Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Darksp3ct3r
Anubis
Level 147
God Stats
15W - 9L
1,711 SR
Queue Stats
224W - 211L
1,528 Elo+
Solo
Medusa
Medusa
Kyubei01
Medusa
Level 59
God Stats
1W - 3L
1,358 SR
Queue Stats
1W - 3L
1,344 Elo+
Party 1
Hades
Hades
Warlock911
Hades
Level 56
God Stats
6W - 2L
1,785 SR
Queue Stats
47W - 22L
1,498 Elo+
Solo
Geb
Geb
Xodexa
Geb
Level 155
God Stats
1W - 2L
1,819 SR
Queue Stats
69W - 78L
1,388 Elo+
Party 1
Team Averages
Level 96
1,635 SR
1,451 Elo+

VS

Team Averages
Level 86
1,565 SR
1,448 Elo+
Persephone
Persephone
Ignorance973
Persephone
Level 103
God Stats
17W - 14L
1,503 SR
Queue Stats
264W - 301L
1,469 Elo+
Solo
Sol
Sol
RJ DEADLY34
Sol
Level 67
God Stats
1W - 2L
1,359 SR
Queue Stats
294W - 349L
1,516 Elo+
Solo
Nike
Nike
Suigu
Nike
Level 99
God Stats
19W - 13L
1,550 SR
Queue Stats
424W - 481L
1,317 Elo+
Solo
Nemesis
Nemesis
UDownWitMeOpp
Nemesis
Level 62
God Stats
2W - 2L
1,749 SR
Queue Stats
59W - 56L
1,410 Elo+
Solo
Xing Tian
Xing Tian
littleb87
Xing Tian
Level 99
God Stats
8W - 2L
1,663 SR
Queue Stats
124W - 120L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 6 / 4
8,918
495
8,679
14,040
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
16
6 / 5 / 4
9,829
546
12,146
13,374
6,590
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Kyubei01
Medusa
13
3 / 4 / 2
8,283
460
10,852
10,609
3,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
15
4 / 2 / 4
9,800
544
10,471
15,018
8,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
Xodexa
Geb
13
3 / 5 / 8
9,073
504
6,022
16,353
8,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ignorance973
Persephone
14
2 / 3 / 5
9,307
517
7,393
7,977
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 8
10,050
558
10,311
11,725
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
Suigu
Nike
15
2 / 5 / 6
9,237
513
6,168
13,028
10,476
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
15
7 / 6 / 6
9,517
529
10,879
17,683
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
littleb87
Xing Tian
15
8 / 4 / 8
9,583
532
11,962
21,429
18,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
55
20
Kills
22
22
Deaths
21
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
6
4
1
L
Anubis
6
5
4
1.6
W
Persephone
Ignorance973
Persephone
2
3
5
1.5
L
Medusa
Kyubei01
Medusa
3
4
2
1
W
3
3
8
2.33
W
Nike
Suigu
Nike
2
5
6
1
W
Nemesis
7
6
6
1.67
L
Hades
4
2
4
3
L
Geb
Xodexa
Geb
3
5
8
1.4
W
Xing Tian
littleb87
Xing Tian
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,170
Damage
46,713
69,394
Taken
71,842
32,857
Mitigated
39,631
21,987
Healing
20,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,679
1,806
0
3,821
14,040
5,565
0
4,112
9,628
0
47,694
L
Anubis
12,146
692
356
4,701
13,374
6,590
37
5,954
7,031
59,069
0
W
Persephone
Ignorance973
Persephone
7,393
318
0
1,857
7,977
1,976
0
4,262
3,712
51,904
0
L
Medusa
Kyubei01
Medusa
10,852
4,984
0
1,587
10,609
3,339
1,410
6,778
3,368
0
45,881
W
10,311
3,525
0
4,033
11,725
3,309
3,496
3,629
8,096
73,954
0
W
Nike
Suigu
Nike
6,168
1,136
0
2,659
13,028
10,476
575
6,540
6,488
0
51,980
W
Nemesis
10,879
5,093
0
5,463
17,683
5,398
746
7,266
10,417
0
43,522
L
Hades
10,471
1,603
29
6,740
15,018
8,426
460
3,255
11,441
62,562
0
L
Geb
Xodexa
Geb
6,022
1,411
1,473
3,280
16,353
8,937
13
7,594
8,260
28,794
0
W
Xing Tian
littleb87
Xing Tian
11,962
1,079
896
5,120
21,429
18,472
238
6,941
14,488
28,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,903
Gold Earned
47,694
419
Minions Killed
459
0
Camps Cleared
0
1,642,712
Distance Traveled
1,663,087
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,918
495
63
4
0
369,395
3
L
Anubis
9,829
546
94
5
0
308,110
6
W
Persephone
9,307
517
117
7
0
300,396
4
L
Medusa
8,283
460
94
5
0
331,910
0
W
Sol
10,050
558
140
8
0
296,067
1
W
Nike
9,237
513
105
6
0
318,387
8
W
Nemesis
9,517
529
73
4
0
393,946
1
L
Hades
9,800
544
138
8
0
302,949
4
L
Geb
9,073
504
30
2
0
330,348
3
W
Xing Tian
9,583
532
24
1
0
354,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role