Player Matchup

Aphrodite
Aphrodite
Demophile
Aphrodite
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
Enmx
Ymir
Level 8
God Stats
2W - 1L
1,836 SR
Queue Stats
6W - 7L
1,481 Elo+
Party 1
Bastet
Bastet
Iron0xide
Bastet
Level 23
God Stats
1W - 1L
1,756 SR
Queue Stats
72W - 31L
1,762 Elo+
Solo
Gilgamesh
Gilgamesh
Paawa
Gilgamesh
Level 15
God Stats
3W - 2L
1,821 SR
Queue Stats
9W - 8L
1,571 Elo+
Party 1
Loki
Loki
Player095
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 11
1,683 SR
1,563 Elo+

VS

Team Averages
Level 28
1,570 SR
1,569 Elo+
Athena
Athena
BoarOnFire
Athena
Level 18
God Stats
9W - 16L
1,466 SR
Queue Stats
49W - 52L
1,591 Elo+
Party 3
Olorun
Olorun
ProjectNeptune6
Olorun
Level 17
God Stats
13W - 9L
1,689 SR
Queue Stats
24W - 30L
1,334 Elo+
Solo
Charybdis
Charybdis
SwiftyPoo
Charybdis
Level 63
God Stats
3W - 6L
1,294 SR
Queue Stats
49W - 55L
1,548 Elo+
Party 3
Achilles
Achilles
bigstinkydiaper1
Achilles
Level 21
God Stats
16W - 4L
1,771 SR
Queue Stats
45W - 32L
1,631 Elo+
Party 3
Mulan
Mulan
unklerucus
Mulan
Level 21
God Stats
8W - 3L
1,633 SR
Queue Stats
31W - 16L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Demophile
Aphrodite
10
0 / 8 / 5
6,467
380
4,573
11,415
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Enmx
Ymir
12
3 / 7 / 2
7,765
457
4,869
19,153
14,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Iron0xide
Bastet
15
9 / 6 / 3
9,599
565
17,133
19,783
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Paawa
Gilgamesh
12
0 / 4 / 3
7,256
427
5,310
15,706
7,318
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
12
2 / 11 / 3
7,285
429
3,017
10,963
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BoarOnFire
Athena
12
2 / 5 / 10
8,605
506
4,808
17,016
16,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 5 / 9
11,206
659
12,731
14,033
7,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
SwiftyPoo
Charybdis
17
11 / 0 / 7
10,947
644
10,903
8,605
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 2 / 7
10,662
627
12,249
14,975
17,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
19
12 / 3 / 9
11,710
689
20,275
14,490
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
14
Kills
36
36
Deaths
15
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Athena
BoarOnFire
Athena
2
5
10
1.4
L
Aphrodite
Demophile
Aphrodite
0
8
5
0.31
L
Ymir
Enmx
Ymir
3
7
2
0.57
L
Bastet
Iron0xide
Bastet
9
6
3
1.75
L
Gilgamesh
Paawa
Gilgamesh
0
4
3
0.38
L
Loki
2
11
3
0.32
W
5
5
9
1.9
W
Charybdis
SwiftyPoo
Charybdis
11
0
7
14.5
W
6
2
7
4.75
W
Mulan
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,902
Damage
60,966
77,020
Taken
69,119
32,782
Mitigated
50,899
16,187
Healing
26,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BoarOnFire
Athena
4,808
1,302
0
3,758
17,016
16,252
241
2,208
14,738
19,203
0
L
Aphrodite
Demophile
Aphrodite
4,573
960
1,625
3,373
11,415
3,239
499
4,490
6,925
15,990
0
L
Ymir
Enmx
Ymir
4,869
1,595
0
1,709
19,153
14,596
0
4,964
14,189
29,917
0
L
Bastet
Iron0xide
Bastet
17,133
4,631
0
6,116
19,783
5,597
0
4,770
15,013
0
57,502
L
Gilgamesh
Paawa
Gilgamesh
5,310
814
0
2,782
15,706
7,318
405
1,366
14,340
1,538
29,807
L
Loki
3,017
741
0
582
10,963
2,032
158
2,835
8,128
0
21,550
W
12,731
5,771
206
6,992
14,033
7,866
3,331
2,319
11,554
69,937
0
W
Charybdis
SwiftyPoo
Charybdis
10,903
6,421
0
4,130
8,605
3,139
4,770
1,017
7,588
0
75,381
W
12,249
3,183
0
3,692
14,975
17,343
585
1,699
13,190
5,673
55,693
W
Mulan
20,275
2,875
0
7,443
14,490
6,299
0
2,103
12,223
0
93,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,372
Gold Earned
53,130
270
Minions Killed
546
0
Camps Cleared
0
1,450,514
Distance Traveled
1,678,683
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,605
506
14
1
0
329,277
2
L
Aphrodite
6,467
380
37
2
0
248,441
0
L
Ymir
7,765
457
40
2
0
281,635
2
L
Bastet
9,599
565
103
6
0
338,250
1
L
Gilgamesh
7,256
427
56
3
0
295,569
1
L
Loki
7,285
429
34
2
0
286,619
1
W
Olorun
11,206
659
126
7
0
300,284
3
W
Charybdis
10,947
644
132
8
0
328,110
6
W
Achilles
10,662
627
127
7
0
340,583
2
W
Mulan
11,710
689
147
9
0
380,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role