
5,712
8,484
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 5 / 4
7,307
487
6,569
11,451
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
18
Kills
13
14
Deaths
18
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
2
0.8
W
Kukulkan
Catty6
Kukulkan
4
2
3
2.75
W
Artio
Danc3n
Artio
2
3
6
1.67
L
Charybdis
Jreff
Charybdis
4
2
3
2.75
L
Bellona
MrSköld
Bellona
1
5
2
0.4
W
Neith
Oxloaf
Neith
0
3
0
0
W
Cliodhna
10
5
2
2.2
W
Fafnir
Viriuss
Fafnir
2
1
8
6
L
Bacchus
Vuldo
Bacchus
3
1
5
5.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,066
Damage
33,145
53,682
Taken
48,658
32,948
Mitigated
26,554
19,695
Healing
12,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,871
431
0
1,122
8,258
2,727
29
4,791
3,467
41,909
0
W
Kukulkan
Catty6
Kukulkan
8,038
682
0
870
6,848
2,268
193
2,820
3,844
50,732
0
W
Artio
Danc3n
Artio
9,067
1,421
105
7,611
16,341
13,946
378
61
16,280
50,437
0
L
Charybdis
Jreff
Charybdis
7,967
3,863
0
3,544
8,526
2,815
410
2,459
6,067
0
56,195
L
Bellona
MrSköld
Bellona
7,026
3,539
0
2,768
11,939
8,146
0
6,655
5,284
0
40,659
W
Neith
Oxloaf
Neith
2,860
291
0
2,226
7,200
1,620
66
1,687
5,513
0
36,613
W
Cliodhna
9,641
1,425
0
3,604
10,660
3,774
0
3,578
7,028
0
58,470
W
Fafnir
Viriuss
Fafnir
3,460
948
1,622
3,657
12,633
11,340
0
3,081
9,434
21,358
0
L
Bacchus
Vuldo
Bacchus
5,712
611
261
1,756
8,484
8,795
0
2,203
6,281
19,936
0
L
6,569
2,377
0
3,098
11,451
4,071
0
4,457
6,994
0
38,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,481
Gold Earned
37,752
419
Minions Killed
369
0
Camps Cleared
0
1,411,969
Distance Traveled
1,440,762
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,767
518
80
5
0
288,637
2
W
Kukulkan
7,718
515
92
6
0
270,384
0
W
Artio
8,320
555
105
7
0
296,731
3
L
Charybdis
7,745
516
104
7
0
271,928
2
L
Bellona
7,357
490
89
6
0
295,988
4
W
Neith
6,598
440
81
5
0
258,074
3
W
Cliodhna
9,184
612
107
7
0
297,130
2
W
Fafnir
8,661
577
34
2
0
289,650
5
L
Bacchus
7,576
505
27
2
0
311,306
5
L
Thor
7,307
487
69
5
0
272,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role