Player Matchup

Odin
Odin
AKIO-BLAC
Odin
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
447W - 442L
1,530 Elo+
Party 1
Jing Wei
Jing Wei
Meatwagon-_-80
Jing Wei
Level 129
God Stats
17W - 16L
1,640 SR
Queue Stats
773W - 783L
1,548 Elo+
Party 1
Anubis
Anubis
fireeflower
Anubis
Level 124
God Stats
3W - 4L
1,336 SR
Queue Stats
365W - 347L
1,527 Elo+
Party 1
Team Averages
Level 127
1,492 SR
1,535 Elo+

VS

Team Averages
Level 7
1,573 SR
1,581 Elo+
Ares
Ares
FreshXShooTXx
Ares
Level 6
God Stats
0W - 2L
1,718 SR
Queue Stats
1W - 2L
1,707 Elo+
Party 2
King Arthur
King Arthur
elmendaraul
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,535 Elo+
Party 2
Ra
Ra
gibbimonster
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
4 / 3 / 12
9,641
803
6,175
11,543
12,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
14
12 / 1 / 11
10,582
882
16,896
7,924
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
14
9 / 1 / 11
10,065
839
13,822
9,467
5,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,906
659
8,925
18,478
16,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
elmendaraul
King Arthur
11
2 / 11 / 1
7,894
658
8,079
20,600
13,339
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 8 / 1
6,685
557
938
5,962
1,050
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
25
Kills
3
5
Deaths
25
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
4
3
12
3.33
L
1
6
2
0.33
W
Jing Wei
12
1
11
17.5
L
King Arthur
elmendaraul
King Arthur
2
11
1
0.23
W
Anubis
9
1
11
14.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,893
Damage
17,942
28,934
Taken
45,040
20,637
Mitigated
30,501
12,295
Healing
1,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
6,175
1,424
294
3,307
11,543
12,108
0
3,951
7,592
2,348
30,529
L
8,925
366
0
726
18,478
16,112
0
6,114
11,864
22,674
0
W
Jing Wei
16,896
13,134
0
3,995
7,924
3,490
2,010
2,010
5,914
0
45,777
L
King Arthur
elmendaraul
King Arthur
8,079
824
0
240
20,600
13,339
0
7,204
13,102
3,229
24,527
W
Anubis
13,822
1,515
0
4,699
9,467
5,039
654
5,164
4,303
36,186
0
L
938
131
44
40
5,962
1,050
0
1,597
4,203
5,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,288
Gold Earned
22,485
153
Minions Killed
77
9
Camps Cleared
3
650,614
Distance Traveled
498,039
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,641
803
56
5
4
208,143
4
L
Ares
7,906
659
26
2
1
211,557
1
W
Jing Wei
10,582
882
45
4
3
236,397
1
L
King Arthur
7,894
658
42
4
2
207,966
0
W
Anubis
10,065
839
52
4
2
206,074
0
L
Ra
6,685
557
9
1
0
78,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role