Player Matchup

Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
LostSouls_21
Tiamat
Level 124
God Stats
2W - 1L
1,619 SR
Queue Stats
10W - 13L
1,433 Elo+
Party 1
Khepri
Khepri
TheeHomey
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,329 Elo+
Party 1
Sun Wukong
Sun Wukong
YungTerra44
Sun Wukong
Level 157
God Stats
1W - 1L
1,473 SR
Queue Stats
8W - 15L
1,325 Elo+
Party 1
Ao Kuang
Ao Kuang
xXSuffer2DayXx
Ao Kuang
Level 142
God Stats
13W - 20L
1,363 SR
Queue Stats
591W - 642L
1,416 Elo+
Solo
Team Averages
Level 134
1,491 SR
1,400 Elo+

VS

Team Averages
Level 79
1,503 SR
1,401 Elo+
Athena
Athena
DaMnEd_AnGELX_x
Athena
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,205 Elo+
Solo
Neith
Neith
Guacha34
Neith
Level 49
God Stats
10W - 11L
1,410 SR
Queue Stats
40W - 57L
1,353 Elo+
Solo
Aphrodite
Aphrodite
JAG5136
Aphrodite
Level 117
God Stats
8W - 2L
1,637 SR
Queue Stats
121W - 122L
1,517 Elo+
Party 2
Poseidon
Poseidon
maximusaurelias
Poseidon
Level 160
God Stats
26W - 27L
1,507 SR
Queue Stats
825W - 840L
1,434 Elo+
Solo
Bellona
Bellona
zoemshirai
Bellona
Level 23
God Stats
2W - 1L
1,460 SR
Queue Stats
18W - 18L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
5 / 2 / 8
13,202
695
13,396
15,949
6,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
20
8 / 1 / 9
14,153
745
31,244
13,081
10,375
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
TheeHomey
Khepri
18
1 / 3 / 15
12,042
634
9,873
20,112
26,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
YungTerra44
Sun Wukong
19
1 / 0 / 10
12,076
636
10,591
19,394
26,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
20
9 / 3 / 5
14,724
775
17,101
23,094
10,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 3
11,081
583
6,014
22,590
16,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Guacha34
Neith
18
0 / 6 / 2
10,898
574
11,855
14,257
5,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
JAG5136
Aphrodite
18
1 / 2 / 6
11,463
603
12,048
17,919
12,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
20
4 / 7 / 3
13,250
697
23,023
14,357
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
zoemshirai
Bellona
19
3 / 3 / 6
12,372
651
10,559
20,730
22,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
24
Kills
8
9
Deaths
24
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
8
4.5
L
0
6
3
0.25
L
Neith
Guacha34
Neith
0
6
2
0.17
L
Aphrodite
JAG5136
Aphrodite
1
2
6
2
W
Tiamat
8
1
9
12.5
W
Khepri
TheeHomey
Khepri
1
3
15
2.83
W
Sun Wukong
YungTerra44
Sun Wukong
1
0
10
6
L
Poseidon
4
7
3
0.79
W
Ao Kuang
9
3
5
3.83
L
Bellona
zoemshirai
Bellona
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,205
Damage
63,499
91,630
Taken
89,853
81,198
Mitigated
61,642
30,164
Healing
28,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,396
5,293
0
6,324
15,949
6,728
2,658
7,995
7,582
0
48,534
L
6,014
1,492
866
4,143
22,590
16,402
419
14,380
7,196
24,237
0
L
Neith
Guacha34
Neith
11,855
5,727
0
1,879
14,257
5,222
0
7,023
6,327
0
48,397
L
Aphrodite
JAG5136
Aphrodite
12,048
1,080
8,951
9,612
17,919
12,350
587
10,173
6,581
47,321
0
W
Tiamat
31,244
763
704
5,895
13,081
10,375
301
7,254
5,636
64,920
0
W
Khepri
TheeHomey
Khepri
9,873
728
0
1,366
20,112
26,945
16
8,724
11,163
30,060
0
W
Sun Wukong
YungTerra44
Sun Wukong
10,591
1,530
0
7,719
19,394
26,344
108
7,513
11,624
0
40,127
L
Poseidon
23,023
2,087
0
895
14,357
5,120
321
10,870
3,020
65,790
0
W
Ao Kuang
17,101
5,364
0
8,156
23,094
10,806
2,350
10,670
12,027
74,331
0
L
Bellona
zoemshirai
Bellona
10,559
2,592
328
2,230
20,730
22,548
213
13,474
6,304
0
26,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,197
Gold Earned
59,064
379
Minions Killed
393
12
Camps Cleared
4
1,755,725
Distance Traveled
1,612,221
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,202
695
79
4
2
315,896
0
L
Athena
11,081
583
38
2
1
327,856
0
L
Neith
10,898
574
109
6
0
265,168
0
L
Aphrodite
11,463
603
101
5
1
366,507
0
W
Tiamat
14,153
745
102
5
1
362,705
0
W
Khepri
12,042
634
39
2
0
337,052
2
W
Sun Wukong
12,076
636
62
3
1
351,875
2
L
Poseidon
13,250
697
114
6
1
294,807
3
W
Ao Kuang
14,724
775
97
5
8
388,197
4
L
Bellona
12,372
651
31
2
1
357,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role