Player Matchup

Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CrazyBascus
Gilgamesh
Level 143
God Stats
1W - 3L
1,823 SR
Queue Stats
149W - 130L
1,631 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Cudzer
Ah Muzen Cab
Level 152
God Stats
2W - 1L
1,836 SR
Queue Stats
194W - 181L
1,546 Elo+
Solo
Tiamat
Tiamat
Mudsloth
Tiamat
Level 155
God Stats
7W - 16L
1,390 SR
Queue Stats
686W - 720L
1,579 Elo+
Solo
King Arthur
King Arthur
Tresparian
King Arthur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,529 Elo+
Party 1
Team Averages
Level 139
1,610 SR
1,557 Elo+

VS

Team Averages
Level 145
1,510 SR
1,554 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Castor33
Danzaburou
Level 148
God Stats
35W - 26L
1,556 SR
Queue Stats
852W - 880L
1,607 Elo+
Solo
Fafnir
Fafnir
Fuhgeddaboudit
Fafnir
Level 157
God Stats
12W - 9L
1,655 SR
Queue Stats
627W - 631L
1,558 Elo+
Solo
Mulan
Mulan
JP1100
Mulan
Level 148
God Stats
1W - 0L
1,427 SR
Queue Stats
15W - 16L
1,493 Elo+
Solo
Pele
Pele
LeeSoul
Pele
Level 110
God Stats
3W - 2L
1,414 SR
Queue Stats
412W - 418L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
5 / 5 / 7
10,382
799
7,732
13,455
12,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
CrazyBascus
Gilgamesh
16
3 / 5 / 9
10,004
770
12,292
22,500
20,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Cudzer
Ah Muzen Cab
18
5 / 3 / 6
10,568
813
23,398
11,925
6,402
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Mudsloth
Tiamat
17
3 / 3 / 10
9,721
748
21,479
11,696
10,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Tresparian
King Arthur
16
1 / 4 / 10
9,007
693
6,540
18,416
22,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
4 / 3 / 10
10,944
842
17,087
11,655
4,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Castor33
Danzaburou
16
2 / 3 / 16
10,165
782
14,430
12,238
4,518
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 5 / 15
10,945
842
6,905
20,828
31,712
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
JP1100
Mulan
17
4 / 3 / 13
9,996
769
12,365
15,206
14,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
LeeSoul
Pele
18
6 / 3 / 11
10,462
805
16,890
17,736
8,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
84
17
Kills
19
20
Deaths
17
42
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
5
5
7
1.7
W
Raijin
 
Raijin
4
3
10
3
W
Danzaburou
Castor33
Danzaburou
2
3
16
3.33
L
Gilgamesh
CrazyBascus
Gilgamesh
3
5
9
1.5
L
Ah Muzen Cab
Cudzer
Ah Muzen Cab
5
3
6
2.67
W
3
5
15
2.1
W
Mulan
JP1100
Mulan
4
3
13
3.5
W
Pele
LeeSoul
Pele
6
3
11
3.83
L
Tiamat
Mudsloth
Tiamat
3
3
10
2.67
L
King Arthur
Tresparian
King Arthur
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,441
Damage
67,677
77,992
Taken
77,663
71,821
Mitigated
63,750
25,676
Healing
29,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,732
1,195
2,900
1,449
13,455
12,172
144
5,028
8,327
0
11,188
W
Raijin
 
Raijin
17,087
1,405
0
2,546
11,655
4,693
1,038
2,213
9,085
41,886
0
W
Danzaburou
Castor33
Danzaburou
14,430
6,889
3,842
3,590
12,238
4,518
1,039
4,049
7,997
0
23,770
L
Gilgamesh
CrazyBascus
Gilgamesh
12,292
1,447
2,771
3,357
22,500
20,809
176
5,543
16,521
3,666
14,758
L
Ah Muzen Cab
Cudzer
Ah Muzen Cab
23,398
6,333
2,004
4,510
11,925
6,402
3,172
5,223
6,656
0
46,426
W
6,905
1,951
0
5,361
20,828
31,712
561
6,505
13,827
10,257
0
W
Mulan
JP1100
Mulan
12,365
980
2,698
4,405
15,206
14,748
632
4,877
9,956
2,728
16,809
W
Pele
LeeSoul
Pele
16,890
2,222
1,303
5,988
17,736
8,079
2,083
5,252
12,291
0
36,409
L
Tiamat
Mudsloth
Tiamat
21,479
637
1,313
2,653
11,696
10,298
723
2,776
8,780
37,059
0
L
King Arthur
Tresparian
King Arthur
6,540
581
1,564
3,155
18,416
22,140
243
6,518
11,470
0
12,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,682
Gold Earned
52,512
142
Minions Killed
176
0
Camps Cleared
0
1,217,064
Distance Traveled
1,169,165
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,382
799
5
0
0
210,561
2
W
Raijin
10,944
842
66
5
0
202,223
3
W
Danzaburou
10,165
782
35
3
0
222,569
3
L
Gilgamesh
10,004
770
18
1
0
247,302
2
L
Ah Muzen Cab
10,568
813
71
5
0
273,496
2
W
Fafnir
10,945
842
17
1
0
241,329
12
W
Mulan
9,996
769
19
1
0
256,504
4
W
Pele
10,462
805
39
3
0
246,540
0
L
Tiamat
9,721
748
35
3
0
230,845
0
L
King Arthur
9,007
693
13
1
0
254,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role