Player Matchup

Loki
Loki
Sirius-oft
Loki
Level 14
God Stats
0W - 1L
1,137 SR
Queue Stats
11W - 11L
1,377 Elo+
Party 2
Jing Wei
Jing Wei
YazuoOn60Hz
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
king_marx10
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,083 Elo+
Party 1
Cthulhu
Cthulhu
qqqSky
Cthulhu
Level 12
God Stats
0W - 1L
1,137 SR
Queue Stats
6W - 10L
1,282 Elo+
Party 2
Yemoja
Yemoja
xx_determinator
Yemoja
Level 3
God Stats
2W - 2L
1,260 SR
Queue Stats
3W - 3L
1,083 Elo+
Party 1
Team Averages
Level 7
1,307 SR
1,265 Elo+

VS

Team Averages
Level 25
1,405 SR
1,384 Elo+
Geb
Geb
Johnww244
Geb
Level 29
God Stats
15W - 13L
1,229 SR
Queue Stats
148W - 149L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Koyaanisqatsy
Morgan Le Fay
Level 21
God Stats
32W - 39L
1,378 SR
Queue Stats
41W - 59L
1,259 Elo+
Solo
Odin
Odin
Mapen1
Odin
Level 28
God Stats
117W - 84L
1,541 SR
Queue Stats
166W - 145L
1,399 Elo+
Solo
Nemesis
Nemesis
Pettykiller7
Nemesis
Level 27
God Stats
6W - 1L
1,705 SR
Queue Stats
14W - 12L
1,387 Elo+
Solo
Bakasura
Bakasura
theDarkAhriman
Bakasura
Level 19
God Stats
19W - 16L
1,173 SR
Queue Stats
49W - 51L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,972
410
3,284
10,548
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
YazuoOn60Hz
Jing Wei
12
2 / 11 / 1
7,477
440
7,546
12,040
3,847
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
king_marx10
Artemis
11
1 / 7 / 2
6,894
406
4,772
8,779
1,718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
qqqSky
Cthulhu
11
0 / 5 / 0
6,751
397
4,444
16,813
11,665
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 3 / 1
6,860
404
1,059
5,586
1,817
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
8,753
515
5,393
11,823
10,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Koyaanisqatsy
Morgan Le Fay
15
2 / 0 / 4
9,229
543
6,876
8,127
3,241
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Mapen1
Odin
15
7 / 1 / 5
9,457
556
5,808
7,762
6,215
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Pettykiller7
Nemesis
15
9 / 2 / 6
9,618
566
13,185
10,085
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
12
5 / 2 / 2
8,043
473
9,412
9,910
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
5
Kills
28
29
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
Morgan Le Fay
Koyaanisqatsy
Morgan Le Fay
2
0
4
4
W
Odin
Mapen1
Odin
7
1
5
9.5
W
Nemesis
Pettykiller7
Nemesis
9
2
6
6
L
0
3
0
0
L
Jing Wei
YazuoOn60Hz
Jing Wei
2
11
1
0.23
L
Artemis
king_marx10
Artemis
1
7
2
0.29
L
Cthulhu
qqqSky
Cthulhu
0
5
0
0
W
Bakasura
5
2
2
3
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,105
Damage
40,674
53,766
Taken
47,707
22,473
Mitigated
27,943
5,102
Healing
15,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,393
973
0
1,328
11,823
10,463
278
1,121
10,702
24,075
0
W
Morgan Le Fay
Koyaanisqatsy
Morgan Le Fay
6,876
557
0
4,533
8,127
3,241
584
647
7,480
61,974
0
W
Odin
Mapen1
Odin
5,808
385
0
2,799
7,762
6,215
1,457
35
7,727
0
49,726
W
Nemesis
Pettykiller7
Nemesis
13,185
5,510
0
4,651
10,085
3,724
0
1,314
8,771
0
65,918
L
3,284
1,258
0
3,571
10,548
3,426
0
1,041
9,220
0
35,176
L
Jing Wei
YazuoOn60Hz
Jing Wei
7,546
4,552
0
0
12,040
3,847
1,310
3,013
9,027
0
37,047
L
Artemis
king_marx10
Artemis
4,772
3,119
0
515
8,779
1,718
706
1,423
7,192
0
34,477
L
Cthulhu
qqqSky
Cthulhu
4,444
605
0
0
16,813
11,665
243
5,150
10,618
27,294
0
W
Bakasura
9,412
6,869
0
2,284
9,910
4,300
772
2,386
7,524
0
24,461
L
1,059
317
940
76
5,586
1,817
214
1,469
4,003
10,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,954
Gold Earned
45,100
268
Minions Killed
420
0
Camps Cleared
0
1,499,687
Distance Traveled
1,714,806
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,753
515
24
1
0
351,280
4
W
Morgan Le Fay
9,229
543
127
7
0
316,469
0
W
Odin
9,457
556
130
8
0
354,355
0
W
Nemesis
9,618
566
84
5
0
373,398
0
L
Loki
6,972
410
71
4
0
323,823
4
L
Jing Wei
7,477
440
67
4
0
283,515
6
L
Artemis
6,894
406
69
4
0
280,720
3
L
Cthulhu
6,751
397
45
3
0
308,951
0
W
Bakasura
8,043
473
55
3
0
319,304
0
L
Yemoja
6,860
404
16
1
0
302,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role