Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ItsReallyAsif
Bastet
Level 85
God Stats
5W - 6L
1,316 SR
Queue Stats
399W - 391L
1,580 Elo+
Party 1
Nox
Nox
ObeyTemple
Nox
Level 36
God Stats
1W - 0L
1,325 SR
Queue Stats
36W - 28L
1,451 Elo+
Party 1
Artio
Artio
SplittingAsh
Artio
Level 17
God Stats
17W - 6L
1,782 SR
Queue Stats
162W - 84L
1,637 Elo+
Party 1
Fenrir
Fenrir
mimpy
Fenrir
Level 59
God Stats
19W - 4L
1,745 SR
Queue Stats
113W - 71L
1,569 Elo+
Party 1
Team Averages
Level 67
1,534 SR
1,547 Elo+

VS

Team Averages
Level 43
1,422 SR
1,440 Elo+
Geb
Geb
ChefMilk
Geb
Level 20
God Stats
1W - 2L
1,531 SR
Queue Stats
27W - 38L
1,326 Elo+
Party 2
Ratatoskr
Ratatoskr
TenshiIsBest
Ratatoskr
Level 28
God Stats
3W - 7L
1,380 SR
Queue Stats
17W - 21L
1,427 Elo+
Party 3
Hou Yi
Hou Yi
TheWonandOnly
Hou Yi
Level 82
God Stats
3W - 4L
1,495 SR
Queue Stats
32W - 39L
1,474 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
cellerystick
Morgan Le Fay
Level 38
God Stats
5W - 4L
1,412 SR
Queue Stats
259W - 244L
1,474 Elo+
Solo
Cthulhu
Cthulhu
mabdamonsta
Cthulhu
Level 48
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
7 / 1 / 4
9,209
576
11,587
7,387
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
10 / 2 / 4
9,731
608
12,668
12,427
4,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 5
7,421
464
3,589
5,970
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 0 / 11
8,613
538
9,183
15,319
14,055
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
mimpy
Fenrir
12
4 / 5 / 11
8,411
526
7,363
14,154
15,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 3
6,190
387
3,254
12,659
7,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
TenshiIsBest
Ratatoskr
11
0 / 7 / 1
6,404
400
3,968
11,862
3,688
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 2
7,042
440
4,667
10,360
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
cellerystick
Morgan Le Fay
13
6 / 5 / 2
8,668
542
13,316
12,592
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
mabdamonsta
Cthulhu
10
0 / 6 / 1
6,245
390
6,375
11,996
7,312
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
27
Kills
9
9
Deaths
28
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
1
4
9
L
1
6
3
0.42
W
10
2
4
6
W
2
1
5
4.5
W
4
0
11
9.5
L
Ratatoskr
TenshiIsBest
Ratatoskr
0
7
1
0.07
L
2
4
2
0.75
L
Morgan Le Fay
cellerystick
Morgan Le Fay
6
5
2
1.4
L
Cthulhu
mabdamonsta
Cthulhu
0
6
1
0.08
W
Fenrir
mimpy
Fenrir
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,390
Damage
31,580
55,257
Taken
59,469
38,795
Mitigated
25,020
19,934
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,587
5,601
0
2,823
7,387
2,533
3,111
2,128
5,213
0
66,160
L
3,254
542
0
908
12,659
7,111
0
1,393
11,266
14,319
0
W
12,668
4,472
0
7,284
12,427
4,963
247
4,307
8,000
0
73,369
W
3,589
79
0
0
5,970
2,159
1,911
3,280
2,502
23,627
0
W
9,183
1,563
1,285
6,738
15,319
14,055
330
6,116
9,072
41,729
0
L
Ratatoskr
TenshiIsBest
Ratatoskr
3,968
1,296
0
0
11,862
3,688
0
1,953
9,909
0
37,847
L
4,667
2,105
0
2,024
10,360
2,412
0
496
9,864
0
31,795
L
Morgan Le Fay
cellerystick
Morgan Le Fay
13,316
1,998
105
3,457
12,592
4,497
235
2,838
9,754
44,102
0
L
Cthulhu
mabdamonsta
Cthulhu
6,375
891
331
2,099
11,996
7,312
0
6,470
5,526
25,360
0
W
Fenrir
mimpy
Fenrir
7,363
1,232
0
1,804
14,154
15,085
332
6,540
7,348
617
20,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,385
Gold Earned
34,549
356
Minions Killed
266
0
Camps Cleared
0
1,501,849
Distance Traveled
1,459,534
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,209
576
98
6
0
276,823
7
L
Geb
6,190
387
10
1
0
311,902
1
W
Bastet
9,731
608
128
8
0
314,774
2
W
Nox
7,421
464
35
2
0
282,423
2
W
Artio
8,613
538
63
4
0
327,661
4
L
Ratatoskr
6,404
400
69
4
0
327,882
1
L
Hou Yi
7,042
440
55
3
0
285,298
7
L
Morgan Le Fay
8,668
542
69
4
0
273,835
5
L
Cthulhu
6,245
390
63
4
0
260,617
2
W
Fenrir
8,411
526
32
2
0
300,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role