Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BrenoFab7
Artio
Level 18
God Stats
1W - 3L
1,220 SR
Queue Stats
19W - 21L
1,513 Elo+
Solo
Danzaburou
Danzaburou
LGRAR
Danzaburou
Level 27
God Stats
3W - 1L
1,581 SR
Queue Stats
86W - 91L
1,427 Elo+
Solo
Ne Zha
Ne Zha
MainMccree7691
Ne Zha
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,585 Elo+
Party 1
Ra
Ra
Tenente Dudu
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,558 Elo+
Party 1
Team Averages
Level 17
1,460 SR
1,517 Elo+

VS

Team Averages
Level 16
1,705 SR
1,549 Elo+
Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Mim_Critar
Nemesis
Level 3
God Stats
2W - 1L
1,704 SR
Queue Stats
18W - 13L
1,541 Elo+
Solo
King Arthur
King Arthur
Vilab
King Arthur
Level 22
God Stats
11W - 8L
1,515 SR
Queue Stats
53W - 60L
1,416 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
b2kfurry
Morgan Le Fay
Level 8
God Stats
1W - 1L
1,883 SR
Queue Stats
1W - 1L
1,722 Elo+
Solo
Izanami
Izanami
pitucasoo
Izanami
Level 30
God Stats
4W - 3L
1,922 SR
Queue Stats
130W - 96L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
6 / 1 / 5
9,299
664
6,386
8,475
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
BrenoFab7
Artio
15
1 / 0 / 2
8,631
617
5,925
8,093
5,383
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LGRAR
Danzaburou
13
4 / 5 / 2
8,004
572
5,456
7,691
1,763
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 3 / 7
8,056
575
8,976
9,078
3,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
4 / 1 / 7
8,306
593
7,763
6,533
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 4 / 6
5,383
385
1,829
11,399
5,062
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Mim_Critar
Nemesis
10
4 / 8 / 2
6,681
477
8,306
12,328
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Vilab
King Arthur
10
0 / 3 / 0
5,451
389
2,359
14,106
6,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
b2kfurry
Morgan Le Fay
7
0 / 3 / 0
5,071
362
901
3,522
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
pitucasoo
Izanami
11
6 / 1 / 3
7,205
515
7,211
5,376
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
19
Kills
10
10
Deaths
19
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
1
5
8.5
L
Ymir
 
Ymir
0
4
6
0.75
W
Artio
BrenoFab7
Artio
1
0
2
2
W
Danzaburou
LGRAR
Danzaburou
4
5
2
1
W
4
3
7
2.5
L
Nemesis
Mim_Critar
Nemesis
4
8
2
0.63
W
4
1
7
7.5
L
King Arthur
Vilab
King Arthur
0
3
0
0
L
Morgan Le Fay
b2kfurry
Morgan Le Fay
0
3
0
0
L
Izanami
pitucasoo
Izanami
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,506
Damage
20,606
39,870
Taken
46,731
15,184
Mitigated
18,373
20,060
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,386
871
0
5,596
8,475
2,798
3,047
237
8,194
0
58,377
L
Ymir
 
Ymir
1,829
373
751
2,239
11,399
5,062
0
1,917
8,860
9,977
0
W
Artio
BrenoFab7
Artio
5,925
71
0
4,563
8,093
5,383
304
0
7,650
49,511
0
W
Danzaburou
LGRAR
Danzaburou
5,456
2,781
0
1,743
7,691
1,763
2,137
760
6,931
0
47,689
W
8,976
3,144
0
3,545
9,078
3,435
1,542
822
8,211
0
38,503
L
Nemesis
Mim_Critar
Nemesis
8,306
3,942
0
2,054
12,328
4,735
0
3,876
8,102
0
30,702
W
7,763
878
1,167
3,446
6,533
1,805
904
1,237
5,296
50,724
0
L
King Arthur
Vilab
King Arthur
2,359
550
0
4,900
14,106
6,214
0
5,921
8,111
0
18,462
L
Morgan Le Fay
b2kfurry
Morgan Le Fay
901
114
0
470
3,522
987
0
369
3,107
19,204
0
L
Izanami
pitucasoo
Izanami
7,211
4,945
0
1,233
5,376
1,375
0
1,205
4,041
0
36,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,296
Gold Earned
29,791
458
Minions Killed
218
0
Camps Cleared
0
1,371,360
Distance Traveled
1,001,462
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,299
664
111
8
0
315,295
3
L
Ymir
5,383
385
13
1
0
198,471
1
W
Artio
8,631
617
112
8
0
278,886
3
W
Danzaburou
8,004
572
77
6
0
232,696
4
W
Ne Zha
8,056
575
65
5
0
278,448
2
L
Nemesis
6,681
477
50
4
0
267,034
3
W
Ra
8,306
593
93
7
0
266,035
5
L
King Arthur
5,451
389
36
3
0
214,041
0
L
Morgan Le Fay
5,071
362
35
3
0
129,377
3
L
Izanami
7,205
515
84
6
0
192,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role