Player Matchup

Baron Samedi
Baron Samedi
DaliakYT
Baron Samedi
Level 82
God Stats
26W - 18L
1,572 SR
Queue Stats
310W - 317L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
EscapedApe
Erlang Shen
Level 36
God Stats
4W - 1L
1,571 SR
Queue Stats
171W - 43L
1,806 Elo+
Solo
Bastet
Bastet
Falcon_aniki
Bastet
Level 125
God Stats
21W - 21L
1,518 SR
Queue Stats
750W - 840L
1,373 Elo+
Party 2
Zeus
Zeus
Kensan1201
Zeus
Level 108
God Stats
2W - 6L
1,356 SR
Queue Stats
514W - 570L
1,414 Elo+
Party 2
Geb
Geb
trouble33
Geb
Level 129
God Stats
23W - 20L
1,556 SR
Queue Stats
360W - 354L
1,464 Elo+
Solo
Team Averages
Level 96
1,514 SR
1,517 Elo+

VS

Team Averages
Level 82
1,554 SR
1,491 Elo+
Ullr
Ullr
BTNeph
Ullr
Level 92
God Stats
4W - 4L
1,567 SR
Queue Stats
73W - 63L
1,526 Elo+
Party 1
Anubis
Anubis
Giaiphage
Anubis
Level 58
God Stats
39W - 39L
1,493 SR
Queue Stats
168W - 182L
1,488 Elo+
Solo
Fenrir
Fenrir
JayrodYayrod
Fenrir
Level 124
God Stats
22W - 16L
1,600 SR
Queue Stats
189W - 189L
1,456 Elo+
Party 1
Skadi
Skadi
ScHoolboy Kami
Skadi
Level 93
God Stats
50W - 28L
1,610 SR
Queue Stats
119W - 117L
1,513 Elo+
Solo
Awilix
Awilix
chochopanda27
Awilix
Level 45
God Stats
6W - 6L
1,500 SR
Queue Stats
55W - 56L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaliakYT
Baron Samedi
12
3 / 1 / 1
7,095
645
2,616
4,057
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
EscapedApe
Erlang Shen
13
5 / 2 / 6
7,691
699
8,533
7,339
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
11
1 / 0 / 1
6,282
571
2,462
3,603
1,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 2 / 2
6,011
546
4,530
4,362
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 1 / 5
5,746
522
4,987
6,730
5,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BTNeph
Ullr
8
0 / 4 / 1
4,826
439
2,563
6,495
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Giaiphage
Anubis
11
1 / 4 / 1
5,997
545
1,754
6,226
2,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
6
1 / 3 / 3
4,633
421
2,903
7,816
3,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 2 / 0
4,772
434
2,386
4,553
853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 3 / 2
6,265
570
2,689
7,002
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
6
6
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
BTNeph
Ullr
0
4
1
0.13
W
Baron Samedi
DaliakYT
Baron Samedi
3
1
1
3.5
W
Erlang Shen
EscapedApe
Erlang Shen
5
2
6
4
W
Bastet
1
0
1
1.5
L
Anubis
Giaiphage
Anubis
1
4
1
0.38
L
Fenrir
1
3
3
0.83
W
4
2
2
2.5
L
0
2
0
0
L
4
3
2
1.67
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,128
Damage
12,295
26,091
Taken
32,092
12,755
Mitigated
10,840
9,672
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
BTNeph
Ullr
2,563
1,384
0
284
6,495
1,910
0
4,587
1,601
0
19,627
W
Baron Samedi
DaliakYT
Baron Samedi
2,616
52
61
1,206
4,057
1,436
52
1,330
2,727
34,602
0
W
Erlang Shen
EscapedApe
Erlang Shen
8,533
4,094
0
3,759
7,339
3,264
96
424
6,915
0
57,708
W
Bastet
2,462
178
0
2,738
3,603
1,368
177
0
3,603
0
25,602
L
Anubis
Giaiphage
Anubis
1,754
104
0
2,215
6,226
2,438
0
1,695
4,334
30,552
0
L
Fenrir
2,903
1,152
0
887
7,816
3,653
0
3,702
3,850
0
9,796
W
4,530
1,336
0
1,340
4,362
1,131
1,010
0
4,362
26,534
0
L
2,386
909
0
1,378
4,553
853
0
0
4,152
0
16,211
L
2,689
873
0
2,263
7,002
1,986
0
1,354
5,576
0
30,944
W
4,987
913
207
361
6,730
5,556
683
0
6,730
19,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,825
Gold Earned
26,493
336
Minions Killed
241
0
Camps Cleared
0
1,085,891
Distance Traveled
1,018,896
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,826
439
46
4
0
193,181
1
W
Baron Samedi
7,095
645
87
8
0
200,246
5
W
Erlang Shen
7,691
699
100
9
0
237,517
4
W
Bastet
6,282
571
64
6
0
247,701
4
L
Anubis
5,997
545
72
7
0
192,918
3
L
Fenrir
4,633
421
13
1
0
226,495
2
W
Zeus
6,011
546
58
5
0
166,206
3
L
Skadi
4,772
434
44
4
0
170,258
1
L
Awilix
6,265
570
66
6
0
236,044
0
W
Geb
5,746
522
27
2
0
234,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role