Player Matchup

Cthulhu
Cthulhu
Canis lupus7361
Cthulhu
Level 102
God Stats
6W - 7L
1,454 SR
Queue Stats
281W - 326L
1,349 Elo+
Solo
Chernobog
Chernobog
IDamNoob
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,171 Elo+
Party 1
Cupid
Cupid
Laphytaffy
Cupid
Level 125
God Stats
8W - 8L
1,607 SR
Queue Stats
317W - 348L
1,496 Elo+
Solo
Nu Wa
Nu Wa
MasterYam
Nu Wa
Level 35
God Stats
1W - 1L
1,713 SR
Queue Stats
50W - 54L
1,244 Elo+
Party 1
Danzaburou
Danzaburou
Rampante
Danzaburou
Level 139
God Stats
4W - 7L
1,208 SR
Queue Stats
472W - 515L
1,464 Elo+
Solo
Team Averages
Level 84
1,496 SR
1,345 Elo+

VS

Team Averages
Level 52
1,541 SR
1,393 Elo+
Artemis
Artemis
GanG-Jahman
Artemis
Level 27
God Stats
1W - 0L
1,301 SR
Queue Stats
64W - 79L
1,274 Elo+
Solo
Hades
Hades
Synesthesia7445
Hades
Level 40
God Stats
3W - 2L
1,733 SR
Queue Stats
128W - 162L
1,269 Elo+
Solo
Baron Samedi
Baron Samedi
TreeBeardxx
Baron Samedi
Level 103
God Stats
7W - 4L
1,671 SR
Queue Stats
343W - 332L
1,529 Elo+
Party 2
Pele
Pele
ZeroPants928GT
Pele
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 81L
1,429 Elo+
Party 2
Fenrir
Fenrir
killerguy789
Fenrir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 7
9,128
761
4,927
16,565
12,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
IDamNoob
Chernobog
14
3 / 8 / 5
8,860
738
6,184
12,258
4,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cupid
15
3 / 6 / 6
9,453
788
7,504
9,249
2,972
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
MasterYam
Nu Wa
15
2 / 6 / 8
9,401
783
8,563
11,038
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Rampante
Danzaburou
16
2 / 4 / 7
9,702
809
8,997
10,594
4,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GanG-Jahman
Artemis
16
2 / 2 / 21
9,694
808
10,657
6,518
2,939
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 4 / 19
10,185
849
10,357
10,177
6,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
TreeBeardxx
Baron Samedi
17
7 / 1 / 19
10,277
856
14,083
7,672
4,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 3 / 17
10,206
851
12,279
10,785
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
18
9 / 1 / 17
11,233
936
7,780
12,044
14,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
124
11
Kills
31
31
Deaths
11
33
Assists
93
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
W
Artemis
GanG-Jahman
Artemis
2
2
21
6.25
L
Chernobog
IDamNoob
Chernobog
3
8
5
0.69
L
Cupid
3
6
6
1
L
Nu Wa
MasterYam
Nu Wa
2
6
8
1
L
Danzaburou
Rampante
Danzaburou
2
4
7
1.38
W
5
4
19
3.63
W
Baron Samedi
TreeBeardxx
Baron Samedi
7
1
19
16.5
W
8
3
17
5.5
W
Fenrir
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,175
Damage
55,156
59,704
Taken
47,196
27,695
Mitigated
33,053
10,930
Healing
20,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,927
212
970
1,904
16,565
12,754
266
6,210
10,355
14,516
0
W
Artemis
GanG-Jahman
Artemis
10,657
3,673
0
1,293
6,518
2,939
1,783
2,237
4,281
0
30,662
L
Chernobog
IDamNoob
Chernobog
6,184
2,064
315
1,301
12,258
4,164
936
6,717
5,541
0
14,273
L
Cupid
7,504
3,633
265
259
9,249
2,972
0
2,787
6,462
0
21,745
L
Nu Wa
MasterYam
Nu Wa
8,563
2,733
267
868
11,038
3,636
939
4,863
6,175
15,796
0
L
Danzaburou
Rampante
Danzaburou
8,997
2,017
648
4,133
10,594
4,169
73
3,863
6,731
0
24,947
W
10,357
420
1,358
1,923
10,177
6,792
704
2,411
7,766
23,634
0
W
Baron Samedi
TreeBeardxx
Baron Samedi
14,083
514
5,357
4,282
7,672
4,420
1,021
1,769
5,903
33,992
0
W
12,279
2,544
1,568
1,822
10,785
4,900
1,346
3,349
7,436
0
33,844
W
Fenrir
7,780
2,084
405
2,872
12,044
14,002
369
3,724
8,320
0
14,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,544
Gold Earned
51,595
114
Minions Killed
166
0
Camps Cleared
0
1,042,009
Distance Traveled
1,066,981
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,128
761
12
1
0
217,791
0
W
Artemis
9,694
808
43
4
0
203,350
0
L
Chernobog
8,860
738
13
1
0
190,561
0
L
Cupid
9,453
788
40
3
0
187,489
0
L
Nu Wa
9,401
783
25
2
0
203,505
0
L
Danzaburou
9,702
809
24
2
0
242,663
0
W
Hades
10,185
849
32
3
0
196,658
0
W
Baron Samedi
10,277
856
41
3
0
207,462
0
W
Pele
10,206
851
40
3
0
210,672
1
W
Fenrir
11,233
936
10
1
0
248,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role