Player Matchup

Geb
Geb
AlmightyKushkage
Geb
Level 146
God Stats
2W - 2L
1,528 SR
Queue Stats
74W - 66L
1,540 Elo+
Solo
The Morrigan
The Morrigan
Nicky_Daddy_UwU
The Morrigan
Level 160
God Stats
20W - 36L
1,504 SR
Queue Stats
192W - 222L
1,468 Elo+
Solo
Bastet
Bastet
its_awol
Bastet
Level 57
God Stats
2W - 0L
1,413 SR
Queue Stats
5W - 7L
1,375 Elo+
Solo
Team Averages
Level 121
1,482 SR
1,461 Elo+

VS

Team Averages
Level 79
1,241 SR
1,447 Elo+
Ao Kuang
Ao Kuang
Godzilla201454
Ao Kuang
Level 81
God Stats
1W - 5L
1,102 SR
Queue Stats
274W - 313L
1,467 Elo+
Solo
Achilles
Achilles
SwordsmanSmith
Achilles
Level 108
God Stats
0W - 3L
1,319 SR
Queue Stats
390W - 520L
1,439 Elo+
Solo
Loki
Loki
drakky3030
Loki
Level 49
God Stats
5W - 9L
1,302 SR
Queue Stats
11W - 21L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 17
10,287
791
5,771
7,749
10,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
Nicky_Daddy_UwU
The Morrigan
15
10 / 0 / 10
10,483
806
14,118
5,423
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
its_awol
Bastet
13
10 / 2 / 8
10,504
808
12,564
8,369
3,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
2 / 10 / 0
8,438
649
3,523
15,000
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
11
0 / 5 / 2
7,975
613
7,239
14,673
10,873
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 1
7,244
557
4,660
10,949
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
21
Kills
2
2
Deaths
21
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
17
9.5
L
Ao Kuang
2
10
0
0.2
W
The Morrigan
Nicky_Daddy_UwU
The Morrigan
10
0
10
15
L
Achilles
0
5
2
0.2
L
0
6
1
0.08
W
Bastet
its_awol
Bastet
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,453
Damage
15,422
21,541
Taken
40,622
16,041
Mitigated
19,309
6,763
Healing
2,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,771
851
684
3,243
7,749
10,242
578
1,608
6,141
21,132
0
L
Ao Kuang
3,523
1,081
26
1,829
15,000
4,242
0
5,709
9,051
15,845
0
W
The Morrigan
Nicky_Daddy_UwU
The Morrigan
14,118
2,209
0
1,235
5,423
2,235
1,889
964
4,459
44,228
4,379
L
Achilles
7,239
830
0
240
14,673
10,873
0
6,149
8,106
0
29,460
L
4,660
961
0
214
10,949
4,194
0
5,210
5,616
0
21,247
W
Bastet
its_awol
Bastet
12,564
4,509
0
1,601
8,369
3,564
102
1,636
6,733
0
24,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,274
Gold Earned
23,657
158
Minions Killed
127
8
Camps Cleared
4
732,099
Distance Traveled
669,999
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,287
791
19
1
4
237,982
4
L
Ao Kuang
8,438
649
35
3
0
204,629
2
W
The Morrigan
10,483
806
114
9
2
239,259
1
L
Achilles
7,975
613
65
5
0
216,719
3
L
Loki
7,244
557
27
2
4
248,651
7
W
Bastet
10,504
808
25
2
2
254,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role