Player Matchup

Bakasura
Bakasura
Blo0d_H0und2412
Bakasura
Level 17
God Stats
2W - 2L
1,430 SR
Queue Stats
30W - 18L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
SlyBei
Sun Wukong
Level 28
God Stats
9W - 9L
1,500 SR
Queue Stats
168W - 161L
1,504 Elo+
Solo
Thor
Thor
bryann_20
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,214 Elo+
Solo
Jing Wei
Jing Wei
xdoriginal113
Jing Wei
Level 17
God Stats
4W - 3L
1,411 SR
Queue Stats
39W - 47L
1,300 Elo+
Solo
Olorun
Olorun
ylehdan
Olorun
Level 25
God Stats
4W - 2L
1,753 SR
Queue Stats
55W - 48L
1,490 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,398 Elo+

VS

Team Averages
Level 12
1,454 SR
1,339 Elo+
Thor
Thor
Chefkoch_PL
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,577 Elo+
Solo
Jing Wei
Jing Wei
DrKrystallmeff99
Jing Wei
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 87L
1,272 Elo+
Solo
Erlang Shen
Erlang Shen
Musturbathor
Erlang Shen
Level 14
God Stats
1W - 3L
1,271 SR
Queue Stats
196W - 130L
1,480 Elo+
Solo
Bellona
Bellona
cile_bulke
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,086 Elo+
Solo
Thoth
Thoth
omarito82
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
2 / 2 / 1
8,947
596
4,915
7,420
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
SlyBei
Sun Wukong
12
1 / 2 / 6
7,190
479
3,220
8,401
3,447
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
9
4 / 6 / 2
6,770
451
3,927
8,122
2,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
xdoriginal113
Jing Wei
12
2 / 3 / 2
6,927
462
2,682
7,736
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
ylehdan
Olorun
14
13 / 1 / 1
9,332
622
11,023
9,647
4,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 2
5,048
337
776
2,650
560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
0 / 2 / 5
7,139
476
1,790
6,201
1,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Musturbathor
Erlang Shen
12
9 / 4 / 0
8,222
548
11,832
12,771
9,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
cile_bulke
Bellona
11
3 / 3 / 1
7,011
467
4,338
8,888
7,478
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
omarito82
Thoth
9
0 / 11 / 2
5,995
400
2,391
9,760
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
22
Kills
12
14
Deaths
22
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
2
2
1
1.25
L
0
2
2
0.5
L
0
2
5
1.25
L
Erlang Shen
Musturbathor
Erlang Shen
9
4
0
2.25
W
Sun Wukong
SlyBei
Sun Wukong
1
2
6
2
W
Thor
4
6
2
0.83
L
Bellona
cile_bulke
Bellona
3
3
1
1.17
L
Thoth
omarito82
Thoth
0
11
2
0.09
W
Jing Wei
xdoriginal113
Jing Wei
2
3
2
1
W
Olorun
ylehdan
Olorun
13
1
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,767
Damage
21,127
41,326
Taken
40,270
16,314
Mitigated
21,435
12,527
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
4,915
3,199
0
4,105
7,420
3,742
0
0
7,420
0
53,666
L
776
350
0
814
2,650
560
0
54
2,576
0
8,690
L
1,790
1,609
0
1,154
6,201
1,802
467
0
6,201
0
36,234
L
Erlang Shen
Musturbathor
Erlang Shen
11,832
5,603
0
4,997
12,771
9,252
0
5,775
6,856
0
41,586
W
Sun Wukong
SlyBei
Sun Wukong
3,220
597
0
2,303
8,401
3,447
103
271
8,106
0
37,537
W
Thor
3,927
1,466
0
0
8,122
2,329
642
1,177
6,841
0
19,251
L
Bellona
cile_bulke
Bellona
4,338
2,306
0
1,088
8,888
7,478
920
1,341
6,903
0
30,483
L
Thoth
omarito82
Thoth
2,391
578
0
277
9,760
2,343
82
2,817
6,833
21,090
0
W
Jing Wei
xdoriginal113
Jing Wei
2,682
1,274
0
1,840
7,736
2,342
1,475
0
7,736
0
26,118
W
Olorun
ylehdan
Olorun
11,023
4,960
148
4,131
9,647
4,454
450
691
8,832
42,512
6,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,166
Gold Earned
33,415
390
Minions Killed
246
0
Camps Cleared
0
1,418,051
Distance Traveled
1,115,646
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,947
596
136
9
0
334,486
1
L
Thor
5,048
337
26
2
0
81,049
1
L
Jing Wei
7,139
476
60
4
0
280,323
0
L
Erlang Shen
8,222
548
64
4
0
293,617
0
W
Sun Wukong
7,190
479
69
5
0
300,902
0
W
Thor
6,770
451
40
3
0
289,871
3
L
Bellona
7,011
467
56
4
0
230,413
1
L
Thoth
5,995
400
40
3
0
230,244
4
W
Jing Wei
6,927
462
56
4
0
210,738
0
W
Olorun
9,332
622
89
6
0
282,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role