Player Matchup

Tiamat
Tiamat
Boc Bip Bookie
Tiamat
Level 126
God Stats
3W - 3L
1,286 SR
Queue Stats
309W - 296L
1,601 Elo+
Party 2
Ah Puch
Ah Puch
InbuvTurtle
Ah Puch
Level 101
God Stats
2W - 1L
1,489 SR
Queue Stats
171W - 176L
1,560 Elo+
Party 2
Artemis
Artemis
vHolyVesselv
Artemis
Level 108
God Stats
20W - 12L
1,586 SR
Queue Stats
149W - 164L
1,429 Elo+
Party 2
Team Averages
Level 112
1,454 SR
1,530 Elo+

VS

Team Averages
Level 50
1,427 SR
1,302 Elo+
Geb
Geb
Miracle_Draw
Geb
Level 100
God Stats
5W - 10L
1,337 SR
Queue Stats
150W - 210L
1,335 Elo+
Party 1
Olorun
Olorun
Ronnie5534
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,239 Elo+
Solo
Neith
Neith
jkwr0ngHOLE
Neith
Level 46
God Stats
151W - 204L
1,443 SR
Queue Stats
270W - 378L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 10
8,900
890
7,408
5,355
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
InbuvTurtle
Ah Puch
13
6 / 0 / 15
8,116
812
10,466
5,266
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
vHolyVesselv
Artemis
12
5 / 3 / 15
7,891
789
8,659
6,863
2,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 10 / 1
6,015
602
5,312
15,602
8,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
Ronnie5534
Olorun
9
1 / 8 / 2
6,125
613
2,959
9,305
3,166
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 2
6,178
618
4,606
8,935
2,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
22
Kills
3
3
Deaths
22
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
0
10
16
W
Ah Puch
InbuvTurtle
Ah Puch
6
0
15
13.5
L
1
10
1
0.15
L
Olorun
Ronnie5534
Olorun
1
8
2
0.25
L
1
4
2
0.5
W
Artemis
vHolyVesselv
Artemis
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,533
Damage
12,877
17,484
Taken
33,842
6,786
Mitigated
14,557
7,118
Healing
3,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,408
1,688
0
2,402
5,355
3,044
346
3,507
1,848
18,692
0
W
Ah Puch
InbuvTurtle
Ah Puch
10,466
631
0
3,428
5,266
1,672
160
2,502
2,764
24,645
0
L
5,312
1,133
0
893
15,602
8,530
108
6,934
7,988
8,913
0
L
Olorun
Ronnie5534
Olorun
2,959
1,128
244
687
9,305
3,166
0
5,188
3,699
14,186
0
L
4,606
1,173
119
1,386
8,935
2,861
663
4,278
4,281
0
17,714
W
Artemis
vHolyVesselv
Artemis
8,659
4,455
0
1,288
6,863
2,070
741
2,883
3,980
0
22,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,907
Gold Earned
18,318
108
Minions Killed
83
6
Camps Cleared
1
532,442
Distance Traveled
424,156
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,900
890
43
4
4
183,440
4
W
Ah Puch
8,116
812
34
3
0
186,772
0
L
Geb
6,015
602
8
1
0
143,110
2
L
Olorun
6,125
613
40
4
1
141,296
0
L
Neith
6,178
618
35
4
0
139,750
0
W
Artemis
7,891
789
31
3
2
162,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role