Player Matchup

Kukulkan
Kukulkan
CrisLalan
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
Firumox123
Sun Wukong
Level 28
God Stats
6W - 5L
1,578 SR
Queue Stats
231W - 219L
1,507 Elo+
Solo
Izanami
Izanami
Kemilk
Izanami
Level 24
God Stats
21W - 14L
1,475 SR
Queue Stats
118W - 120L
1,564 Elo+
Solo
Ymir
Ymir
LikeTheDune
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 56L
1,508 Elo+
Solo
Cliodhna
Cliodhna
lleeppiibrg
Cliodhna
Level 21
God Stats
3W - 7L
1,396 SR
Queue Stats
19W - 28L
1,388 Elo+
Solo
Team Averages
Level 19
1,490 SR
1,480 Elo+

VS

Team Averages
Level 10
1,509 SR
1,528 Elo+
Kumbhakarna
Kumbhakarna
JokerIQ94
Kumbhakarna
Level 7
God Stats
2W - 4L
1,526 SR
Queue Stats
8W - 14L
1,553 Elo+
Party 1
Anhur
Anhur
MLG95
Anhur
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 17L
1,426 Elo+
Party 1
Loki
Loki
Veptar2
Loki
Level 11
God Stats
2W - 0L
1,460 SR
Queue Stats
33W - 17L
1,649 Elo+
Solo
Ra
Ra
ZabuzaTUEUR
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,453 Elo+
Solo
Thanatos
Thanatos
ilHaX
Thanatos
Level 20
God Stats
7W - 8L
1,559 SR
Queue Stats
74W - 90L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrisLalan
Kukulkan
12
1 / 7 / 3
7,466
467
5,643
10,244
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Firumox123
Sun Wukong
7
0 / 7 / 0
5,589
349
1,654
8,708
2,838
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Kemilk
Izanami
15
8 / 2 / 2
9,760
610
13,078
8,442
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 8
9,031
564
8,608
13,853
11,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
lleeppiibrg
Cliodhna
10
1 / 7 / 3
6,672
417
5,402
11,208
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JokerIQ94
Kumbhakarna
10
0 / 4 / 1
6,561
410
2,393
11,641
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
MLG95
Anhur
11
1 / 3 / 0
7,107
444
1,423
7,120
1,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Veptar2
Loki
16
11 / 1 / 2
9,832
615
16,483
11,759
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
4 / 3 / 6
9,748
609
10,753
11,144
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
ilHaX
Thanatos
18
9 / 1 / 3
10,350
647
8,624
11,794
4,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
12
Kills
25
25
Deaths
12
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CrisLalan
Kukulkan
1
7
3
0.36
L
Sun Wukong
Firumox123
Sun Wukong
0
7
0
0
W
Kumbhakarna
JokerIQ94
Kumbhakarna
0
4
1
0.13
L
Izanami
Kemilk
Izanami
8
2
2
4.5
L
2
2
8
3
W
Anhur
MLG95
Anhur
1
3
0
0.33
W
Loki
Veptar2
Loki
11
1
2
12
W
4
3
6
2.33
W
Thanatos
ilHaX
Thanatos
9
1
3
10.5
L
Cliodhna
lleeppiibrg
Cliodhna
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,385
Damage
39,676
52,455
Taken
53,458
24,365
Mitigated
22,413
8,896
Healing
27,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CrisLalan
Kukulkan
5,643
399
0
59
10,244
3,440
0
3,632
6,452
41,100
0
L
Sun Wukong
Firumox123
Sun Wukong
1,654
333
0
1,620
8,708
2,838
0
148
8,560
0
16,737
W
Kumbhakarna
JokerIQ94
Kumbhakarna
2,393
77
0
1,716
11,641
7,484
0
4,232
7,409
14,060
0
L
Izanami
Kemilk
Izanami
13,078
8,528
0
1,113
8,442
3,079
1,945
1,551
6,861
0
68,197
L
8,608
3,174
1,371
2,511
13,853
11,914
0
4,755
8,965
43,619
0
W
Anhur
MLG95
Anhur
1,423
871
0
997
7,120
1,722
0
2,059
5,061
0
22,687
W
Loki
Veptar2
Loki
16,483
5,344
0
4,417
11,759
4,131
0
2,279
9,480
0
67,532
W
10,753
2,190
389
5,321
11,144
4,499
860
3,507
7,637
74,353
0
W
Thanatos
ilHaX
Thanatos
8,624
3,680
0
14,249
11,794
4,577
0
2,174
9,620
0
69,525
L
Cliodhna
lleeppiibrg
Cliodhna
5,402
1,170
0
2,222
11,208
3,094
0
2,673
8,471
0
27,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,518
Gold Earned
43,598
348
Minions Killed
467
0
Camps Cleared
0
1,290,725
Distance Traveled
1,601,577
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,466
467
82
5
0
281,955
7
L
Sun Wukong
5,589
349
27
2
0
178,257
2
W
Kumbhakarna
6,561
410
14
1
0
307,791
3
L
Izanami
9,760
610
117
7
0
277,394
4
L
Ymir
9,031
564
77
5
0
294,933
4
W
Anhur
7,107
444
54
3
0
280,552
0
W
Loki
9,832
615
112
7
0
337,951
4
W
Ra
9,748
609
149
9
0
295,413
4
W
Thanatos
10,350
647
138
9
0
379,870
3
L
Cliodhna
6,672
417
45
3
0
258,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role