Player Matchup

Sylvanus
Sylvanus
Belzin
Sylvanus
Level 14
God Stats
22W - 27L
1,305 SR
Queue Stats
53W - 53L
1,251 Elo+
Solo
Geb
Geb
DwarvinDude550
Geb
Level 27
God Stats
7W - 15L
1,373 SR
Queue Stats
51W - 77L
1,323 Elo+
Solo
Jormungandr
Jormungandr
Ferretcutie1
Jormungandr
Level 29
God Stats
3W - 1L
1,639 SR
Queue Stats
67W - 91L
1,302 Elo+
Party 1
Anubis
Anubis
Randybobandy24
Anubis
Level 26
God Stats
7W - 5L
1,639 SR
Queue Stats
28W - 40L
1,304 Elo+
Party 1
Chiron
Chiron
i-C-b-S
Chiron
Level 30
God Stats
3W - 7L
1,301 SR
Queue Stats
48W - 44L
1,400 Elo+
Solo
Team Averages
Level 25
1,451 SR
1,316 Elo+

VS

Team Averages
Level 17
1,560 SR
1,417 Elo+
Sun Wukong
Sun Wukong
BUBBLESvsPANDA
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,435 Elo+
Solo
Cthulhu
Cthulhu
JynxVI
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
N_visibl3falc0n
Artemis
Level 21
God Stats
0W - 1L
1,744 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
TTVJunkgem
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 153L
1,397 Elo+
Solo
Artio
Artio
theduskrose
Artio
Level 22
God Stats
1W - 6L
1,556 SR
Queue Stats
17W - 26L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Belzin
Sylvanus
8
1 / 0 / 6
5,782
526
2,938
10,292
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 0 / 0
6,263
569
4,137
5,958
5,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
Ferretcutie1
Jormungandr
9
1 / 0 / 3
5,678
516
3,730
6,685
3,147
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
3 / 1 / 1
5,565
506
3,056
4,635
1,535
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
i-C-b-S
Chiron
10
6 / 1 / 1
6,302
573
5,599
7,765
2,375
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BUBBLESvsPANDA
Sun Wukong
12
0 / 0 / 0
6,252
568
2,813
6,750
4,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
JynxVI
Cthulhu
7
0 / 4 / 1
4,439
404
2,931
7,120
2,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 5 / 1
4,572
416
5,606
6,207
1,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
8
1 / 2 / 0
5,173
470
7,648
5,160
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 2 / 0
4,850
441
1,109
7,571
3,530
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BUBBLESvsPANDA
Sun Wukong
0
0
0
0
W
Sylvanus
Belzin
Sylvanus
1
0
6
4
W
1
0
0
1
W
Jormungandr
Ferretcutie1
Jormungandr
1
0
3
2.5
L
Cthulhu
JynxVI
Cthulhu
0
4
1
0.13
L
0
5
1
0.1
W
3
1
1
3.5
L
Thoth
1
2
0
0.5
W
Chiron
i-C-b-S
Chiron
6
1
1
6.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,460
Damage
20,107
35,335
Taken
32,808
18,263
Mitigated
13,733
11,914
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BUBBLESvsPANDA
Sun Wukong
2,813
463
0
2,464
6,750
4,706
0
3,084
3,017
0
38,739
W
Sylvanus
Belzin
Sylvanus
2,938
1,488
578
4,832
10,292
5,420
318
4,597
4,889
11,841
0
W
4,137
776
0
2,037
5,958
5,786
123
0
5,958
38,341
0
W
Jormungandr
Ferretcutie1
Jormungandr
3,730
1,656
15
60
6,685
3,147
187
810
5,875
27,877
0
L
Cthulhu
JynxVI
Cthulhu
2,931
422
0
1,070
7,120
2,807
0
1,180
5,940
10,525
0
L
5,606
2,166
58
417
6,207
1,482
226
2,352
3,778
0
20,642
W
3,056
180
0
993
4,635
1,535
131
299
4,336
15,145
0
L
Thoth
7,648
585
0
988
5,160
1,208
580
1,692
3,468
28,264
0
W
Chiron
i-C-b-S
Chiron
5,599
2,799
306
3,093
7,765
2,375
626
4,580
2,589
0
28,551
L
1,109
184
100
2,614
7,571
3,530
46
4,827
2,744
10,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,590
Gold Earned
25,286
200
Minions Killed
198
0
Camps Cleared
0
938,168
Distance Traveled
1,022,704
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,252
568
82
7
0
204,999
0
W
Sylvanus
5,782
526
11
1
0
173,159
1
W
Geb
6,263
569
73
7
0
212,107
3
W
Jormungandr
5,678
516
47
4
0
210,952
3
L
Cthulhu
4,439
404
25
2
0
190,305
0
L
Artemis
4,572
416
27
2
0
191,536
0
W
Anubis
5,565
506
26
2
0
145,956
1
L
Thoth
5,173
470
43
4
0
213,499
3
W
Chiron
6,302
573
43
4
0
195,994
0
L
Artio
4,850
441
21
2
0
222,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role