Player Matchup

Hades
Hades
GarryPjotter
Hades
Level 16
God Stats
11W - 21L
1,467 SR
Queue Stats
91W - 107L
1,462 Elo+
Party 3
Hun Batz
Hun Batz
HappySurve
Hun Batz
Level 12
God Stats
7W - 9L
1,605 SR
Queue Stats
23W - 33L
1,343 Elo+
Party 3
Gilgamesh
Gilgamesh
KyoYami
Gilgamesh
Level 27
God Stats
0W - 1L
1,256 SR
Queue Stats
2W - 3L
1,528 Elo+
Party 2
Bacchus
Bacchus
Staaarf
Bacchus
Level 9
God Stats
1W - 2L
1,755 SR
Queue Stats
1W - 2L
1,669 Elo+
Party 2
Chronos
Chronos
ZALUPA22
Chronos
Level 17
God Stats
8W - 5L
1,606 SR
Queue Stats
35W - 48L
1,365 Elo+
Solo
Team Averages
Level 16
1,538 SR
1,474 Elo+

VS

Team Averages
Level 24
1,436 SR
1,582 Elo+
Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Carritoexpres
Ymir
Level 49
God Stats
1W - 1L
1,332 SR
Queue Stats
11W - 10L
1,552 Elo+
Party 4
King Arthur
King Arthur
DeathFromAfar
King Arthur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,670 Elo+
Party 1
Pele
Pele
InPulse99
Pele
Level 13
God Stats
1W - 0L
1,346 SR
Queue Stats
3W - 2L
1,670 Elo+
Party 1
Izanami
Izanami
skinnybud
Izanami
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,520 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
8,564
504
10,424
12,868
6,968
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
HappySurve
Hun Batz
11
2 / 6 / 2
7,598
447
5,184
10,662
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
KyoYami
Gilgamesh
6
0 / 6 / 0
5,459
321
876
8,347
3,886
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Staaarf
Bacchus
8
0 / 9 / 1
6,034
355
4,464
15,794
10,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
ZALUPA22
Chronos
11
0 / 11 / 2
6,851
403
6,339
12,653
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
11 / 2 / 2
10,065
592
10,934
8,096
4,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 0 / 15
8,855
521
5,257
9,952
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
DeathFromAfar
King Arthur
14
6 / 3 / 2
9,237
543
4,921
14,114
8,046
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
16
9 / 0 / 8
10,003
588
14,106
13,829
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
skinnybud
Izanami
14
7 / 0 / 10
9,111
536
7,235
6,770
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
5
Kills
36
36
Deaths
5
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
2
2
6
W
3
0
15
10.5
W
King Arthur
DeathFromAfar
King Arthur
6
3
2
2.33
L
3
4
0
0.75
L
Hun Batz
HappySurve
Hun Batz
2
6
2
0.5
W
Pele
9
0
8
13
L
Gilgamesh
KyoYami
Gilgamesh
0
6
0
0
L
Bacchus
Staaarf
Bacchus
0
9
1
0.06
L
Chronos
ZALUPA22
Chronos
0
11
2
0.09
W
Izanami
skinnybud
Izanami
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,287
Damage
42,453
60,324
Taken
52,761
26,792
Mitigated
30,832
7,741
Healing
17,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,934
341
0
4,759
8,096
4,117
1,176
3,699
4,397
64,838
0
W
5,257
1,390
0
1,995
9,952
11,229
136
1,978
7,974
32,238
0
W
King Arthur
DeathFromAfar
King Arthur
4,921
1,237
0
3,308
14,114
8,046
0
7,810
6,304
5,064
36,240
L
10,424
1,682
30
4,878
12,868
6,968
605
886
11,982
52,877
0
L
Hun Batz
HappySurve
Hun Batz
5,184
1,770
0
1,942
10,662
3,188
369
532
10,130
0
36,646
W
Pele
14,106
4,523
0
5,388
13,829
4,965
0
4,216
9,613
0
78,191
L
Gilgamesh
KyoYami
Gilgamesh
876
259
0
172
8,347
3,886
0
1,371
6,976
196
13,062
L
Bacchus
Staaarf
Bacchus
4,464
1,137
0
238
15,794
10,344
0
6,285
9,509
14,089
0
L
Chronos
ZALUPA22
Chronos
6,339
1,317
0
481
12,653
2,406
703
7,334
5,319
32,005
2,170
W
Izanami
skinnybud
Izanami
7,235
5,708
0
1,848
6,770
2,475
1,763
3,170
3,600
0
51,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,506
Gold Earned
47,271
261
Minions Killed
449
0
Camps Cleared
0
1,338,825
Distance Traveled
1,600,544
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,065
592
123
7
0
296,140
4
W
Ymir
8,855
521
43
3
0
324,814
1
W
King Arthur
9,237
543
77
5
0
330,057
0
L
Hades
8,564
504
87
5
0
311,541
0
L
Hun Batz
7,598
447
75
4
0
317,809
0
W
Pele
10,003
588
110
6
0
351,685
1
L
Gilgamesh
5,459
321
21
1
0
205,103
3
L
Bacchus
6,034
355
22
1
0
249,294
1
L
Chronos
6,851
403
56
3
0
255,078
0
W
Izanami
9,111
536
96
6
0
297,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role