Player Matchup

Ares
Ares
HeckingClover
Ares
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 117L
1,427 Elo+
Solo
Chaac
Chaac
ProG Eolo
Chaac
Level 61
God Stats
7W - 11L
1,352 SR
Queue Stats
294W - 335L
1,406 Elo+
Solo
Xbalanque
Xbalanque
SmiterBoy
Xbalanque
Level 105
God Stats
4W - 5L
1,457 SR
Queue Stats
79W - 77L
1,429 Elo+
Solo
Agni
Agni
ThatLobster7890
Agni
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 230L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
V-Twin-HD
Sun Wukong
Level 88
God Stats
6W - 7L
1,368 SR
Queue Stats
153W - 142L
1,390 Elo+
Solo
Team Averages
Level 81
1,435 SR
1,415 Elo+

VS

Team Averages
Level 101
1,513 SR
1,471 Elo+
Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bazzanellas
Neith
Level 102
God Stats
26W - 31L
1,451 SR
Queue Stats
558W - 545L
1,547 Elo+
Solo
Geb
Geb
Eazy62
Geb
Level 106
God Stats
2W - 4L
1,301 SR
Queue Stats
156W - 185L
1,392 Elo+
Solo
Cliodhna
Cliodhna
S3XYCobra818
Cliodhna
Level 86
God Stats
7W - 3L
1,811 SR
Queue Stats
39W - 46L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,936
495
4,502
9,624
6,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
ProG Eolo
Chaac
10
0 / 2 / 0
5,798
483
4,433
7,844
5,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
SmiterBoy
Xbalanque
14
2 / 1 / 1
7,709
642
6,114
7,307
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 3 / 1
5,752
479
5,654
5,740
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
V-Twin-HD
Sun Wukong
11
4 / 4 / 0
6,776
565
5,501
9,850
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 0 / 1
6,872
573
3,584
6,748
6,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
 
Nu Wa
11
1 / 2 / 4
6,135
511
5,452
5,118
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 1
6,565
547
2,874
6,517
1,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Eazy62
Geb
10
3 / 2 / 5
6,511
543
4,160
11,689
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
S3XYCobra818
Cliodhna
11
5 / 2 / 3
6,725
560
6,637
8,527
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
8
Kills
13
13
Deaths
8
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
1
3.5
W
Nu Wa
 
Nu Wa
1
2
4
1.5
W
1
2
1
0.75
W
Geb
Eazy62
Geb
3
2
5
2.75
L
1
3
1
0.5
L
Chaac
ProG Eolo
Chaac
0
2
0
0
W
Cliodhna
S3XYCobra818
Cliodhna
5
2
3
3.25
L
Xbalanque
SmiterBoy
Xbalanque
2
1
1
2.5
L
1
3
1
0.5
L
Sun Wukong
V-Twin-HD
Sun Wukong
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,204
Damage
22,707
40,365
Taken
38,599
20,105
Mitigated
17,936
13,914
Healing
16,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,584
1,300
0
1,907
6,748
6,220
0
0
6,748
29,863
0
W
Nu Wa
 
Nu Wa
5,452
1,298
0
1,323
5,118
1,515
0
2,856
2,082
34,637
0
W
2,874
1,510
0
2,765
6,517
1,819
0
322
6,195
0
38,972
W
Geb
Eazy62
Geb
4,160
987
0
5,564
11,689
5,580
0
4,689
6,770
16,237
0
L
4,502
207
749
3,080
9,624
6,865
0
4,282
5,071
23,360
0
L
Chaac
ProG Eolo
Chaac
4,433
1,839
0
3,167
7,844
5,804
45
2,796
4,724
0
28,572
W
Cliodhna
S3XYCobra818
Cliodhna
6,637
1,777
0
4,594
8,527
2,802
0
1,691
6,648
0
36,841
L
Xbalanque
SmiterBoy
Xbalanque
6,114
3,126
0
2,940
7,307
2,120
930
976
6,273
0
54,474
L
5,654
170
0
630
5,740
1,618
0
2,163
3,413
31,714
0
L
Sun Wukong
V-Twin-HD
Sun Wukong
5,501
809
0
3,348
9,850
3,698
0
2,038
7,688
0
32,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,971
Gold Earned
32,808
333
Minions Killed
322
0
Camps Cleared
0
1,114,965
Distance Traveled
1,075,863
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,872
573
74
6
0
183,356
3
W
Nu Wa
6,135
511
56
5
0
219,722
4
W
Neith
6,565
547
88
7
0
193,734
1
W
Geb
6,511
543
32
3
0
242,744
0
L
Ares
5,936
495
30
3
0
231,050
1
L
Chaac
5,798
483
54
5
0
199,293
6
W
Cliodhna
6,725
560
72
6
0
236,307
0
L
Xbalanque
7,709
642
118
10
0
219,656
5
L
Agni
5,752
479
61
5
0
227,722
1
L
Sun Wukong
6,776
565
70
6
0
237,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role