Player Matchup

Susano
Susano
Silver I
GN_Renttu_3
Susano
Silver I
Level 73
God Stats
7W - 5L
1,267 SR
Queue Stats
164W - 149L
1,111 MMR
Solo
Bellona
Bellona
Silver I
KIRITO3_3
Bellona
Silver I
Level 126
God Stats
7W - 9L
1,602 SR
Queue Stats
225W - 215L
1,141 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
MaybebyaM
Morgan Le Fay
Bronze III
Level 84
God Stats
3W - 8L
1,393 SR
Queue Stats
152W - 206L
109 MMR
Solo
Ares
Ares
Bronze II
tasosvou84
Ares
Bronze II
Level 146
God Stats
13W - 15L
1,404 SR
Queue Stats
248W - 276L
-64 MMR
Solo
Danzaburou
Danzaburou
Silver II
zItraiinz
Danzaburou
Silver II
Level 81
God Stats
3W - 2L
1,584 SR
Queue Stats
26W - 34L
1,053 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,450 SR
670 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,532 SR
1,359 MMR
Loki
Loki
Silver I
 
Loki
Silver I
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
 
Cernunnos
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze II
 
Ganesha
Bronze II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
Dark_junior95
Nike
Gold V
Level 129
God Stats
4W - 6L
1,599 SR
Queue Stats
87W - 82L
1,127 MMR
Solo
Nox
Nox
Silver I
roockqt
Nox
Silver I
Level 113
God Stats
8W - 11L
1,561 SR
Queue Stats
32W - 41L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
7 / 2 / 1
6,438
644
4,136
5,526
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
KIRITO3_3
Bellona
10
1 / 0 / 2
5,877
588
6,103
4,967
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
MaybebyaM
Morgan Le Fay
9
1 / 0 / 2
5,594
559
2,953
2,152
676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 2
5,444
544
1,508
5,545
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
zItraiinz
Danzaburou
9
0 / 2 / 2
5,563
556
1,884
3,448
904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
CliodhnaSetArtio

VS

Bans
GilgameshArachneAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
1 / 3 / 1
5,312
531
1,723
6,499
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
 
Cernunnos
7
2 / 2 / 0
4,574
457
1,836
3,966
929
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
 
Ganesha
5
0 / 0 / 1
4,184
418
1,291
3,264
1,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 0
4,596
460
2,858
7,858
2,516
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
10
1 / 2 / 2
6,085
609
2,620
3,466
986
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
4
4
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
1
0.5
L
Cernunnos
 
Cernunnos
2
2
0
1
L
Ganesha
 
Ganesha
0
0
1
0.5
L
0
3
0
0
W
Susano
7
2
1
3.75
W
Bellona
KIRITO3_3
Bellona
1
0
2
2
W
Morgan Le Fay
MaybebyaM
Morgan Le Fay
1
0
2
2
L
Nox
1
2
2
1
W
1
0
2
2
W
Danzaburou
zItraiinz
Danzaburou
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,584
Damage
10,328
21,638
Taken
25,053
9,605
Mitigated
7,040
6,064
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,723
43
0
1,305
6,499
1,456
0
1,208
5,174
0
22,744
L
Cernunnos
 
Cernunnos
1,836
879
0
1,257
3,966
929
0
514
3,452
0
16,751
L
Ganesha
 
Ganesha
1,291
101
0
1,299
3,264
1,153
0
998
2,266
5,114
0
L
2,858
797
0
1,618
7,858
2,516
0
1,120
6,738
0
17,095
W
Susano
4,136
896
0
1,794
5,526
1,646
0
1,472
4,054
0
26,637
W
Bellona
KIRITO3_3
Bellona
6,103
1,595
0
1,921
4,967
4,161
221
166
4,801
6,919
24,960
W
Morgan Le Fay
MaybebyaM
Morgan Le Fay
2,953
694
0
566
2,152
676
0
722
1,430
26,310
0
L
Nox
2,620
39
0
383
3,466
986
0
1,674
1,584
31,980
0
W
1,508
0
0
1,449
5,545
2,218
0
515
5,030
16,389
0
W
Danzaburou
zItraiinz
Danzaburou
1,884
718
0
334
3,448
904
520
1,036
2,412
0
31,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,916
Gold Earned
24,751
277
Minions Killed
215
0
Camps Cleared
0
922,464
Distance Traveled
805,543
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,312
531
53
5
0
158,139
3
L
Cernunnos
4,574
457
34
3
0
158,866
0
L
Ganesha
4,184
418
4
0
0
142,244
0
L
Nike
4,596
460
44
4
0
162,769
1
W
Susano
6,438
644
66
7
0
199,021
3
W
Bellona
5,877
588
57
6
0
190,764
1
W
Morgan Le Fay
5,594
559
59
6
0
180,077
0
L
Nox
6,085
609
80
8
0
183,525
3
W
Ares
5,444
544
28
3
0
181,930
6
W
Danzaburou
5,563
556
67
7
0
170,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role