Player Matchup

Raijin
Raijin
akorne
Raijin
Level 110
God Stats
2W - 1L
1,541 SR
Queue Stats
244W - 144L
1,652 Elo+
Party 1
Cliodhna
Cliodhna
deadlystoney95
Cliodhna
Level 157
God Stats
12W - 10L
1,632 SR
Queue Stats
218W - 145L
1,611 Elo+
Party 1
Sun Wukong
Sun Wukong
dldldl
Sun Wukong
Level 98
God Stats
5W - 4L
1,607 SR
Queue Stats
212W - 147L
1,665 Elo+
Party 1
Team Averages
Level 122
1,593 SR
1,643 Elo+

VS

Team Averages
Level 90
1,731 SR
1,659 Elo+
Anhur
Anhur
Ballyhoo01
Anhur
Level 108
God Stats
13W - 3L
1,824 SR
Queue Stats
313W - 125L
1,620 Elo+
Party 2
Hel
Hel
CraftyRipple
Hel
Level 136
God Stats
6W - 5L
1,623 SR
Queue Stats
398W - 166L
1,653 Elo+
Party 2
Bastet
Bastet
JustSidBoi
Bastet
Level 27
God Stats
2W - 2L
1,744 SR
Queue Stats
181W - 70L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
akorne
Raijin
18
11 / 2 / 13
14,402
758
18,875
12,754
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
19
10 / 2 / 12
14,426
759
17,212
15,760
5,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
dldldl
Sun Wukong
17
5 / 5 / 16
13,319
701
17,180
22,024
14,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
5 / 10 / 4
13,496
710
10,218
23,618
6,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 8 / 5
11,799
621
14,071
16,695
5,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
JustSidBoi
Bastet
16
2 / 8 / 5
12,091
636
14,539
22,127
7,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
26
Kills
9
9
Deaths
26
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
5
10
4
0.7
L
2
8
5
0.56
L
Bastet
JustSidBoi
Bastet
2
8
5
0.56
W
Raijin
akorne
Raijin
11
2
13
8.75
W
Cliodhna
10
2
12
8
W
Sun Wukong
dldldl
Sun Wukong
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,267
Damage
38,828
50,538
Taken
62,440
23,403
Mitigated
19,029
9,984
Healing
24,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
10,218
5,762
122
4,338
23,618
6,579
0
6,942
16,300
0
53,582
L
14,071
487
7,821
6,368
16,695
5,055
639
6,196
10,155
55,133
0
L
Bastet
JustSidBoi
Bastet
14,539
2,958
444
5,149
22,127
7,395
909
4,950
16,799
0
41,396
W
Raijin
akorne
Raijin
18,875
847
0
1,441
12,754
3,499
1,228
2,381
10,373
62,221
0
W
Cliodhna
17,212
1,530
0
5,294
15,760
5,236
1,363
4,537
11,223
0
60,911
W
Sun Wukong
dldldl
Sun Wukong
17,180
2,630
385
2,864
22,024
14,668
417
7,638
14,386
0
43,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,147
Gold Earned
37,386
274
Minions Killed
215
11
Camps Cleared
5
1,141,428
Distance Traveled
996,141
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,496
710
82
4
3
291,380
3
L
Hel
11,799
621
80
4
0
331,114
5
L
Bastet
12,091
636
53
3
2
373,647
4
W
Raijin
14,402
758
111
6
4
350,756
3
W
Cliodhna
14,426
759
89
5
5
409,407
5
W
Sun Wukong
13,319
701
74
4
2
381,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role