Player Matchup

Ratatoskr
Ratatoskr
Gold II
Jackesparrou379
Ratatoskr
Gold II
Level 104
God Stats
16W - 11L
1,558 SR
Queue Stats
312W - 296L
1,555 MMR
Party 1
Merlin
Merlin
Gold IV
Marti__Bng
Merlin
Gold IV
Level 155
God Stats
47W - 43L
1,600 SR
Queue Stats
86W - 93L
1,444 MMR
Solo
Chiron
Chiron
Gold III
PVP-Rentner
Chiron
Gold III
Level 160
God Stats
7W - 4L
1,441 SR
Queue Stats
346W - 339L
1,433 MMR
Solo
Mercury
Mercury
Gold IV
by_B3NAT_HD
Mercury
Gold IV
Level 88
God Stats
22W - 12L
1,672 SR
Queue Stats
260W - 254L
1,305 MMR
Party 1
Ymir
Ymir
Bronze III
xL4ugh1ngou7loud
Ymir
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,439 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,554 SR
1,435 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,537 SR
1,435 MMR
Achilles
Achilles
Gold IV
GGG_DarkKing
Achilles
Gold IV
Level 147
God Stats
30W - 35L
1,492 SR
Queue Stats
485W - 482L
1,446 MMR
Solo
Athena
Athena
Gold IV
Godless_Noop
Athena
Gold IV
Level 143
God Stats
6W - 4L
1,693 SR
Queue Stats
614W - 619L
1,425 MMR
Solo
Kukulkan
Kukulkan
Bronze III
IrBoca
Kukulkan
Bronze III
Level 106
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Arachne
Arachne
Silver III
PaulR97
Arachne
Silver III
Level 106
God Stats
5W - 6L
1,662 SR
Queue Stats
9W - 21L
1,364 MMR
Solo
Hou Yi
Hou Yi
Gold III
T Argus T
Hou Yi
Gold III
Level 81
God Stats
14W - 23L
1,442 SR
Queue Stats
126W - 126L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Jackesparrou379
Ratatoskr
20
8 / 0 / 16
14,315
596
20,343
23,786
22,812
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Marti__Bng
Merlin
20
9 / 1 / 14
13,991
583
23,225
14,296
7,553
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
20
15 / 1 / 7
14,918
622
25,392
17,173
8,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
by_B3NAT_HD
Mercury
18
6 / 4 / 13
12,775
532
9,946
18,254
9,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 1 / 26
12,124
505
12,383
29,027
40,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
HadesGebIzanamiCerberus

VS

Bans
CliodhnaLokiMulanTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GGG_DarkKing
Achilles
18
0 / 7 / 2
10,464
436
10,799
25,543
38,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
13
1 / 10 / 3
9,288
387
6,654
29,961
30,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
IrBoca
Kukulkan
15
1 / 9 / 0
10,247
427
13,432
17,809
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
PaulR97
Arachne
18
3 / 9 / 2
11,507
479
10,179
23,509
12,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
T Argus T
Hou Yi
20
2 / 8 / 2
12,669
528
8,541
19,112
6,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
16
43
Kills
7
7
Deaths
43
76
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
GGG_DarkKing
Achilles
0
7
2
0.14
L
Athena
1
10
3
0.25
L
Kukulkan
IrBoca
Kukulkan
1
9
0
0.11
W
Ratatoskr
Jackesparrou379
Ratatoskr
8
0
16
16
W
Merlin
Marti__Bng
Merlin
9
1
14
16
W
Chiron
15
1
7
18.5
L
Arachne
PaulR97
Arachne
3
9
2
0.44
L
Hou Yi
T Argus T
Hou Yi
2
8
2
0.38
W
Mercury
by_B3NAT_HD
Mercury
6
4
13
3.13
W
5
1
26
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,289
Damage
49,605
102,536
Taken
115,934
87,664
Mitigated
92,927
35,207
Healing
17,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GGG_DarkKing
Achilles
10,799
3,204
0
4,056
25,543
38,391
689
8,189
17,354
412
58,735
L
Athena
6,654
1,540
0
2,642
29,961
30,477
0
13,376
16,585
29,754
0
L
Kukulkan
IrBoca
Kukulkan
13,432
502
0
1,473
17,809
5,805
0
6,744
11,065
66,857
0
W
Ratatoskr
Jackesparrou379
Ratatoskr
20,343
3,443
0
9,006
23,786
22,812
2,013
3,933
19,853
14,734
83,195
W
Merlin
Marti__Bng
Merlin
23,225
1,041
1,136
3,925
14,296
7,553
2,248
6,240
8,056
106,107
0
W
Chiron
25,392
15,476
2,379
10,197
17,173
8,106
4,176
2,135
15,038
0
140,567
L
Arachne
PaulR97
Arachne
10,179
6,153
0
6,777
23,509
12,212
0
8,662
14,847
0
86,979
L
Hou Yi
T Argus T
Hou Yi
8,541
3,236
0
3,004
19,112
6,042
954
3,292
15,820
0
104,537
W
Mercury
by_B3NAT_HD
Mercury
9,946
5,213
0
693
18,254
9,006
2,581
4,554
13,700
0
79,653
W
12,383
1,838
1,937
5,934
29,027
40,187
558
9,531
19,496
42,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,123
Gold Earned
54,175
680
Minions Killed
549
0
Camps Cleared
0
2,399,918
Distance Traveled
1,957,959
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,464
436
97
4
0
408,985
11
L
Athena
9,288
387
49
2
0
413,204
7
L
Kukulkan
10,247
427
115
5
0
340,501
5
W
Ratatoskr
14,315
596
185
8
0
505,163
6
W
Merlin
13,991
583
152
6
0
466,986
7
W
Chiron
14,918
622
182
8
0
439,132
2
L
Arachne
11,507
479
130
5
0
420,521
4
L
Hou Yi
12,669
528
158
7
0
374,748
5
W
Mercury
12,775
532
124
5
0
529,607
4
W
Ymir
12,124
505
37
2
0
459,030
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role