Player Matchup

King Arthur
King Arthur
GAVOwildBOY187
King Arthur
Level 117
God Stats
2W - 3L
1,218 SR
Queue Stats
251W - 247L
1,450 Elo+
Party 1
Olorun
Olorun
ODillTheNoeticO
Olorun
Level 146
God Stats
26W - 21L
1,499 SR
Queue Stats
696W - 790L
1,400 Elo+
Party 1
Sun Wukong
Sun Wukong
TheBridMan
Sun Wukong
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 36L
1,369 Elo+
Solo
Team Averages
Level 100
1,406 SR
1,406 Elo+

VS

Team Averages
Level 81
1,459 SR
1,451 Elo+
Vulcan
Vulcan
EL_CAZADOR_RD007
Vulcan
Level 112
God Stats
5W - 2L
1,698 SR
Queue Stats
53W - 64L
1,563 Elo+
Party 2
Cabrakan
Cabrakan
El_Vochero_Loco
Cabrakan
Level 48
God Stats
1W - 2L
1,179 SR
Queue Stats
14W - 24L
1,374 Elo+
Party 2
Neith
Neith
obiwanwallyguy
Neith
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 81L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GAVOwildBOY187
King Arthur
14
7 / 4 / 4
12,055
670
14,580
19,429
23,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 5 / 5
11,002
611
11,595
15,094
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
TheBridMan
Sun Wukong
13
3 / 3 / 7
10,809
601
10,890
19,821
15,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
11,353
631
22,722
11,804
5,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
14
2 / 4 / 7
11,954
664
7,547
18,080
26,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
7 / 3 / 5
12,444
691
16,562
14,928
7,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
12
Kills
12
12
Deaths
12
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
5
6
1.2
W
Cabrakan
2
4
7
1.38
L
King Arthur
GAVOwildBOY187
King Arthur
7
4
4
2.25
L
2
5
5
0.9
L
Sun Wukong
TheBridMan
Sun Wukong
3
3
7
2.17
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,065
Damage
46,831
54,344
Taken
44,812
45,386
Mitigated
39,319
19,621
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,722
12,267
308
635
11,804
5,690
73
1,397
9,772
60,709
0
W
Cabrakan
7,547
1,251
695
3,233
18,080
26,064
68
6,287
10,471
16,430
0
L
King Arthur
GAVOwildBOY187
King Arthur
14,580
477
783
2,957
19,429
23,822
270
9,996
9,433
0
30,975
L
11,595
5,080
1,328
5,230
15,094
5,765
1,967
8,802
6,292
44,070
3,462
L
Sun Wukong
TheBridMan
Sun Wukong
10,890
1,949
974
8,349
19,821
15,799
498
11,695
8,126
0
31,273
W
16,562
8,746
0
6,883
14,928
7,565
2,796
3,169
11,020
0
55,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,866
Gold Earned
35,751
170
Minions Killed
177
7
Camps Cleared
5
903,979
Distance Traveled
934,703
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,353
631
77
4
0
334,196
4
W
Cabrakan
11,954
664
15
1
1
308,462
4
L
King Arthur
12,055
670
33
2
3
310,143
5
L
Olorun
11,002
611
101
6
3
307,754
1
L
Sun Wukong
10,809
601
36
2
1
286,082
0
W
Neith
12,444
691
85
5
4
292,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role