Player Matchup

Neith
Neith
Ciler2
Neith
Level 17
God Stats
16W - 9L
1,503 SR
Queue Stats
25W - 24L
1,317 Elo+
Solo
Merlin
Merlin
Locomotive23
Merlin
Level 26
God Stats
8W - 5L
1,475 SR
Queue Stats
44W - 41L
1,440 Elo+
Solo
Heimdallr
Heimdallr
Mightyquinn02
Heimdallr
Level 25
God Stats
13W - 11L
1,515 SR
Queue Stats
22W - 27L
1,336 Elo+
Solo
Ymir
Ymir
Snappyutz
Ymir
Level 27
God Stats
24W - 32L
1,500 SR
Queue Stats
148W - 199L
1,372 Elo+
Solo
Poseidon
Poseidon
horacethekiller
Poseidon
Level 6
God Stats
1W - 2L
1,234 SR
Queue Stats
3W - 3L
1,323 Elo+
Solo
Team Averages
Level 20
1,445 SR
1,358 Elo+

VS

Team Averages
Level 4
1,496 SR
1,515 Elo+
Ra
Ra
Apéiron
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Thor
Thor
EvilMind69
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
hZlubunya
Cthulhu
Level 4
God Stats
1W - 2L
1,702 SR
Queue Stats
10W - 8L
1,724 Elo+
Party 1
Cu Chulainn
Cu Chulainn
vnssW
Cu Chulainn
Level 6
God Stats
1W - 2L
1,276 SR
Queue Stats
25W - 24L
1,349 Elo+
Solo
Neith
Neith
xMoOoN
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ciler2
Neith
12
3 / 3 / 2
8,130
542
8,315
7,674
2,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
9 / 1 / 3
9,258
617
9,309
7,053
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Mightyquinn02
Heimdallr
16
4 / 0 / 3
9,660
644
5,303
5,238
2,164
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
4 / 0 / 11
8,724
582
6,287
11,995
10,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
12
3 / 4 / 1
7,597
506
4,417
8,329
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 4
5,946
396
2,819
5,468
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 9 / 1
5,666
378
1,981
9,733
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
hZlubunya
Cthulhu
11
5 / 3 / 0
7,596
506
7,343
15,401
11,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
vnssW
Cu Chulainn
12
2 / 3 / 0
6,895
460
4,855
13,360
8,615
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
xMoOoN
Neith
4
0 / 3 / 1
4,978
332
1,104
2,802
828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
23
Kills
7
8
Deaths
24
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Neith
Ciler2
Neith
3
3
2
1.33
L
0
9
1
0.06
W
Merlin
9
1
3
10.5
W
Heimdallr
Mightyquinn02
Heimdallr
4
0
3
5.5
W
Ymir
4
0
11
9.5
L
Cthulhu
hZlubunya
Cthulhu
5
3
0
1.67
W
Poseidon
3
4
1
0.88
L
Cu Chulainn
vnssW
Cu Chulainn
2
3
0
0.67
L
Neith
xMoOoN
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,631
Damage
18,102
40,289
Taken
46,764
21,590
Mitigated
24,815
12,400
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,819
569
162
293
5,468
1,424
0
3,432
1,953
15,806
0
W
Neith
Ciler2
Neith
8,315
5,681
0
2,129
7,674
2,668
1,320
841
6,676
0
39,311
L
1,981
912
0
889
9,733
2,773
0
3,604
5,986
0
12,689
W
Merlin
9,309
1,344
0
1,290
7,053
3,103
1,577
2,421
4,419
48,117
0
W
Heimdallr
Mightyquinn02
Heimdallr
5,303
2,202
0
2,312
5,238
2,164
2,402
30
5,208
0
59,360
W
Ymir
6,287
1,214
164
4,292
11,995
10,737
261
4,571
6,380
26,148
0
L
Cthulhu
hZlubunya
Cthulhu
7,343
1,039
0
3,549
15,401
11,175
0
9,167
5,872
28,657
0
W
Poseidon
4,417
1,272
0
2,213
8,329
2,918
0
1,222
7,049
47,327
6,689
L
Cu Chulainn
vnssW
Cu Chulainn
4,855
1,447
0
2,435
13,360
8,615
0
1,865
11,495
0
25,827
L
Neith
xMoOoN
Neith
1,104
464
0
624
2,802
828
0
1,372
1,306
0
9,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,369
Gold Earned
31,081
400
Minions Killed
171
0
Camps Cleared
0
1,349,930
Distance Traveled
1,146,022
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,946
396
32
2
0
187,050
2
W
Neith
8,130
542
76
5
0
235,503
0
L
Thor
5,666
378
31
2
0
267,458
2
W
Merlin
9,258
617
94
6
0
287,047
5
W
Heimdallr
9,660
644
124
8
0
308,294
0
W
Ymir
8,724
582
34
2
0
278,314
2
L
Cthulhu
7,596
506
31
2
0
293,560
0
W
Poseidon
7,597
506
72
5
0
240,772
0
L
Cu Chulainn
6,895
460
59
4
0
296,544
1
L
Neith
4,978
332
18
1
0
101,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role