Player Matchup

Tiamat
Tiamat
FMV-666
Tiamat
Level 61
God Stats
4W - 16L
1,243 SR
Queue Stats
106W - 163L
1,391 Elo+
Party 2
Gilgamesh
Gilgamesh
mrbananafap
Gilgamesh
Level 66
God Stats
63W - 74L
1,446 SR
Queue Stats
240W - 338L
1,356 Elo+
Party 2
Bastet
Bastet
vali2592003
Bastet
Level 108
God Stats
8W - 6L
1,627 SR
Queue Stats
296W - 410L
1,394 Elo+
Party 2
Team Averages
Level 78
1,439 SR
1,380 Elo+

VS

Team Averages
Level 130
1,369 SR
1,388 Elo+
Charybdis
Charybdis
DOGopher214
Charybdis
Level 136
God Stats
1W - 1L
1,224 SR
Queue Stats
47W - 45L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
The_Irishman3969
Gilgamesh
Level 146
God Stats
6W - 7L
1,383 SR
Queue Stats
18W - 26L
1,306 Elo+
Party 1
Baron Samedi
Baron Samedi
xPokerJohn95x
Baron Samedi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FMV-666
Tiamat
15
2 / 5 / 15
11,779
654
6,816
15,801
7,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
mrbananafap
Gilgamesh
14
3 / 6 / 12
11,292
627
10,113
20,108
16,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
17
13 / 2 / 4
13,390
744
19,164
12,681
4,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DOGopher214
Charybdis
17
7 / 6 / 6
13,006
723
15,131
15,174
4,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
16
4 / 8 / 8
12,797
711
11,281
16,830
8,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
xPokerJohn95x
Baron Samedi
15
2 / 4 / 10
11,669
648
11,491
12,532
5,005
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
18
Kills
13
13
Deaths
18
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DOGopher214
Charybdis
7
6
6
1.67
L
Tiamat
FMV-666
Tiamat
2
5
15
1.9
W
Gilgamesh
4
8
8
1
L
Gilgamesh
mrbananafap
Gilgamesh
3
6
12
1.5
L
Bastet
13
2
4
7.5
W
Baron Samedi
xPokerJohn95x
Baron Samedi
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,093
Damage
37,903
48,590
Taken
44,536
28,120
Mitigated
18,801
7,646
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DOGopher214
Charybdis
15,131
9,599
0
5,127
15,174
4,821
1,703
3,005
11,851
0
63,198
L
Tiamat
FMV-666
Tiamat
6,816
376
39
3,317
15,801
7,156
221
3,439
12,362
26,994
0
W
Gilgamesh
11,281
1,566
0
2,443
16,830
8,975
296
2,431
14,067
1,901
38,175
L
Gilgamesh
mrbananafap
Gilgamesh
10,113
2,206
0
362
20,108
16,203
133
4,302
15,806
0
26,012
L
Bastet
19,164
3,145
0
3,928
12,681
4,761
0
4,414
8,267
0
45,833
W
Baron Samedi
xPokerJohn95x
Baron Samedi
11,491
1,115
818
4,000
12,532
5,005
370
1,605
10,773
41,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,461
Gold Earned
37,472
140
Minions Killed
226
2
Camps Cleared
11
1,026,848
Distance Traveled
872,969
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,006
723
109
6
6
295,572
5
L
Tiamat
11,779
654
37
2
0
312,476
0
W
Gilgamesh
12,797
711
49
3
3
279,459
2
L
Gilgamesh
11,292
627
40
2
0
336,441
2
L
Bastet
13,390
744
63
4
2
377,931
4
W
Baron Samedi
11,669
648
68
4
2
297,938
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role