Player Matchup

Neith
Neith
Aleevanv
Neith
Level 15
God Stats
8W - 14L
1,396 SR
Queue Stats
9W - 15L
1,332 Elo+
Solo
Charybdis
Charybdis
Jamgar100200
Charybdis
Level 14
God Stats
12W - 15L
1,351 SR
Queue Stats
44W - 57L
1,199 Elo+
Solo
Chang'e
Chang'e
NUMSEDART666
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,063 Elo+
Party 2
Yemoja
Yemoja
WhoİsTxT
Yemoja
Level 27
God Stats
13W - 12L
1,445 SR
Queue Stats
66W - 64L
1,377 Elo+
Solo
Thor
Thor
YusufYigitYeet
Thor
Level 4
God Stats
0W - 3L
1,308 SR
Queue Stats
0W - 5L
1,115 Elo+
Party 2
Team Averages
Level 13
1,400 SR
1,217 Elo+

VS

Team Averages
Level 27
1,391 SR
1,362 Elo+
Guan Yu
Guan Yu
AyoHomie
Guan Yu
Level 20
God Stats
1W - 1L
1,201 SR
Queue Stats
22W - 31L
1,340 Elo+
Party 1
Skadi
Skadi
HighlightKathi
Skadi
Level 15
God Stats
13W - 17L
1,427 SR
Queue Stats
17W - 28L
1,324 Elo+
Party 1
Thoth
Thoth
TWDM666
Thoth
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 21L
1,392 Elo+
Solo
Ymir
Ymir
alexor33402
Ymir
Level 17
God Stats
2W - 2L
1,329 SR
Queue Stats
29W - 54L
1,210 Elo+
Solo
Hun Batz
Hun Batz
stan2706
Hun Batz
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aleevanv
Neith
19
8 / 8 / 8
13,552
1,129
24,511
21,813
5,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Jamgar100200
Charybdis
16
0 / 2 / 2
9,402
784
741
5,495
1,393
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
NUMSEDART666
Chang'e
18
3 / 9 / 9
12,100
1,008
17,530
25,962
5,493
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
WhoİsTxT
Yemoja
19
3 / 3 / 13
12,203
1,017
11,648
13,954
10,987
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 16 / 5
11,147
929
8,874
26,555
7,304
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AyoHomie
Guan Yu
19
3 / 3 / 15
12,118
1,010
14,612
15,896
21,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 1 / 14
12,813
1,068
21,664
11,874
4,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
TWDM666
Thoth
19
0 / 7 / 18
11,329
944
5,624
10,836
3,688
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 2 / 23
13,283
1,107
11,613
20,264
29,692
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
stan2706
Hun Batz
20
24 / 4 / 6
15,839
1,320
35,482
14,627
5,697
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
114
17
Kills
38
38
Deaths
17
37
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Neith
Aleevanv
Neith
8
8
8
1.5
W
Guan Yu
AyoHomie
Guan Yu
3
3
15
3.5
W
7
1
14
14
L
Charybdis
Jamgar100200
Charybdis
0
2
2
0.5
L
Chang'e
NUMSEDART666
Chang'e
3
9
9
0.83
W
Thoth
TWDM666
Thoth
0
7
18
1.29
L
Yemoja
WhoİsTxT
Yemoja
3
3
13
3.17
L
3
16
5
0.34
W
4
2
23
7.75
W
Hun Batz
stan2706
Hun Batz
24
4
6
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,304
Damage
88,995
93,779
Taken
73,497
30,854
Mitigated
65,449
11,209
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aleevanv
Neith
24,511
13,229
0
1,597
21,813
5,677
0
6,340
15,033
0
60,515
W
Guan Yu
AyoHomie
Guan Yu
14,612
1,813
1,376
4,981
15,896
21,543
0
5,625
10,271
0
31,461
W
21,664
14,659
0
3,514
11,874
4,829
0
3,728
8,146
0
47,109
L
Charybdis
Jamgar100200
Charybdis
741
442
0
0
5,495
1,393
0
784
4,671
0
1,659
L
Chang'e
NUMSEDART666
Chang'e
17,530
1,440
3,786
4,005
25,962
5,493
0
3,623
22,056
27,147
0
W
Thoth
TWDM666
Thoth
5,624
1,680
0
723
10,836
3,688
0
3,640
7,196
14,908
0
L
Yemoja
WhoİsTxT
Yemoja
11,648
2,146
1,569
252
13,954
10,987
0
1,527
12,108
26,100
305
L
8,874
3,301
0
0
26,555
7,304
0
4,963
21,297
0
18,310
W
11,613
3,432
0
40
20,264
29,692
0
9,125
11,139
30,191
0
W
Hun Batz
stan2706
Hun Batz
35,482
11,270
0
0
14,627
5,697
0
6,929
7,698
0
53,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,404
Gold Earned
65,382
144
Minions Killed
212
3
Camps Cleared
13
819,406
Distance Traveled
1,040,989
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,552
1,129
71
6
1
181,429
0
W
Guan Yu
12,118
1,010
37
3
6
258,149
0
W
Skadi
12,813
1,068
48
4
3
181,781
0
L
Charybdis
9,402
784
2
0
0
62,252
1
L
Chang'e
12,100
1,008
24
2
1
220,054
1
W
Thoth
11,329
944
20
2
0
151,628
0
L
Yemoja
12,203
1,017
27
2
0
195,061
4
L
Thor
11,147
929
20
2
1
160,610
0
W
Ymir
13,283
1,107
60
5
3
211,468
0
W
Hun Batz
15,839
1,320
47
4
1
237,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role