Player Matchup

Vulcan
Vulcan
GinkoHacchi
Vulcan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,229 Elo+
Party 1
Izanami
Izanami
Ren_of_Darkness
Izanami
Level 29
God Stats
0W - 3L
1,293 SR
Queue Stats
13W - 28L
1,287 Elo+
Party 1
Horus
Horus
Tarltso
Horus
Level 8
God Stats
0W - 3L
1,160 SR
Queue Stats
0W - 3L
1,168 Elo+
Solo
Team Averages
Level 33
1,318 SR
1,228 Elo+

VS

Team Averages
Level 76
1,586 SR
1,677 Elo+
Geb
Geb
Mauriciojhr
Geb
Level 26
God Stats
64W - 25L
1,816 SR
Queue Stats
180W - 94L
1,754 Elo+
Party 2
Sol
Sol
Pikiito
Sol
Level 155
God Stats
4W - 0L
1,631 SR
Queue Stats
203W - 93L
1,749 Elo+
Party 2
Rama
Rama
YeiYeiElPana
Rama
Level 48
God Stats
9W - 12L
1,309 SR
Queue Stats
306W - 170L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
1 / 3 / 0
6,492
649
7,893
5,327
1,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 7 / 0
5,466
547
2,358
7,740
2,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
Tarltso
Horus
8
0 / 7 / 1
5,743
574
2,708
9,030
6,839
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 17
7,326
733
1,633
8,226
7,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
13
10 / 0 / 6
8,651
865
11,550
6,084
2,182
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
7 / 1 / 6
8,103
810
6,562
5,853
2,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
17
17
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
3
0
0.33
W
0
0
17
8.5
W
Sol
10
0
6
13
L
0
7
0
0
L
Horus
Tarltso
Horus
0
7
1
0.07
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,959
Damage
19,745
22,097
Taken
20,163
11,270
Mitigated
11,981
2,076
Healing
6,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
7,893
2,608
0
174
5,327
1,809
0
3,888
1,439
22,150
0
W
1,633
206
0
1,362
8,226
7,341
225
3,018
5,208
9,151
0
W
Sol
11,550
4,153
0
3,357
6,084
2,182
1,543
3,159
2,925
41,071
0
L
2,358
1,198
0
124
7,740
2,622
0
5,720
2,020
0
10,597
L
Horus
Tarltso
Horus
2,708
996
602
1,176
9,030
6,839
0
3,807
5,223
0
5,741
W
6,562
4,763
0
1,625
5,853
2,458
1,093
2,068
3,785
0
33,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,701
Gold Earned
24,080
66
Minions Killed
123
1
Camps Cleared
8
500,580
Distance Traveled
550,266
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,492
649
40
4
0
168,063
2
W
Geb
7,326
733
7
1
0
204,491
2
W
Sol
8,651
865
68
7
4
162,840
2
L
Izanami
5,466
547
21
2
1
156,551
0
L
Horus
5,743
574
5
1
0
175,966
0
W
Rama
8,103
810
48
5
4
182,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role