Player Matchup

Medusa
Medusa
IwhitehouseI
Medusa
Level 77
God Stats
8W - 9L
1,532 SR
Queue Stats
36W - 59L
1,259 Elo+
Solo
Zeus
Zeus
Mamadito123
Zeus
Level 67
God Stats
9W - 9L
1,417 SR
Queue Stats
151W - 174L
1,482 Elo+
Solo
Chaac
Chaac
chubbs69
Chaac
Level 106
God Stats
12W - 12L
1,368 SR
Queue Stats
169W - 175L
1,531 Elo+
Solo
Team Averages
Level 83
1,439 SR
1,424 Elo+

VS

Team Averages
Level 81
1,370 SR
1,267 Elo+
Gilgamesh
Gilgamesh
Exonomi
Gilgamesh
Level 109
God Stats
6W - 10L
1,503 SR
Queue Stats
181W - 144L
1,497 Elo+
Party 1
Anhur
Anhur
ImmunityTroLLs
Anhur
Level 123
God Stats
3W - 8L
1,290 SR
Queue Stats
112W - 138L
1,343 Elo+
Party 1
Ao Kuang
Ao Kuang
Snowy Boy3141
Ao Kuang
Level 12
God Stats
1W - 4L
1,315 SR
Queue Stats
1W - 11L
960 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 1 / 13
10,804
772
7,650
9,275
3,472
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
14 / 2 / 8
11,669
834
19,517
11,724
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
chubbs69
Chaac
15
5 / 2 / 16
10,476
748
15,871
16,728
21,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Exonomi
Gilgamesh
12
3 / 7 / 0
9,339
667
13,751
21,191
19,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 7 / 3
9,157
654
4,128
15,369
5,346
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ao Kuang
Snowy Boy3141
Ao Kuang
11
1 / 11 / 2
8,424
602
8,297
15,000
5,394
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
25
Kills
5
5
Deaths
25
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Exonomi
Gilgamesh
3
7
0
0.43
L
1
7
3
0.36
W
Medusa
6
1
13
12.5
W
14
2
8
9
L
Ao Kuang
Snowy Boy3141
Ao Kuang
1
11
2
0.18
W
Chaac
chubbs69
Chaac
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,038
Damage
26,176
37,727
Taken
51,560
28,831
Mitigated
30,151
13,201
Healing
4,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Exonomi
Gilgamesh
13,751
2,737
589
1,388
21,191
19,411
0
10,199
10,992
1,282
31,197
L
4,128
1,111
0
45
15,369
5,346
307
5,390
9,979
0
29,962
W
Medusa
7,650
4,345
209
1,815
9,275
3,472
1,116
3,617
5,658
0
28,642
W
19,517
1,569
997
5,411
11,724
3,911
863
1,437
10,287
45,800
0
L
Ao Kuang
Snowy Boy3141
Ao Kuang
8,297
2,897
0
2,167
15,000
5,394
136
6,050
8,950
19,588
0
W
Chaac
chubbs69
Chaac
15,871
1,418
0
4,769
16,728
21,448
49
5,103
11,625
5,708
39,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,949
Gold Earned
26,920
154
Minions Killed
135
5
Camps Cleared
6
820,626
Distance Traveled
701,026
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,339
667
44
3
0
249,842
3
L
Anhur
9,157
654
59
4
5
229,164
1
W
Medusa
10,804
772
34
2
1
251,481
0
W
Zeus
11,669
834
56
4
2
266,754
2
L
Ao Kuang
8,424
602
32
2
1
222,020
0
W
Chaac
10,476
748
64
5
2
302,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role