Player Matchup

Fenrir
Fenrir
Faucomjb
Fenrir
Level 12
God Stats
0W - 7L
1,359 SR
Queue Stats
0W - 10L
1,006 Elo+
Party 3
Neith
Neith
Jayden210516
Neith
Level 26
God Stats
2W - 1L
1,706 SR
Queue Stats
2W - 1L
1,661 Elo+
Solo
Cerberus
Cerberus
PITBULL1766106
Cerberus
Level 4
God Stats
0W - 1L
1,438 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Fafnir
Fafnir
k013
Fafnir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
sliverartoxe
Chronos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 9
1,501 SR
1,433 Elo+

VS

Team Averages
Level 28
1,553 SR
1,293 Elo+
Terra
Terra
BennyS1x
Terra
Level 11
God Stats
5W - 1L
1,500 SR
Queue Stats
21W - 16L
1,243 Elo+
Party 1
Ao Kuang
Ao Kuang
Luc1d_Ins1ght
Ao Kuang
Level 4
God Stats
5W - 5L
1,703 SR
Queue Stats
8W - 10L
1,661 Elo+
Party 2
Chaac
Chaac
bobbymac90420
Chaac
Level 86
God Stats
3W - 3L
1,462 SR
Queue Stats
12W - 28L
1,230 Elo+
Party 2
Anhur
Anhur
zmbcurt
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 28L
1,180 Elo+
Party 2
Thoth
Thoth
Łëvi
Thoth
Level 12
God Stats
4W - 3L
1,597 SR
Queue Stats
10W - 11L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Faucomjb
Fenrir
9
2 / 6 / 1
6,872
382
5,686
17,379
4,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 6 / 2
6,712
373
4,318
9,452
2,657
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
10
1 / 11 / 2
7,044
391
3,360
25,213
19,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
k013
Fafnir
3
0 / 4 / 1
5,339
297
571
2,971
1,698
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
sliverartoxe
Chronos
4
0 / 6 / 1
5,185
288
828
3,559
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BennyS1x
Terra
12
2 / 1 / 14
9,210
512
4,776
16,237
20,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
Luc1d_Ins1ght
Ao Kuang
16
11 / 0 / 3
10,473
582
10,028
14,355
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
4 / 2 / 9
9,505
528
9,926
12,137
8,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
zmbcurt
Anhur
13
1 / 0 / 4
9,435
524
1,786
6,250
2,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
Łëvi
Thoth
14
14 / 3 / 10
10,652
592
22,919
10,802
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
4
Kills
32
33
Deaths
6
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Terra
BennyS1x
Terra
2
1
14
9
L
Fenrir
Faucomjb
Fenrir
2
6
1
0.42
L
1
6
2
0.33
W
Ao Kuang
Luc1d_Ins1ght
Ao Kuang
11
0
3
12.5
L
Cerberus
1
11
2
0.18
W
4
2
9
4.25
L
Fafnir
k013
Fafnir
0
4
1
0.13
L
Chronos
sliverartoxe
Chronos
0
6
1
0.08
W
Anhur
zmbcurt
Anhur
1
0
4
3
W
Thoth
Łëvi
Thoth
14
3
10
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,763
Damage
49,435
58,574
Taken
59,781
29,350
Mitigated
40,402
7,486
Healing
23,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
BennyS1x
Terra
4,776
1,926
969
4,186
16,237
20,428
200
1,586
14,611
17,939
0
L
Fenrir
Faucomjb
Fenrir
5,686
1,039
0
2,105
17,379
4,890
52
11,797
5,129
0
15,325
L
4,318
1,691
0
2,094
9,452
2,657
66
5,761
3,461
39
18,585
W
Ao Kuang
Luc1d_Ins1ght
Ao Kuang
10,028
3,804
0
8,686
14,355
5,244
3,884
548
13,807
61,733
0
L
Cerberus
3,360
806
0
3,229
25,213
19,225
0
15,799
8,957
22,112
0
W
9,926
1,756
346
4,113
12,137
8,668
3,467
604
11,493
2,163
46,637
L
Fafnir
k013
Fafnir
571
169
0
13
2,971
1,698
0
1,761
1,004
2,627
0
L
Chronos
sliverartoxe
Chronos
828
410
0
45
3,559
880
0
1,711
1,806
4,950
0
W
Anhur
zmbcurt
Anhur
1,786
1,647
0
2,762
6,250
2,244
3,009
321
5,929
0
39,101
W
Thoth
Łëvi
Thoth
22,919
986
413
2,094
10,802
3,818
1,708
1,619
9,143
55,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,152
Gold Earned
49,275
105
Minions Killed
362
0
Camps Cleared
0
1,115,933
Distance Traveled
1,652,633
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,210
512
21
1
0
343,928
1
L
Fenrir
6,872
382
30
2
0
338,135
0
L
Neith
6,712
373
32
2
0
285,636
1
W
Ao Kuang
10,473
582
77
4
0
391,504
0
L
Cerberus
7,044
391
36
2
0
313,686
4
W
Chaac
9,505
528
86
5
0
337,317
0
L
Fafnir
5,339
297
2
0
0
82,652
1
L
Chronos
5,185
288
5
0
0
95,824
5
W
Anhur
9,435
524
89
5
0
229,514
0
W
Thoth
10,652
592
89
5
0
350,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role