Player Matchup

Artio
Artio
Alejandrops3136
Artio
Level 29
God Stats
4W - 6L
1,693 SR
Queue Stats
69W - 96L
1,354 Elo+
Solo
Chang'e
Chang'e
ENVYsinhunny
Chang'e
Level 18
God Stats
0W - 3L
1,181 SR
Queue Stats
17W - 20L
1,304 Elo+
Solo
Bellona
Bellona
GangsTA_Rospy
Bellona
Level 5
God Stats
0W - 2L
1,247 SR
Queue Stats
1W - 4L
1,364 Elo+
Solo
Ymir
Ymir
King Hound4178
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,459 Elo+
Solo
Ra
Ra
celewde
Ra
Level 29
God Stats
0W - 2L
1,283 SR
Queue Stats
204W - 241L
1,394 Elo+
Solo
Team Averages
Level 19
1,381 SR
1,375 Elo+

VS

Team Averages
Level 21
1,449 SR
1,404 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DaRopBop
Bastet
Level 29
God Stats
9W - 4L
1,554 SR
Queue Stats
136W - 153L
1,383 Elo+
Solo
Neith
Neith
X3D_bludy
Neith
Level 28
God Stats
14W - 12L
1,525 SR
Queue Stats
87W - 75L
1,476 Elo+
Solo
Izanami
Izanami
XdreemDaddy
Izanami
Level 6
God Stats
4W - 7L
1,252 SR
Queue Stats
12W - 29L
1,421 Elo+
Solo
Cliodhna
Cliodhna
angel7transforme
Cliodhna
Level 12
God Stats
20W - 23L
1,412 SR
Queue Stats
37W - 42L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,532
453
1,095
7,955
4,597
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
ENVYsinhunny
Chang'e
8
2 / 4 / 0
4,761
476
3,005
6,379
1,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
6
0 / 4 / 1
4,133
413
1,299
5,929
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
3,449
345
0
584
183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 1 / 1
5,659
566
2,185
4,279
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 0 / 0
6,279
628
2,282
3,411
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
DaRopBop
Bastet
9
2 / 1 / 2
5,645
565
4,101
5,137
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
X3D_bludy
Neith
10
2 / 0 / 2
5,927
593
4,060
2,819
777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
XdreemDaddy
Izanami
10
4 / 1 / 1
6,051
605
5,087
5,504
1,719
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 2
4,893
489
678
4,156
1,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
11
11
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
0
3
L
0
2
0
0
W
Bastet
DaRopBop
Bastet
2
1
2
3
L
Chang'e
ENVYsinhunny
Chang'e
2
4
0
0.5
L
Bellona
0
4
1
0.13
L
0
0
0
0
W
Neith
X3D_bludy
Neith
2
0
2
3
W
Izanami
XdreemDaddy
Izanami
4
1
1
4.5
W
0
1
2
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,584
Damage
16,208
25,126
Taken
21,027
10,606
Mitigated
7,051
5,527
Healing
9,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,282
600
0
1,140
3,411
1,964
514
123
3,288
1,601
21,135
L
1,095
261
160
1,816
7,955
4,597
0
106
7,849
11,810
0
W
Bastet
DaRopBop
Bastet
4,101
1,547
0
3,214
5,137
1,452
0
1,784
3,307
0
25,790
L
Chang'e
ENVYsinhunny
Chang'e
3,005
355
410
1,163
6,379
1,260
0
0
6,379
17,274
0
L
Bellona
1,299
430
0
90
5,929
3,493
0
0
5,929
0
7,491
L
0
0
0
310
584
183
0
0
584
709
0
W
Neith
X3D_bludy
Neith
4,060
2,254
0
1,912
2,819
777
615
826
1,893
0
30,462
W
Izanami
XdreemDaddy
Izanami
5,087
3,511
0
2,188
5,504
1,719
1,722
2,178
3,286
0
32,860
W
678
0
0
815
4,156
1,139
895
1,176
2,968
0
16,189
L
2,185
272
456
1,122
4,279
1,073
0
0
4,279
30,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,534
Gold Earned
28,795
133
Minions Killed
265
0
Camps Cleared
0
781,280
Distance Traveled
933,609
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,279
628
42
4
0
192,934
0
L
Artio
4,532
453
21
2
0
211,121
1
W
Bastet
5,645
565
49
5
0
195,814
0
L
Chang'e
4,761
476
30
3
0
184,985
2
L
Bellona
4,133
413
12
1
0
176,876
0
L
Ymir
3,449
345
2
0
0
28,175
0
W
Neith
5,927
593
68
7
0
195,291
1
W
Izanami
6,051
605
70
7
0
163,311
0
W
Cliodhna
4,893
489
36
4
0
186,259
0
L
Ra
5,659
566
68
7
0
180,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role