Player Matchup

Ra
Ra
American_Legion4
Ra
Level 122
God Stats
19W - 15L
1,561 SR
Queue Stats
454W - 439L
1,478 Elo+
Solo
Geb
Geb
Ehjay9
Geb
Level 124
God Stats
20W - 2L
1,690 SR
Queue Stats
459W - 392L
1,481 Elo+
Solo
Thanatos
Thanatos
Namikaze_Lord4th
Thanatos
Level 54
God Stats
39W - 40L
1,548 SR
Queue Stats
292W - 275L
1,423 Elo+
Solo
Jing Wei
Jing Wei
TTV H3RN4N11
Jing Wei
Level 69
God Stats
2W - 0L
1,800 SR
Queue Stats
204W - 188L
1,465 Elo+
Party 2
Amaterasu
Amaterasu
TTV SureRex
Amaterasu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 67L
1,516 Elo+
Party 2
Team Averages
Level 87
1,620 SR
1,473 Elo+

VS

Team Averages
Level 114
1,531 SR
1,496 Elo+
Set
Set
 
Set
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Hytachie
Nemesis
Level 109
God Stats
15W - 22L
1,485 SR
Queue Stats
223W - 238L
1,476 Elo+
Party 3
Cernunnos
Cernunnos
darkersnipes
Cernunnos
Level 67
God Stats
1W - 2L
1,490 SR
Queue Stats
31W - 36L
1,482 Elo+
Party 1
Tiamat
Tiamat
djDEVILISHrd
Tiamat
Level 142
God Stats
2W - 1L
1,600 SR
Queue Stats
199W - 226L
1,463 Elo+
Party 3
Bellona
Bellona
im_A_Weeb_Fyi
Bellona
Level 99
God Stats
3W - 4L
1,578 SR
Queue Stats
43W - 37L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 8
9,626
535
11,814
8,472
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Ehjay9
Geb
12
1 / 1 / 12
8,351
464
6,791
14,725
13,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 2 / 6
8,592
477
6,601
11,919
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
TTV H3RN4N11
Jing Wei
14
2 / 0 / 8
8,532
474
6,208
8,883
3,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
TTV SureRex
Amaterasu
15
5 / 2 / 1
8,876
493
5,298
16,644
9,892
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
0 / 4 / 0
8,625
479
7,450
11,125
4,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Hytachie
Nemesis
12
1 / 5 / 0
8,005
445
6,456
13,136
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
darkersnipes
Cernunnos
12
0 / 5 / 1
7,642
425
3,147
9,086
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
13
2 / 2 / 0
7,646
425
7,580
10,174
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
15
2 / 2 / 1
9,379
521
13,985
11,746
10,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
18
Kills
5
5
Deaths
18
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
4
0
0
W
6
0
8
10
W
Geb
Ehjay9
Geb
1
1
12
7
L
Nemesis
Hytachie
Nemesis
1
5
0
0.2
W
4
2
6
3.5
W
Jing Wei
TTV H3RN4N11
Jing Wei
2
0
8
6
W
Amaterasu
TTV SureRex
Amaterasu
5
2
1
2.75
L
Cernunnos
darkersnipes
Cernunnos
0
5
1
0.1
L
Tiamat
2
2
0
1
L
Bellona
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,712
Damage
38,618
60,643
Taken
55,267
35,173
Mitigated
27,181
24,967
Healing
14,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,450
1,431
0
3,535
11,125
4,503
0
4,562
6,563
0
68,933
W
11,814
1,658
3,553
4,785
8,472
4,033
110
1,064
7,408
74,204
0
W
Geb
Ehjay9
Geb
6,791
619
0
2,164
14,725
13,790
0
1,879
12,846
21,439
0
L
Nemesis
Hytachie
Nemesis
6,456
1,563
0
4,132
13,136
4,626
0
4,333
8,803
0
44,889
W
6,601
1,813
0
7,508
11,919
4,362
185
1,604
10,315
0
41,267
W
Jing Wei
TTV H3RN4N11
Jing Wei
6,208
4,650
210
3,127
8,883
3,096
692
2,310
6,573
0
55,460
W
Amaterasu
TTV SureRex
Amaterasu
5,298
2,115
0
3,620
16,644
9,892
316
796
15,848
0
38,358
L
Cernunnos
darkersnipes
Cernunnos
3,147
694
0
980
9,086
3,180
826
2,745
6,341
0
36,734
L
Tiamat
7,580
1,140
63
4,964
10,174
4,695
0
4,291
5,883
38,671
0
L
Bellona
13,985
4,392
0
1,063
11,746
10,177
464
2,674
9,072
0
59,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,977
Gold Earned
41,297
383
Minions Killed
458
0
Camps Cleared
0
1,857,909
Distance Traveled
1,681,794
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,625
479
126
7
0
363,608
9
W
Ra
9,626
535
121
7
0
377,965
6
W
Geb
8,351
464
19
1
0
353,269
4
L
Nemesis
8,005
445
87
5
0
351,762
1
W
Thanatos
8,592
477
70
4
0
386,639
4
W
Jing Wei
8,532
474
101
6
0
369,257
1
W
Amaterasu
8,876
493
72
4
0
370,779
0
L
Cernunnos
7,642
425
89
5
0
275,730
0
L
Tiamat
7,646
425
53
3
0
359,625
3
L
Bellona
9,379
521
103
6
0
331,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role