Player Matchup

Olorun
Olorun
JumpingNine172
Olorun
Level 68
God Stats
3W - 4L
1,628 SR
Queue Stats
279W - 331L
1,381 Elo+
Party 1
Xing Tian
Xing Tian
PowerBoss852614
Xing Tian
Level 71
God Stats
22W - 21L
1,437 SR
Queue Stats
308W - 343L
1,438 Elo+
Party 1
Bastet
Bastet
T_ine_
Bastet
Level 106
God Stats
7W - 5L
1,720 SR
Queue Stats
77W - 85L
1,407 Elo+
Solo
Merlin
Merlin
jamesclynes234
Merlin
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
669W - 693L
1,425 Elo+
Solo
Ymir
Ymir
josefhStalin
Ymir
Level 57
God Stats
15W - 16L
1,591 SR
Queue Stats
382W - 434L
1,454 Elo+
Party 1
Team Averages
Level 92
1,575 SR
1,421 Elo+

VS

Team Averages
Level 66
1,422 SR
1,416 Elo+
Bastet
Bastet
 
Bastet
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Acharnion
Fenrir
Level 52
God Stats
31W - 37L
1,512 SR
Queue Stats
156W - 164L
1,389 Elo+
Solo
Anhur
Anhur
mizrachiliam1234
Anhur
Level 62
God Stats
1W - 0L
1,137 SR
Queue Stats
134W - 143L
1,398 Elo+
Solo
Hades
Hades
muerte2605
Hades
Level 83
God Stats
7W - 7L
1,486 SR
Queue Stats
353W - 351L
1,394 Elo+
Solo
Geb
Geb
ramonwp13
Geb
Level 66
God Stats
5W - 5L
1,474 SR
Queue Stats
145W - 169L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,833
456
4,537
9,209
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
PowerBoss852614
Xing Tian
11
0 / 1 / 2
6,858
457
5,499
11,837
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bastet
T_ine_
Bastet
14
4 / 1 / 0
8,179
545
6,044
8,399
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 1
6,664
444
4,529
8,984
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 9 / 1
6,449
430
5,079
13,199
13,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
6 / 2 / 3
8,433
562
10,855
10,633
4,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Acharnion
Fenrir
15
10 / 1 / 2
8,836
589
9,699
10,268
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
2 / 0 / 2
7,162
477
3,905
7,953
2,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
13
1 / 1 / 7
7,733
516
9,300
10,773
4,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 1 / 5
6,839
456
2,645
9,737
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
20
20
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
3
3.75
W
Fenrir
Acharnion
Fenrir
10
1
2
11
L
1
4
0
0.25
L
Xing Tian
PowerBoss852614
Xing Tian
0
1
2
1
L
Bastet
T_ine_
Bastet
4
1
0
4
L
0
5
1
0.1
L
0
9
1
0.06
W
2
0
2
3
W
Hades
1
1
7
4.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,688
Damage
36,404
51,628
Taken
49,364
30,287
Mitigated
23,594
12,768
Healing
19,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,855
2,303
0
6,129
10,633
4,716
93
4,106
6,489
0
44,291
W
Fenrir
Acharnion
Fenrir
9,699
1,804
0
2,926
10,268
4,031
0
2,384
7,868
0
45,416
L
4,537
2,083
123
3,478
9,209
2,654
470
2,209
6,953
42,930
0
L
Xing Tian
PowerBoss852614
Xing Tian
5,499
349
0
1,266
11,837
9,363
168
4,475
7,222
20,993
0
L
Bastet
T_ine_
Bastet
6,044
1,239
0
4,501
8,399
2,727
18
1,904
6,495
0
48,289
L
4,529
242
31
2,587
8,984
2,444
0
2,682
6,302
33,413
0
L
5,079
1,932
0
782
13,199
13,099
0
675
11,498
21,243
3,465
W
3,905
1,702
0
2,414
7,953
2,479
532
3,990
3,963
0
48,263
W
Hades
9,300
862
44
5,828
10,773
4,495
431
3,869
6,588
47,055
0
W
2,645
280
0
2,329
9,737
7,873
0
4,408
5,225
16,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,983
Gold Earned
39,003
322
Minions Killed
350
0
Camps Cleared
0
1,342,372
Distance Traveled
1,490,727
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,433
562
71
5
0
314,458
0
W
Fenrir
8,836
589
76
5
0
335,591
1
L
Olorun
6,833
456
92
6
0
244,895
1
L
Xing Tian
6,858
457
15
1
0
321,378
6
L
Bastet
8,179
545
79
5
0
328,916
5
L
Merlin
6,664
444
75
5
0
205,351
2
L
Ymir
6,449
430
61
4
0
241,832
2
W
Anhur
7,162
477
83
6
0
293,086
1
W
Hades
7,733
516
91
6
0
263,786
1
W
Geb
6,839
456
29
2
0
283,806
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role