Player Matchup

Bastet
Bastet
Ragnar8
Bastet
Level 156
God Stats
4W - 0L
2,012 SR
Queue Stats
100W - 104L
1,621 Elo+
Solo
Anhur
Anhur
Valarky
Anhur
Level 125
God Stats
12W - 17L
1,723 SR
Queue Stats
43W - 53L
1,539 Elo+
Solo
Chronos
Chronos
sanxez5269
Chronos
Level 129
God Stats
2W - 0L
1,782 SR
Queue Stats
235W - 122L
1,791 Elo+
Solo
Team Averages
Level 137
1,839 SR
1,650 Elo+

VS

Team Averages
Level 94
1,603 SR
1,604 Elo+
Artio
Artio
Ale34
Artio
Level 109
God Stats
9W - 4L
1,784 SR
Queue Stats
170W - 116L
1,598 Elo+
Party 1
Agni
Agni
Edgaar
Agni
Level 56
God Stats
0W - 3L
1,336 SR
Queue Stats
92W - 62L
1,653 Elo+
Party 1
Cliodhna
Cliodhna
Mergabor
Cliodhna
Level 117
God Stats
4W - 3L
1,689 SR
Queue Stats
84W - 117L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ragnar8
Bastet
14
7 / 6 / 14
10,844
834
17,233
16,162
5,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Valarky
Anhur
15
6 / 5 / 13
10,731
825
13,460
13,461
4,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
sanxez5269
Chronos
16
11 / 4 / 10
11,464
882
19,476
12,721
4,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ale34
Artio
13
5 / 6 / 8
10,583
814
8,606
25,434
34,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
Edgaar
Agni
14
4 / 9 / 6
10,105
777
13,409
14,068
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Mergabor
Cliodhna
13
6 / 9 / 6
10,254
789
11,192
15,981
5,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
24
Kills
15
15
Deaths
24
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
Ale34
Artio
5
6
8
1.5
L
Agni
Edgaar
Agni
4
9
6
0.78
L
Cliodhna
Mergabor
Cliodhna
6
9
6
1
W
Bastet
Ragnar8
Bastet
7
6
14
2.33
W
Anhur
Valarky
Anhur
6
5
13
2.5
W
Chronos
sanxez5269
Chronos
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,169
Damage
33,207
42,344
Taken
55,483
15,379
Mitigated
44,572
8,367
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Ale34
Artio
8,606
1,544
1,605
5,788
25,434
34,645
12
9,809
15,625
18,368
0
L
Agni
Edgaar
Agni
13,409
955
306
1,019
14,068
4,660
50
4,388
9,680
38,798
0
L
Cliodhna
Mergabor
Cliodhna
11,192
435
0
1,544
15,981
5,267
0
3,400
12,581
0
26,018
W
Bastet
Ragnar8
Bastet
17,233
4,124
0
2,378
16,162
5,762
372
7,129
9,033
0
34,286
W
Anhur
Valarky
Anhur
13,460
6,923
0
2,572
13,461
4,723
809
7,401
6,060
0
35,525
W
Chronos
sanxez5269
Chronos
19,476
9,194
0
3,417
12,721
4,894
1,643
7,760
4,961
38,202
4,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,039
Gold Earned
30,942
150
Minions Killed
137
8
Camps Cleared
4
693,420
Distance Traveled
687,908
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,583
814
23
2
1
234,804
4
L
Agni
10,105
777
71
5
3
223,309
3
L
Cliodhna
10,254
789
43
3
0
229,795
5
W
Bastet
10,844
834
42
3
2
258,817
3
W
Anhur
10,731
825
51
4
4
226,728
4
W
Chronos
11,464
882
57
4
2
207,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role