Player Matchup

Hades
Hades
Justified2019TTV
Hades
Level 16
God Stats
0W - 4L
1,364 SR
Queue Stats
11W - 21L
1,172 Elo+
Party 1
Achilles
Achilles
MuteConcept
Achilles
Level 49
God Stats
2W - 4L
1,146 SR
Queue Stats
57W - 78L
1,349 Elo+
Solo
Loki
Loki
Zoom347518
Loki
Level 14
God Stats
1W - 8L
1,376 SR
Queue Stats
3W - 11L
972 Elo+
Party 1
Team Averages
Level 26
1,295 SR
1,164 Elo+

VS

Team Averages
Level 48
1,460 SR
1,474 Elo+
Ah Puch
Ah Puch
Bootycheekclapr
Ah Puch
Level 29
God Stats
139W - 188L
1,413 SR
Queue Stats
154W - 217L
1,335 Elo+
Solo
Chaac
Chaac
Jekz2600
Chaac
Level 89
God Stats
8W - 2L
1,599 SR
Queue Stats
342W - 349L
1,483 Elo+
Party 2
Serqet
Serqet
Smurfz Penguin
Serqet
Level 27
God Stats
1W - 1L
1,369 SR
Queue Stats
93W - 42L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 4
7,619
635
3,923
10,656
4,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
MuteConcept
Achilles
11
6 / 7 / 1
8,996
750
9,193
16,461
16,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 4 / 5
7,521
627
3,393
10,202
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 10
9,742
812
15,604
4,171
1,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Jekz2600
Chaac
14
4 / 2 / 12
9,788
816
6,296
14,233
14,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
7 / 5 / 9
9,813
818
7,167
9,807
6,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
17
17
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
W
Chaac
Jekz2600
Chaac
4
2
12
5
L
1
6
4
0.5
L
Achilles
MuteConcept
Achilles
6
7
1
0.93
W
7
5
9
2.3
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,509
Damage
29,067
37,319
Taken
28,211
24,056
Mitigated
22,953
2,778
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,604
297
60
1,570
4,171
1,679
1,071
2,306
1,865
46,002
0
W
Chaac
Jekz2600
Chaac
6,296
462
0
3,531
14,233
14,971
294
2,215
12,018
0
24,321
L
3,923
324
763
1,287
10,656
4,345
0
5,064
5,148
12,257
0
L
Achilles
MuteConcept
Achilles
9,193
2,634
0
647
16,461
16,523
0
7,216
9,202
7,420
24,483
W
7,167
1,993
0
122
9,807
6,303
1,107
2,448
7,359
0
22,605
L
3,393
0
0
81
10,202
3,188
0
3,912
5,892
0
15,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,136
Gold Earned
29,343
93
Minions Killed
145
2
Camps Cleared
7
572,548
Distance Traveled
690,793
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,742
812
78
7
2
217,847
2
W
Chaac
9,788
816
38
3
3
238,879
2
L
Hades
7,619
635
26
2
0
163,792
1
L
Achilles
8,996
750
46
4
1
196,994
2
W
Serqet
9,813
818
29
2
2
234,067
2
L
Loki
7,521
627
21
2
1
211,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role