Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Esasheviish
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,311 Elo+
Party 2
Susano
Susano
GenAxor
Susano
Level 15
God Stats
6W - 7L
1,392 SR
Queue Stats
6W - 11L
1,269 Elo+
Party 2
Ra
Ra
MinexxusGamingYT
Ra
Level 128
God Stats
1W - 0L
1,709 SR
Queue Stats
6W - 19L
1,117 Elo+
Party 2
Team Averages
Level 49
1,520 SR
1,339 Elo+

VS

Team Averages
Level 10
1,466 SR
1,181 Elo+
Nemesis
Nemesis
BOJESTVENNO
Nemesis
Level 9
God Stats
0W - 2L
1,292 SR
Queue Stats
23W - 34L
1,127 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lophol
Tsukuyomi
Level 14
God Stats
3W - 5L
1,347 SR
Queue Stats
30W - 46L
1,191 Elo+
Party 1
Ymir
Ymir
Shadow9568
Ymir
Level 9
God Stats
1W - 1L
1,690 SR
Queue Stats
9W - 25L
1,234 Elo+
Party 3
Scylla
Scylla
crabeno
Scylla
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 32L
1,158 Elo+
Party 1
Guan Yu
Guan Yu
katsought
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,196 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
12 / 2 / 25
12,803
1,280
15,932
14,584
17,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
 
Ares
18
7 / 1 / 31
12,696
1,270
17,483
16,181
22,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Esasheviish
Artemis
19
13 / 5 / 22
12,829
1,283
23,653
11,140
4,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Susano
GenAxor
Susano
18
7 / 5 / 16
10,696
1,070
11,502
13,200
5,592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
15 / 1 / 29
13,229
1,323
26,427
7,902
3,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BOJESTVENNO
Nemesis
16
2 / 10 / 6
9,459
946
11,028
20,579
9,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Lophol
Tsukuyomi
16
5 / 11 / 5
10,966
1,097
14,047
19,700
7,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 9 / 9
10,636
1,064
5,793
24,335
24,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
crabeno
Scylla
16
5 / 8 / 7
11,184
1,118
17,798
16,202
5,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
katsought
Guan Yu
16
1 / 16 / 6
9,605
961
8,186
25,461
23,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
46
54
Kills
13
14
Deaths
54
123
Assists
33
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
12
2
25
12.25
W
Ares
 
Ares
7
1
31
22.5
L
Nemesis
BOJESTVENNO
Nemesis
2
10
6
0.5
W
Artemis
Esasheviish
Artemis
13
5
22
4.8
W
Susano
GenAxor
Susano
7
5
16
3
L
Tsukuyomi
Lophol
Tsukuyomi
5
11
5
0.68
W
15
1
29
29.5
L
0
9
9
0.5
L
Scylla
crabeno
Scylla
5
8
7
1.06
L
Guan Yu
katsought
Guan Yu
1
16
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,997
Damage
56,852
63,007
Taken
106,277
53,743
Mitigated
70,744
10,063
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,932
2,562
0
0
14,584
17,638
0
5,889
8,386
7,629
18,911
W
Ares
 
Ares
17,483
2,298
0
915
16,181
22,156
0
5,439
10,246
22,541
0
L
Nemesis
BOJESTVENNO
Nemesis
11,028
3,167
0
1,357
20,579
9,247
0
10,780
9,799
0
23,786
W
Artemis
Esasheviish
Artemis
23,653
20,217
0
3,004
11,140
4,626
0
4,865
6,236
0
34,181
W
Susano
GenAxor
Susano
11,502
1,709
0
0
13,200
5,592
0
5,431
7,498
0
20,461
L
Tsukuyomi
Lophol
Tsukuyomi
14,047
3,358
0
82
19,700
7,455
0
7,350
12,350
0
23,913
W
26,427
4,365
2,939
3,205
7,902
3,731
0
1,967
5,762
63,139
0
L
5,793
1,349
0
675
24,335
24,759
0
10,448
13,887
30,322
0
L
Scylla
crabeno
Scylla
17,798
3,146
0
250
16,202
5,561
0
6,034
10,168
40,511
0
L
Guan Yu
katsought
Guan Yu
8,186
2,502
870
1,910
25,461
23,722
0
12,980
12,481
0
17,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,253
Gold Earned
51,850
153
Minions Killed
143
8
Camps Cleared
3
873,226
Distance Traveled
926,525
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,803
1,280
22
2
2
218,354
0
W
Ares
12,696
1,270
13
1
1
171,054
2
L
Nemesis
9,459
946
12
1
1
205,183
1
W
Artemis
12,829
1,283
25
3
1
128,498
0
W
Susano
10,696
1,070
19
2
3
150,280
0
L
Tsukuyomi
10,966
1,097
14
1
1
209,060
0
W
Ra
13,229
1,323
74
7
1
205,040
0
L
Ymir
10,636
1,064
46
5
1
174,162
0
L
Scylla
11,184
1,118
50
5
0
168,806
0
L
Guan Yu
9,605
961
21
2
0
169,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role