Player Matchup

Neith
Neith
Issej9005
Neith
Level 47
God Stats
8W - 13L
1,432 SR
Queue Stats
85W - 105L
1,435 Elo+
Solo
Eset
Eset
JERBS15
Eset
Level 35
God Stats
4W - 1L
1,951 SR
Queue Stats
171W - 186L
1,479 Elo+
Solo
Geb
Geb
ReLiCmB
Geb
Level 140
God Stats
26W - 15L
1,685 SR
Queue Stats
1,856W - 1,897L
1,550 Elo+
Solo
Horus
Horus
cremeween
Horus
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 116L
1,550 Elo+
Solo
Loki
Loki
xPIKACHUxLOVEx2
Loki
Level 48
God Stats
3W - 1L
1,850 SR
Queue Stats
137W - 140L
1,465 Elo+
Solo
Team Averages
Level 64
1,684 SR
1,496 Elo+

VS

Team Averages
Level 96
1,468 SR
1,449 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
JuanPCruz79
Thoth
Level 27
God Stats
1W - 1L
1,349 SR
Queue Stats
35W - 52L
1,314 Elo+
Party 2
Camazotz
Camazotz
Kroniix-7-
Camazotz
Level 105
God Stats
11W - 11L
1,442 SR
Queue Stats
262W - 228L
1,510 Elo+
Party 1
Poseidon
Poseidon
Rayz-6-
Poseidon
Level 119
God Stats
7W - 5L
1,551 SR
Queue Stats
152W - 146L
1,511 Elo+
Party 1
Artio
Artio
tenken-soujiro
Artio
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 131L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Issej9005
Neith
7
1 / 4 / 1
4,520
452
2,748
6,730
1,783
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
JERBS15
Eset
7
0 / 4 / 3
4,555
456
3,007
4,586
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
7
0 / 2 / 3
4,806
481
2,816
8,983
4,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
cremeween
Horus
9
0 / 3 / 0
5,052
505
1,952
8,509
3,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
2 / 3 / 1
5,190
519
2,968
6,442
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 0 / 0
6,566
657
6,276
6,231
2,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 2 / 3
4,960
496
3,996
5,058
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
Kroniix-7-
Camazotz
9
4 / 1 / 4
5,884
588
4,152
6,882
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Rayz-6-
Poseidon
13
6 / 0 / 3
7,327
733
7,486
3,694
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

8
1 / 0 / 1
5,040
504
2,767
5,902
3,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
3
Kills
16
16
Deaths
3
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
0
4
L
Neith
Issej9005
Neith
1
4
1
0.38
L
Eset
JERBS15
Eset
0
4
3
0.38
W
1
2
3
1.25
W
Camazotz
Kroniix-7-
Camazotz
4
1
4
6
W
Poseidon
Rayz-6-
Poseidon
6
0
3
7.5
L
Geb
0
2
3
0.75
L
Horus
cremeween
Horus
0
3
0
0
W
1
0
1
1.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,491
Damage
24,677
35,250
Taken
27,767
12,885
Mitigated
10,954
10,333
Healing
14,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,276
1,018
0
2,679
6,231
2,937
0
563
5,668
30,129
4,307
L
Neith
Issej9005
Neith
2,748
1,109
0
1,914
6,730
1,783
0
3,685
2,871
0
17,814
L
Eset
JERBS15
Eset
3,007
324
152
250
4,586
1,489
0
2,635
1,919
16,894
0
W
3,996
748
0
1,358
5,058
1,276
205
1,846
3,132
18,962
0
W
Camazotz
Kroniix-7-
Camazotz
4,152
931
0
4,501
6,882
1,857
0
710
6,128
0
22,348
W
Poseidon
Rayz-6-
Poseidon
7,486
1,755
0
2,280
3,694
1,103
478
1,159
2,425
51,849
0
L
Geb
2,816
659
0
2,542
8,983
4,026
0
5,727
2,969
10,482
0
L
Horus
cremeween
Horus
1,952
456
229
2,433
8,509
3,904
0
5,112
3,397
4,083
15,911
W
2,767
316
771
3,191
5,902
3,781
0
1,908
3,916
12,803
0
L
2,968
674
0
2,813
6,442
1,683
0
2,460
3,936
0
17,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,123
Gold Earned
29,777
167
Minions Killed
295
0
Camps Cleared
0
883,264
Distance Traveled
971,355
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,566
657
84
8
0
173,619
0
L
Neith
4,520
452
35
4
0
160,798
3
L
Eset
4,555
456
32
3
0
155,125
0
W
Thoth
4,960
496
38
4
0
182,137
0
W
Camazotz
5,884
588
49
5
0
203,185
1
W
Poseidon
7,327
733
103
10
0
207,584
2
L
Geb
4,806
481
17
2
0
192,213
2
L
Horus
5,052
505
50
5
0
189,519
4
W
Artio
5,040
504
21
2
0
204,830
1
L
Loki
5,190
519
33
3
0
185,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role