Player Matchup

Olorun
Olorun
Platinum II
 
Olorun
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold I
MarcusKincaid
Sylvanus
Gold I
Level 122
God Stats
1W - 1L
1,362 SR
Queue Stats
91W - 85L
1,735 MMR
Solo
Mulan
Mulan
Gold III
NNorman
Mulan
Gold III
Level 140
God Stats
8W - 11L
1,666 SR
Queue Stats
32W - 29L
1,559 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
PeturParkur
Xbalanque
Platinum V
Level 139
God Stats
1W - 0L
1,555 SR
Queue Stats
26W - 17L
1,905 MMR
Party 1
Hercules
Hercules
Platinum IV
TheFknRagnar
Hercules
Platinum IV
Level 158
God Stats
11W - 7L
1,730 SR
Queue Stats
241W - 241L
1,766 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,562 SR
1,693 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,562 SR
1,712 MMR
Athena
Athena
Gold II
 
Athena
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum V
Archie69
Thanatos
Platinum V
Level 136
God Stats
16W - 24L
1,549 SR
Queue Stats
279W - 284L
1,763 MMR
Solo
Merlin
Merlin
Gold II
GoldEidolon
Merlin
Gold II
Level 129
God Stats
4W - 6L
1,792 SR
Queue Stats
26W - 24L
1,806 MMR
Solo
Izanami
Izanami
Platinum V
Vеlf
Izanami
Platinum V
Level 121
God Stats
124W - 94L
1,527 SR
Queue Stats
844W - 846L
1,752 MMR
Solo
Vamana
Vamana
Gold V
powerKOLF
Vamana
Gold V
Level 128
God Stats
0W - 1L
1,442 SR
Queue Stats
14W - 10L
1,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
5 / 0 / 1
8,125
580
5,147
5,392
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
MarcusKincaid
Sylvanus
12
2 / 0 / 9
7,860
561
3,487
4,885
3,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
NNorman
Mulan
16
4 / 0 / 3
8,917
637
5,629
8,096
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
PeturParkur
Xbalanque
14
5 / 0 / 4
8,529
609
7,930
7,293
2,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
TheFknRagnar
Hercules
14
0 / 1 / 1
8,115
580
2,738
6,160
4,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
CliodhnaArtioPersephoneGeb

VS

Bans
TiamatOdinMorgan Le FayHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 5 / 1
5,584
399
2,566
9,699
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Archie69
Thanatos
12
0 / 4 / 0
6,814
487
2,761
9,009
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
12
0 / 3 / 0
6,957
497
2,086
5,222
1,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Vеlf
Izanami
10
0 / 4 / 0
6,098
436
2,858
7,005
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
powerKOLF
Vamana
15
1 / 0 / 0
8,548
611
4,594
6,418
5,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
16
Kills
1
1
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
0
1
5.5
L
Athena
 
Athena
0
5
1
0.1
L
Thanatos
Archie69
Thanatos
0
4
0
0
L
Merlin
0
3
0
0
W
Sylvanus
MarcusKincaid
Sylvanus
2
0
9
6.5
W
Mulan
NNorman
Mulan
4
0
3
5.5
W
Xbalanque
PeturParkur
Xbalanque
5
0
4
7
W
Hercules
TheFknRagnar
Hercules
0
1
1
0.5
L
Izanami
Vеlf
Izanami
0
4
0
0
L
Vamana
powerKOLF
Vamana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,931
Damage
14,865
31,826
Taken
37,353
16,159
Mitigated
17,019
21,417
Healing
14,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,147
1,847
74
2,798
5,392
2,738
128
1,374
4,018
61,245
4,658
L
Athena
 
Athena
2,566
971
0
1,373
9,699
4,735
0
1,477
8,222
11,888
0
L
Thanatos
Archie69
Thanatos
2,761
522
0
7,249
9,009
3,529
0
3,656
5,353
0
51,289
L
Merlin
2,086
0
0
1,276
5,222
1,582
0
2,501
2,721
53,783
0
W
Sylvanus
MarcusKincaid
Sylvanus
3,487
694
3,106
2,757
4,885
3,135
15
983
3,902
10,849
0
W
Mulan
NNorman
Mulan
5,629
1,026
0
6,082
8,096
3,785
0
621
7,475
0
71,216
W
Xbalanque
PeturParkur
Xbalanque
7,930
4,281
0
4,466
7,293
2,303
576
1,459
5,834
0
66,843
W
Hercules
TheFknRagnar
Hercules
2,738
1,305
0
2,134
6,160
4,198
0
436
5,724
2,078
48,120
L
Izanami
Vеlf
Izanami
2,858
1,374
0
2,021
7,005
1,220
0
621
6,384
0
35,373
L
Vamana
powerKOLF
Vamana
4,594
2,158
0
2,168
6,418
5,953
0
126
6,292
0
61,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,546
Gold Earned
34,001
516
Minions Killed
482
0
Camps Cleared
0
1,407,357
Distance Traveled
1,315,597
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,125
580
122
9
0
272,752
5
L
Athena
5,584
399
20
1
0
236,579
2
L
Thanatos
6,814
487
102
7
0
289,550
3
L
Merlin
6,957
497
125
9
0
259,513
7
W
Sylvanus
7,860
561
17
1
0
269,805
7
W
Mulan
8,917
637
128
9
0
300,748
3
W
Xbalanque
8,529
609
124
9
0
282,302
6
W
Hercules
8,115
580
125
9
0
281,750
4
L
Izanami
6,098
436
79
6
0
234,687
6
L
Vamana
8,548
611
156
11
0
295,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role