Player Matchup

Awilix
Awilix
Fruit_Individual
Awilix
Level 24
God Stats
6W - 11L
1,377 SR
Queue Stats
169W - 188L
1,493 Elo+
Solo
Yemoja
Yemoja
brug4u
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,535 Elo+
Solo
Zeus
Zeus
ciciak26
Zeus
Level 29
God Stats
8W - 6L
1,603 SR
Queue Stats
97W - 99L
1,456 Elo+
Solo
Izanami
Izanami
lII-ReaPer-llI
Izanami
Level 28
God Stats
4W - 2L
1,685 SR
Queue Stats
145W - 102L
1,473 Elo+
Solo
Anubis
Anubis
xDamocl3sx
Anubis
Level 6
God Stats
5W - 2L
1,705 SR
Queue Stats
7W - 5L
1,547 Elo+
Solo
Team Averages
Level 21
1,574 SR
1,501 Elo+

VS

Team Averages
Level 26
1,416 SR
1,490 Elo+
Hades
Hades
BigSethMurphy
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,548 Elo+
Solo
Nemesis
Nemesis
Eleven_74
Nemesis
Level 11
God Stats
0W - 2L
1,293 SR
Queue Stats
12W - 11L
1,470 Elo+
Party 1
Sobek
Sobek
Freddy3813
Sobek
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 44L
1,499 Elo+
Solo
Mercury
Mercury
Mae-Kitagawa
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,444 Elo+
Party 1
Ra
Ra
OcyxAao
Ra
Level 13
God Stats
0W - 1L
1,288 SR
Queue Stats
10W - 14L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 9
12,718
553
19,077
19,015
8,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
brug4u
Yemoja
15
3 / 2 / 26
11,458
498
9,294
17,212
22,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
19
9 / 2 / 10
13,161
572
24,053
14,128
6,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
15 / 3 / 15
11,855
515
29,053
18,967
7,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
xDamocl3sx
Anubis
16
6 / 6 / 11
11,274
490
16,734
18,910
10,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 3
10,255
446
17,841
28,708
26,727
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Eleven_74
Nemesis
14
3 / 8 / 4
9,592
417
6,298
16,195
7,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
14
3 / 7 / 5
9,924
431
10,786
33,894
37,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Mae-Kitagawa
Mercury
11
1 / 14 / 4
8,147
354
10,854
17,635
4,786
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 12 / 6
8,503
370
12,946
16,269
4,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
35
47
Kills
13
13
Deaths
47
71
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
L
Nemesis
Eleven_74
Nemesis
3
8
4
0.63
L
Sobek
3
7
5
0.79
W
14
0
9
18.5
L
Mercury
Mae-Kitagawa
Mercury
1
14
4
0.21
L
0
12
6
0.25
W
Yemoja
brug4u
Yemoja
3
2
26
8
W
Zeus
9
2
10
7
W
15
3
15
7.5
W
Anubis
xDamocl3sx
Anubis
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,211
Damage
58,725
88,232
Taken
112,701
55,452
Mitigated
81,089
37,045
Healing
17,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,841
812
427
4,751
28,708
26,727
0
13,977
14,731
58,264
0
L
Nemesis
Eleven_74
Nemesis
6,298
2,611
0
2,275
16,195
7,026
0
5,640
10,555
0
50,787
L
Sobek
10,786
731
0
4,531
33,894
37,622
0
17,919
15,975
25,251
0
W
19,077
7,552
0
6,008
19,015
8,576
0
5,335
13,574
0
106,833
L
Mercury
Mae-Kitagawa
Mercury
10,854
5,682
0
143
17,635
4,786
0
3,955
13,680
0
33,959
L
12,946
1,338
2,570
2,579
16,269
4,928
0
8,590
7,679
47,063
0
W
Yemoja
brug4u
Yemoja
9,294
1,870
6,109
4,131
17,212
22,525
604
9,845
7,135
24,114
0
W
Zeus
24,053
2,703
584
5,872
14,128
6,328
3,639
6,297
7,793
110,984
0
W
29,053
22,731
0
7,087
18,967
7,434
4,032
9,579
9,168
0
78,009
W
Anubis
xDamocl3sx
Anubis
16,734
879
0
7,254
18,910
10,589
1,485
9,753
8,989
59,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,466
Gold Earned
46,421
537
Minions Killed
311
0
Camps Cleared
0
2,031,804
Distance Traveled
1,985,709
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,255
446
90
4
0
419,272
6
L
Nemesis
9,592
417
68
3
0
393,333
0
L
Sobek
9,924
431
26
1
0
459,240
1
W
Awilix
12,718
553
137
6
0
509,331
5
L
Mercury
8,147
354
39
2
0
353,624
0
L
Ra
8,503
370
88
4
0
360,240
2
W
Yemoja
11,458
498
13
1
0
398,706
1
W
Zeus
13,161
572
187
8
0
393,421
2
W
Izanami
11,855
515
114
5
0
395,863
1
W
Anubis
11,274
490
86
4
0
334,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role