Player Matchup

Artemis
Artemis
Shadowküken
Artemis
Level 28
God Stats
12W - 11L
1,547 SR
Queue Stats
151W - 119L
1,459 Elo+
Party 1
Camazotz
Camazotz
SirPanik
Camazotz
Level 83
God Stats
6W - 3L
1,500 SR
Queue Stats
202W - 219L
1,419 Elo+
Party 1
Ah Puch
Ah Puch
niknatz99
Ah Puch
Level 50
God Stats
2W - 4L
1,314 SR
Queue Stats
144W - 151L
1,397 Elo+
Party 1
Team Averages
Level 54
1,454 SR
1,425 Elo+

VS

Team Averages
Level 34
1,509 SR
1,455 Elo+
Ra
Ra
MrName456
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,460 Elo+
Solo
Hachiman
Hachiman
Selebritis
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,427 Elo+
Party 2
Geb
Geb
xXDelusionXx
Geb
Level 16
God Stats
0W - 2L
1,526 SR
Queue Stats
3W - 8L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Shadowküken
Artemis
12
7 / 0 / 8
7,527
941
8,489
4,534
1,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
SirPanik
Camazotz
12
6 / 0 / 8
7,540
943
5,113
5,746
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
niknatz99
Ah Puch
11
3 / 1 / 11
7,255
907
6,875
3,578
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,806
726
2,971
5,173
1,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hachiman
Selebritis
Hachiman
8
0 / 7 / 1
5,186
648
3,055
8,560
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 4 / 1
5,302
663
3,505
9,764
6,309
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
16
Kills
1
1
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Hachiman
Selebritis
Hachiman
0
7
1
0.07
W
Artemis
Shadowküken
Artemis
7
0
8
11
W
Camazotz
SirPanik
Camazotz
6
0
8
10
W
Ah Puch
niknatz99
Ah Puch
3
1
11
8.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,477
Damage
9,531
13,858
Taken
23,497
5,312
Mitigated
10,385
3,975
Healing
1,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,971
216
416
751
5,173
1,571
0
1,351
3,822
16,634
0
L
Hachiman
Selebritis
Hachiman
3,055
2,111
0
365
8,560
2,505
0
2,858
5,702
0
8,369
W
Artemis
Shadowküken
Artemis
8,489
4,018
0
318
4,534
1,866
1,026
2,467
2,067
0
22,217
W
Camazotz
SirPanik
Camazotz
5,113
974
0
3,263
5,746
2,055
275
2,383
3,363
0
28,107
W
Ah Puch
niknatz99
Ah Puch
6,875
0
0
394
3,578
1,391
444
1,994
1,584
17,386
0
L
3,505
365
144
201
9,764
6,309
0
2,883
6,881
6,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,322
Gold Earned
16,294
98
Minions Killed
56
8
Camps Cleared
0
510,553
Distance Traveled
394,679
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,806
726
22
3
0
138,511
0
L
Hachiman
5,186
648
25
3
0
116,128
0
W
Artemis
7,527
941
33
4
4
173,566
3
W
Camazotz
7,540
943
40
5
4
180,379
0
W
Ah Puch
7,255
907
25
3
0
156,608
0
L
Geb
5,302
663
9
1
0
140,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role