Player Matchup

Loki
Loki
CapnMunch
Loki
Level 104
God Stats
2W - 3L
1,472 SR
Queue Stats
216W - 95L
1,698 Elo+
Party 1
Zhong Kui
Zhong Kui
Lolomoon6
Zhong Kui
Level 73
God Stats
1W - 0L
1,624 SR
Queue Stats
197W - 60L
1,761 Elo+
Party 1
Ares
Ares
PastyPayton
Ares
Level 26
God Stats
1W - 0L
1,543 SR
Queue Stats
41W - 19L
1,673 Elo+
Party 1
Team Averages
Level 68
1,546 SR
1,711 Elo+

VS

Team Averages
Level 50
1,642 SR
1,480 Elo+
Charybdis
Charybdis
 
Charybdis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MACEMAN9
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 42L
1,532 Elo+
Solo
Anubis
Anubis
tonyjabronie
Anubis
Level 18
God Stats
3W - 2L
1,925 SR
Queue Stats
9W - 10L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
8 / 2 / 3
10,992
733
9,286
8,258
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Lolomoon6
Zhong Kui
17
7 / 2 / 6
11,368
758
15,674
13,218
10,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
0 / 2 / 6
9,935
662
1,889
9,276
10,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 4 / 4
9,272
618
6,598
10,011
2,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
MACEMAN9
Neith
12
0 / 6 / 5
8,799
587
8,957
12,372
3,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
13
4 / 5 / 0
9,206
614
5,844
8,048
2,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
6
6
Deaths
15
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
4
4
1
W
Loki
8
2
3
4.75
W
Zhong Kui
Lolomoon6
Zhong Kui
7
2
6
5
L
Neith
MACEMAN9
Neith
0
6
5
0.42
W
0
2
6
1.5
L
Anubis
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,849
Damage
21,399
30,752
Taken
30,431
23,295
Mitigated
8,552
10,302
Healing
3,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,598
3,634
0
1,247
10,011
2,647
94
5,595
4,416
0
37,707
W
Loki
9,286
1,387
0
1,648
8,258
2,617
1,219
1,635
6,623
0
32,605
W
Zhong Kui
Lolomoon6
Zhong Kui
15,674
3,596
11
7,219
13,218
10,637
1,917
2,362
10,856
57,178
6,426
L
Neith
MACEMAN9
Neith
8,957
1,987
0
999
12,372
3,347
153
7,903
4,469
0
33,031
W
1,889
35
0
1,424
9,276
10,041
154
2,281
6,995
8,721
0
L
Anubis
5,844
206
0
1,261
8,048
2,558
0
3,312
4,736
17,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,295
Gold Earned
27,277
163
Minions Killed
171
7
Camps Cleared
7
804,356
Distance Traveled
758,821
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,272
618
74
5
4
262,921
4
W
Loki
10,992
733
30
2
4
300,873
2
W
Zhong Kui
11,368
758
125
8
3
258,125
0
L
Neith
8,799
587
70
5
2
257,333
7
W
Ares
9,935
662
8
1
0
245,358
1
L
Anubis
9,206
614
27
2
1
238,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role