Player Matchup

Cliodhna
Cliodhna
Hex-Amogous
Cliodhna
Level 26
God Stats
12W - 10L
1,452 SR
Queue Stats
356W - 421L
1,315 Elo+
Party 1
Loki
Loki
MarekNightmare
Loki
Level 27
God Stats
11W - 3L
1,607 SR
Queue Stats
15W - 10L
1,360 Elo+
Solo
Merlin
Merlin
ShinigamiTrinity
Merlin
Level 26
God Stats
11W - 10L
975 SR
Queue Stats
337W - 410L
1,308 Elo+
Party 1
Fenrir
Fenrir
The_Greek_One13
Fenrir
Level 18
God Stats
4W - 7L
1,362 SR
Queue Stats
6W - 10L
1,297 Elo+
Solo
Bellona
Bellona
carmey11
Bellona
Level 28
God Stats
5W - 6L
1,292 SR
Queue Stats
9W - 10L
1,404 Elo+
Solo
Team Averages
Level 25
1,337 SR
1,337 Elo+

VS

Team Averages
Level 17
1,420 SR
1,323 Elo+
Ra
Ra
Fightmaster2016
Ra
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 69L
1,140 Elo+
Party 2
Athena
Athena
KrisLC10
Athena
Level 22
God Stats
9W - 13L
1,295 SR
Queue Stats
95W - 122L
1,304 Elo+
Party 2
Nemesis
Nemesis
Lucky_Guy_71
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Z0mbzn00b
Thor
Level 24
God Stats
0W - 3L
1,190 SR
Queue Stats
126W - 152L
1,298 Elo+
Party 2
Mulan
Mulan
death_man_run
Mulan
Level 29
God Stats
14W - 21L
1,614 SR
Queue Stats
99W - 141L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Hex-Amogous
Cliodhna
7
2 / 3 / 2
4,439
555
3,427
4,393
1,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 1 / 2
5,076
635
2,174
4,491
1,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
2 / 4 / 0
4,266
533
2,111
4,005
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 1 / 0
4,506
563
1,195
2,992
1,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
carmey11
Bellona
7
1 / 1 / 1
4,484
561
1,031
3,225
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 3
4,695
587
1,513
3,313
700
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
KrisLC10
Athena
6
0 / 2 / 1
3,860
483
950
3,605
3,020
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Lucky_Guy_71
Nemesis
5
1 / 3 / 0
3,694
462
962
3,139
561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
8
4 / 2 / 1
4,877
610
3,800
4,930
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

7
3 / 1 / 1
4,601
575
3,213
3,414
1,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
10
Kills
10
10
Deaths
11
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Cliodhna
Hex-Amogous
Cliodhna
2
3
2
1
L
Athena
KrisLC10
Athena
0
2
1
0.25
L
Nemesis
Lucky_Guy_71
Nemesis
1
3
0
0.33
W
3
1
2
4
W
2
4
0
0.5
W
2
1
0
2
L
Thor
4
2
1
2.25
W
Bellona
carmey11
Bellona
1
1
1
1.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,938
Damage
10,438
19,106
Taken
18,401
6,417
Mitigated
7,416
5,479
Healing
2,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,513
687
73
308
3,313
700
0
711
2,406
14,687
0
W
Cliodhna
Hex-Amogous
Cliodhna
3,427
691
0
1,232
4,393
1,002
0
767
3,626
0
11,756
L
Athena
KrisLC10
Athena
950
382
72
260
3,605
3,020
0
0
3,556
10,476
0
L
Nemesis
Lucky_Guy_71
Nemesis
962
419
0
250
3,139
561
0
0
3,070
0
7,491
W
2,174
929
0
1,264
4,491
1,039
298
566
3,925
0
19,613
W
2,111
465
0
760
4,005
912
955
920
2,894
13,288
0
W
1,195
266
0
1,234
2,992
1,432
374
0
2,873
0
5,199
L
Thor
3,800
1,331
0
954
4,930
1,411
138
228
4,682
0
16,664
W
Bellona
carmey11
Bellona
1,031
191
0
989
3,225
2,032
0
210
2,976
0
17,468
L
3,213
1,328
0
564
3,414
1,724
0
939
2,411
0
12,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,771
Gold Earned
21,727
153
Minions Killed
127
0
Camps Cleared
0
713,720
Distance Traveled
683,736
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,695
587
28
4
0
136,728
0
W
Cliodhna
4,439
555
24
3
0
165,886
0
L
Athena
3,860
483
22
3
0
140,330
0
L
Nemesis
3,694
462
13
2
0
99,406
0
W
Loki
5,076
635
47
6
0
147,888
2
W
Merlin
4,266
533
30
4
0
132,093
0
W
Fenrir
4,506
563
12
2
0
117,658
0
L
Thor
4,877
610
43
5
0
163,122
0
W
Bellona
4,484
561
40
5
0
150,195
0
L
Mulan
4,601
575
21
3
0
144,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role