Player Matchup

Cerberus
Cerberus
PeigneTasseur
Cerberus
Level 29
God Stats
6W - 7L
1,538 SR
Queue Stats
47W - 108L
1,203 Elo+
Party 1
Thoth
Thoth
Z Nirqs
Thoth
Level 61
God Stats
7W - 11L
1,375 SR
Queue Stats
99W - 133L
1,310 Elo+
Party 1
Fenrir
Fenrir
endinator14
Fenrir
Level 92
God Stats
2W - 2L
1,510 SR
Queue Stats
46W - 73L
1,489 Elo+
Solo
Team Averages
Level 61
1,474 SR
1,334 Elo+

VS

Team Averages
Level 26
1,163 SR
1,237 Elo+
Sol
Sol
Habzfr
Sol
Level 51
God Stats
4W - 6L
1,301 SR
Queue Stats
345W - 424L
1,402 Elo+
Solo
Loki
Loki
Sirius-oft
Loki
Level 14
God Stats
0W - 4L
1,094 SR
Queue Stats
1W - 7L
1,141 Elo+
Party 2
Cthulhu
Cthulhu
qqqSky
Cthulhu
Level 13
God Stats
0W - 4L
1,094 SR
Queue Stats
1W - 6L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PeigneTasseur
Cerberus
12
3 / 0 / 8
7,571
757
5,922
3,812
1,483
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
Z Nirqs
Thoth
13
5 / 0 / 7
8,182
818
10,135
2,165
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
11
6 / 0 / 5
7,789
779
5,945
5,621
3,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Habzfr
Sol
10
0 / 2 / 0
5,941
594
4,406
5,848
2,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 6 / 0
5,917
592
1,406
6,586
2,961
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
qqqSky
Cthulhu
9
0 / 6 / 0
5,947
595
2,868
14,002
5,254
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
14
Kills
0
0
Deaths
14
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
Habzfr
Sol
0
2
0
0
W
Cerberus
PeigneTasseur
Cerberus
3
0
8
7
L
0
6
0
0
W
Thoth
Z Nirqs
Thoth
5
0
7
8.5
W
Fenrir
6
0
5
8.5
L
Cthulhu
qqqSky
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,002
Damage
8,680
11,598
Taken
26,436
5,970
Mitigated
10,424
4,316
Healing
2,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Habzfr
Sol
4,406
862
0
2,122
5,848
2,209
0
2,316
3,351
17,671
0
W
Cerberus
PeigneTasseur
Cerberus
5,922
443
54
1,764
3,812
1,483
98
2,308
1,504
10,350
0
L
1,406
310
0
250
6,586
2,961
0
3,576
2,751
0
15,985
W
Thoth
Z Nirqs
Thoth
10,135
278
0
1,247
2,165
729
416
1,156
1,009
36,496
0
W
Fenrir
5,945
1,273
0
1,251
5,621
3,758
288
4,429
1,192
116
16,255
L
Cthulhu
qqqSky
Cthulhu
2,868
463
0
0
14,002
5,254
126
10,068
3,484
10,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,542
Gold Earned
17,805
113
Minions Killed
88
6
Camps Cleared
4
618,759
Distance Traveled
516,319
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,941
594
34
3
2
169,107
2
W
Cerberus
7,571
757
15
2
1
217,090
3
L
Loki
5,917
592
29
3
2
166,578
4
W
Thoth
8,182
818
73
7
0
214,170
0
W
Fenrir
7,789
779
25
3
5
187,499
0
L
Cthulhu
5,947
595
25
3
0
180,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role