Player Matchup

Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
BuyWebnamorada
Nemesis
Level 32
God Stats
1W - 0L
1,656 SR
Queue Stats
17W - 20L
1,541 Elo+
Party 1
Zhong Kui
Zhong Kui
PeidoDeBandido2
Zhong Kui
Level 68
God Stats
9W - 13L
1,522 SR
Queue Stats
330W - 438L
1,475 Elo+
Solo
Bellona
Bellona
Snwarriors
Bellona
Level 37
God Stats
1W - 3L
1,504 SR
Queue Stats
39W - 40L
1,497 Elo+
Party 1
Neith
Neith
juuamerico
Neith
Level 126
God Stats
55W - 51L
1,497 SR
Queue Stats
390W - 433L
1,469 Elo+
Party 3
Team Averages
Level 77
1,536 SR
1,496 Elo+

VS

Team Averages
Level 87
1,488 SR
1,477 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CarneFrescaa
Neith
Level 20
God Stats
19W - 19L
1,462 SR
Queue Stats
36W - 33L
1,417 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RoyKRagnarOK
Kumbhakarna
Level 36
God Stats
1W - 2L
1,515 SR
Queue Stats
112W - 117L
1,480 Elo+
Solo
The Morrigan
The Morrigan
gabriel310802
The Morrigan
Level 129
God Stats
2W - 3L
1,458 SR
Queue Stats
343W - 363L
1,492 Elo+
Party 2
Tyr
Tyr
zatchbelz
Tyr
Level 141
God Stats
2W - 5L
1,504 SR
Queue Stats
186W - 188L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 1 / 3
7,000
438
5,206
8,979
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 4 / 2
8,204
513
6,797
12,369
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
PeidoDeBandido2
Zhong Kui
14
3 / 3 / 2
8,477
530
8,392
10,751
6,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Snwarriors
Bellona
13
1 / 2 / 3
7,884
493
4,143
8,877
7,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
1 / 0 / 0
8,451
528
7,965
7,969
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 2 / 2
8,466
529
6,994
14,847
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 0 / 1
8,125
508
4,143
7,718
2,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kumbhakarna
RoyKRagnarOK
Kumbhakarna
9
0 / 3 / 3
6,205
388
3,030
13,521
4,478
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
gabriel310802
The Morrigan
14
4 / 3 / 1
8,671
542
8,519
8,569
2,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 2
8,896
556
7,129
10,265
9,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
10
Kills
10
10
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
3
2.5
L
Fenrir
 
Fenrir
5
2
2
3
W
4
4
2
1.25
L
0
0
1
0.5
W
Zhong Kui
PeidoDeBandido2
Zhong Kui
3
3
2
1.33
L
Kumbhakarna
RoyKRagnarOK
Kumbhakarna
0
3
3
0.5
W
Bellona
Snwarriors
Bellona
1
2
3
1.25
L
The Morrigan
gabriel310802
The Morrigan
4
3
1
1.5
W
Neith
1
0
0
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,503
Damage
29,815
48,945
Taken
54,920
26,749
Mitigated
23,733
19,920
Healing
21,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,206
1,051
443
3,026
8,979
4,633
0
1,938
7,041
20,544
0
L
Fenrir
 
Fenrir
6,994
2,071
0
4,950
14,847
5,024
0
2,329
12,518
0
54,857
W
6,797
3,117
0
3,260
12,369
4,974
0
2,343
10,026
0
52,529
L
4,143
1,777
0
4,469
7,718
2,178
152
1,285
6,433
0
53,837
W
Zhong Kui
PeidoDeBandido2
Zhong Kui
8,392
969
0
5,887
10,751
6,955
297
4,855
5,896
59,047
0
L
Kumbhakarna
RoyKRagnarOK
Kumbhakarna
3,030
608
442
3,960
13,521
4,478
0
4,104
9,417
19,056
0
W
Bellona
Snwarriors
Bellona
4,143
1,576
0
2,090
8,877
7,595
726
1,002
7,875
20
36,482
L
The Morrigan
gabriel310802
The Morrigan
8,519
2,136
63
4,468
8,569
2,867
270
4,679
3,890
59,711
1,884
W
Neith
7,965
2,935
0
5,214
7,969
2,592
369
2,409
5,560
0
65,617
L
7,129
898
0
3,510
10,265
9,186
69
1,221
9,044
13,131
45,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,016
Gold Earned
40,363
428
Minions Killed
492
0
Camps Cleared
0
1,529,898
Distance Traveled
1,441,663
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,000
438
36
2
0
310,286
7
L
Fenrir
8,466
529
97
6
0
346,226
6
W
Nemesis
8,204
513
76
5
0
331,229
1
L
Neith
8,125
508
119
7
0
281,404
0
W
Zhong Kui
8,477
530
108
7
0
306,797
2
L
Kumbhakarna
6,205
388
34
2
0
224,823
5
W
Bellona
7,884
493
87
5
0
297,429
4
L
The Morrigan
8,671
542
105
7
0
289,923
3
W
Neith
8,451
528
121
8
0
284,157
5
L
Tyr
8,896
556
137
9
0
299,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role