Player Matchup

Neith
Neith
C0SBYsweater420
Neith
Level 45
God Stats
9W - 17L
1,155 SR
Queue Stats
151W - 254L
1,297 Elo+
Party 1
Ymir
Ymir
Il0nGID0nGlI
Ymir
Level 102
God Stats
2W - 3L
1,390 SR
Queue Stats
116W - 112L
1,345 Elo+
Party 1
Zeus
Zeus
XofwolfandmanX
Zeus
Level 68
God Stats
3W - 1L
1,140 SR
Queue Stats
27W - 56L
1,229 Elo+
Solo
Team Averages
Level 72
1,229 SR
1,290 Elo+

VS

Team Averages
Level 52
1,194 SR
1,196 Elo+
Mercury
Mercury
La_Mort_Psycho
Mercury
Level 48
God Stats
0W - 1L
1,235 SR
Queue Stats
48W - 128L
1,134 Elo+
Party 2
Scylla
Scylla
laiglepompe463
Scylla
Level 42
God Stats
0W - 4L
1,151 SR
Queue Stats
74W - 138L
1,152 Elo+
Party 2
Hercules
Hercules
resneps_11-16
Hercules
Level 67
God Stats
1W - 6L
1,197 SR
Queue Stats
7W - 13L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 3
12,720
707
27,579
10,236
4,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 0 / 13
12,255
681
8,698
16,750
22,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 8
10,789
599
18,828
8,534
3,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
9,081
505
4,704
19,492
6,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 4 / 2
9,462
526
11,500
11,876
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
resneps_11-16
Hercules
14
3 / 4 / 0
10,476
582
6,219
35,309
27,979
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
12
1
3
13.5
W
2
0
13
8.5
L
0
7
2
0.14
W
1
2
8
2.5
L
0
4
2
0.25
L
Hercules
resneps_11-16
Hercules
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,105
Damage
22,423
35,520
Taken
66,677
30,836
Mitigated
38,708
9,068
Healing
21,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,579
13,743
244
3,428
10,236
4,913
1,662
3,253
6,757
0
56,964
W
8,698
1,308
450
3,412
16,750
22,294
696
5,189
11,030
44,457
0
L
4,704
1,262
173
4,477
19,492
6,864
0
9,564
9,928
0
18,595
W
18,828
585
323
1,211
8,534
3,629
0
2,755
5,554
51,225
0
L
11,500
1,262
627
3,222
11,876
3,865
0
5,861
6,015
39,635
0
L
Hercules
resneps_11-16
Hercules
6,219
1,501
617
12,257
35,309
27,979
0
12,602
22,707
0
25,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,764
Gold Earned
29,019
196
Minions Killed
146
9
Camps Cleared
4
942,776
Distance Traveled
931,469
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,720
707
45
3
3
329,296
3
W
Ymir
12,255
681
74
4
4
310,405
4
L
Mercury
9,081
505
26
1
2
328,958
1
W
Zeus
10,789
599
77
4
2
303,075
0
L
Scylla
9,462
526
80
4
1
295,305
1
L
Hercules
10,476
582
40
2
1
307,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role