Player Matchup

Achilles
Achilles
AndrewDemiurg
Achilles
Level 129
God Stats
2W - 10L
1,363 SR
Queue Stats
390W - 549L
1,318 Elo+
Party 1
Anhur
Anhur
SiganYT
Anhur
Level 78
God Stats
7W - 12L
1,436 SR
Queue Stats
280W - 419L
1,377 Elo+
Party 1
Janus
Janus
laslis
Janus
Level 13
God Stats
1W - 3L
1,578 SR
Queue Stats
5W - 10L
1,381 Elo+
Party 1
Team Averages
Level 73
1,459 SR
1,358 Elo+

VS

Team Averages
Level 62
1,476 SR
1,327 Elo+
Cthulhu
Cthulhu
Drnb7
Cthulhu
Level 4
God Stats
6W - 3L
1,528 SR
Queue Stats
40W - 62L
1,171 Elo+
Solo
Tiamat
Tiamat
Oskolok
Tiamat
Level 142
God Stats
1W - 2L
1,129 SR
Queue Stats
189W - 233L
1,408 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tumaku
Ah Muzen Cab
Level 39
God Stats
6W - 0L
1,770 SR
Queue Stats
24W - 17L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AndrewDemiurg
Achilles
12
0 / 3 / 1
7,509
578
11,670
18,475
11,289
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
SiganYT
Anhur
10
1 / 8 / 1
7,577
583
4,332
12,601
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
laslis
Janus
12
1 / 4 / 0
7,706
593
10,045
10,081
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drnb7
Cthulhu
13
3 / 0 / 7
9,116
701
7,961
15,199
8,731
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Oskolok
Tiamat
13
2 / 2 / 9
9,013
693
7,115
9,159
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Tumaku
Ah Muzen Cab
16
10 / 0 / 5
10,848
834
20,368
10,781
3,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
15
15
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
AndrewDemiurg
Achilles
0
3
1
0.17
W
Cthulhu
Drnb7
Cthulhu
3
0
7
6.5
W
Tiamat
Oskolok
Tiamat
2
2
9
3.25
L
Anhur
SiganYT
Anhur
1
8
1
0.19
W
Ah Muzen Cab
Tumaku
Ah Muzen Cab
10
0
5
12.5
L
Janus
laslis
Janus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,047
Damage
35,444
41,157
Taken
35,139
18,495
Mitigated
17,621
3,780
Healing
15,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AndrewDemiurg
Achilles
11,670
836
431
2,432
18,475
11,289
0
7,335
11,140
3,670
31,931
W
Cthulhu
Drnb7
Cthulhu
7,961
416
703
4,148
15,199
8,731
96
5,262
9,569
20,533
0
W
Tiamat
Oskolok
Tiamat
7,115
679
162
2,889
9,159
5,169
273
2,788
6,255
25,630
0
L
Anhur
SiganYT
Anhur
4,332
917
366
551
12,601
4,350
0
4,356
8,245
0
15,094
W
Ah Muzen Cab
Tumaku
Ah Muzen Cab
20,368
10,140
870
6,751
10,781
3,721
2,667
3,076
7,485
0
58,127
L
Janus
laslis
Janus
10,045
797
0
0
10,081
2,856
0
3,829
6,252
29,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,792
Gold Earned
28,977
150
Minions Killed
171
4
Camps Cleared
6
697,601
Distance Traveled
788,988
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,509
578
43
3
1
257,202
2
W
Cthulhu
9,116
701
32
2
1
250,515
0
W
Tiamat
9,013
693
44
3
2
262,426
1
L
Anhur
7,577
583
34
3
1
198,299
4
W
Ah Muzen Cab
10,848
834
95
7
3
276,047
3
L
Janus
7,706
593
73
6
2
242,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role