Player Matchup

Tsukuyomi
Tsukuyomi
Gizmoboi
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 83L
1,512 Elo+
Solo
Guan Yu
Guan Yu
Itachigotbanned
Guan Yu
Level 22
God Stats
1W - 2L
1,532 SR
Queue Stats
14W - 17L
1,463 Elo+
Solo
Chang'e
Chang'e
LopesOvrador
Chang'e
Level 15
God Stats
3W - 3L
1,881 SR
Queue Stats
39W - 31L
1,581 Elo+
Solo
Neith
Neith
RomzinhoZL10
Neith
Level 22
God Stats
1W - 3L
1,515 SR
Queue Stats
45W - 61L
1,398 Elo+
Solo
Yemoja
Yemoja
lu555is184
Yemoja
Level 29
God Stats
3W - 2L
1,712 SR
Queue Stats
106W - 101L
1,518 Elo+
Solo
Team Averages
Level 23
1,628 SR
1,494 Elo+

VS

Team Averages
Level 16
1,614 SR
1,457 Elo+
Ganesha
Ganesha
HeimdallsKnight
Ganesha
Level 29
God Stats
18W - 18L
1,533 SR
Queue Stats
47W - 48L
1,476 Elo+
Solo
Scylla
Scylla
The_Danril
Scylla
Level 15
God Stats
1W - 0L
1,757 SR
Queue Stats
62W - 40L
1,688 Elo+
Solo
Ymir
Ymir
dragon-victory12
Ymir
Level 24
God Stats
7W - 7L
1,574 SR
Queue Stats
71W - 48L
1,532 Elo+
Solo
Izanami
Izanami
gabogamer2002xD
Izanami
Level 8
God Stats
2W - 0L
1,706 SR
Queue Stats
137W - 151L
1,396 Elo+
Solo
Geb
Geb
nicoleH976
Geb
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gizmoboi
Tsukuyomi
9
5 / 5 / 1
5,956
596
4,672
7,526
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 2 / 4
6,083
608
6,250
8,306
5,047
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
LopesOvrador
Chang'e
3
0 / 3 / 0
3,703
370
83
2,117
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 1
4,336
434
4,113
4,129
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
lu555is184
Yemoja
9
0 / 1 / 0
5,174
517
2,405
3,827
1,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
4,957
496
2,503
7,037
4,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
The_Danril
Scylla
13
10 / 1 / 0
7,838
784
5,309
2,694
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 2
5,831
583
4,399
5,115
2,966
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 3
4,746
475
1,362
4,392
901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
2 / 6 / 1
4,991
499
1,450
8,226
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
8
Kills
13
13
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Gizmoboi
Tsukuyomi
5
5
1
1.1
W
0
0
3
1.5
L
3
2
4
2.5
L
Chang'e
LopesOvrador
Chang'e
0
3
0
0
L
0
2
1
0.25
W
Scylla
The_Danril
Scylla
10
1
0
10
W
1
0
2
2
W
0
1
3
1.5
L
Yemoja
lu555is184
Yemoja
0
1
0
0
W
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,523
Damage
15,023
25,905
Taken
27,464
11,608
Mitigated
11,618
7,368
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Gizmoboi
Tsukuyomi
4,672
1,360
192
2,018
7,526
2,649
0
3,886
3,576
0
27,925
W
2,503
134
294
3,169
7,037
4,093
0
1,172
5,865
20,496
0
L
6,250
1,801
135
3,304
8,306
5,047
0
4,674
3,592
0
24,064
L
Chang'e
LopesOvrador
Chang'e
83
0
0
250
2,117
560
0
1,235
779
3,458
0
L
4,113
1,879
0
505
4,129
1,483
286
2,273
1,816
0
21,111
W
Scylla
The_Danril
Scylla
5,309
898
0
646
2,694
729
552
367
2,327
43,975
0
W
4,399
839
0
2,058
5,115
2,966
165
0
5,115
29,858
0
W
1,362
939
0
1,626
4,392
901
0
949
3,443
0
16,296
L
Yemoja
lu555is184
Yemoja
2,405
528
489
475
3,827
1,869
0
1,346
2,481
19,377
0
W
1,450
555
0
408
8,226
2,929
25
0
8,226
6,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,252
Gold Earned
28,363
169
Minions Killed
252
0
Camps Cleared
0
718,385
Distance Traveled
861,462
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,956
596
50
5
0
173,558
3
W
Ganesha
4,957
496
21
2
0
196,722
3
L
Guan Yu
6,083
608
42
4
0
182,769
1
L
Chang'e
3,703
370
10
1
0
45,776
1
L
Neith
4,336
434
37
4
0
156,237
0
W
Scylla
7,838
784
109
11
0
175,953
1
W
Ymir
5,831
583
64
6
0
164,661
3
W
Izanami
4,746
475
45
5
0
136,176
1
L
Yemoja
5,174
517
30
3
0
160,045
4
W
Geb
4,991
499
13
1
0
187,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role