Player Matchup

Sylvanus
Sylvanus
DerpPlayzSmite
Sylvanus
Level 77
God Stats
35W - 28L
1,502 SR
Queue Stats
215W - 188L
1,544 Elo+
Party 1
Ares
Ares
Frodo757
Ares
Level 5
God Stats
1W - 4L
1,449 SR
Queue Stats
7W - 12L
1,483 Elo+
Party 1
Izanami
Izanami
Gornaf
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,432 Elo+
Solo
Zeus
Zeus
MeawNahDam
Zeus
Level 26
God Stats
35W - 46L
1,465 SR
Queue Stats
102W - 114L
1,457 Elo+
Solo
Kukulkan
Kukulkan
SDAlexey
Kukulkan
Level 28
God Stats
46W - 33L
1,575 SR
Queue Stats
87W - 78L
1,497 Elo+
Solo
Team Averages
Level 30
1,498 SR
1,483 Elo+

VS

Team Averages
Level 22
1,513 SR
1,503 Elo+
Neith
Neith
GreDIx25i
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,508 Elo+
Solo
Thoth
Thoth
Hræzlyr01
Thoth
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 78L
1,487 Elo+
Solo
Nemesis
Nemesis
Koppacabana
Nemesis
Level 4
God Stats
4W - 3L
1,283 SR
Queue Stats
22W - 28L
1,500 Elo+
Solo
Artio
Artio
Makk1u
Artio
Level 29
God Stats
14W - 6L
1,711 SR
Queue Stats
186W - 157L
1,568 Elo+
Solo
Nu Wa
Nu Wa
kuchisabishiicat
Nu Wa
Level 29
God Stats
81W - 73L
1,572 SR
Queue Stats
275W - 322L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 0 / 3
8,444
844
1,788
2,061
903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ares
15
0 / 2 / 3
8,757
876
1,907
4,365
2,625
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Gornaf
Izanami
17
2 / 3 / 3
10,557
1,056
9,334
13,607
4,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 4 / 1
10,423
1,042
11,041
7,858
2,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
SDAlexey
Kukulkan
16
1 / 6 / 5
10,037
1,004
10,730
15,728
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

156

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GreDIx25i
Neith
17
6 / 2 / 6
10,907
1,091
11,759
9,882
3,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
17
5 / 2 / 5
11,232
1,123
13,081
8,989
2,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Koppacabana
Nemesis
16
3 / 2 / 8
10,352
1,035
7,567
6,827
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Artio
Makk1u
Artio
17
1 / 2 / 12
10,734
1,073
9,201
15,586
16,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 0 / 0
7,890
789
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
8
Kills
15
15
Deaths
8
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
0
3
1.5
L
Ares
0
2
3
0.75
L
Izanami
Gornaf
Izanami
2
3
3
1.17
W
Neith
GreDIx25i
Neith
6
2
6
4.5
W
Thoth
5
2
5
3.75
W
Nemesis
Koppacabana
Nemesis
3
2
8
3.5
W
Artio
Makk1u
Artio
1
2
12
3.5
L
5
4
1
1.38
L
Kukulkan
SDAlexey
Kukulkan
1
6
5
0.58
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,800
Damage
41,608
43,619
Taken
41,284
15,034
Mitigated
25,497
3,750
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
1,788
617
817
764
2,061
903
0
848
1,213
5,202
1,359
L
Ares
1,907
98
0
95
4,365
2,625
0
1,537
2,828
4,325
0
L
Izanami
Gornaf
Izanami
9,334
5,106
0
261
13,607
4,217
0
7,676
5,931
0
31,725
W
Neith
GreDIx25i
Neith
11,759
6,199
0
1,648
9,882
3,475
0
5,534
4,348
0
24,808
W
Thoth
13,081
638
0
1,309
8,989
2,778
0
5,188
3,801
59,110
0
W
Nemesis
Koppacabana
Nemesis
7,567
3,073
0
1,373
6,827
2,783
0
5,132
1,695
0
21,115
W
Artio
Makk1u
Artio
9,201
1,132
60
2,691
15,586
16,461
0
9,377
6,209
21,629
0
L
11,041
1,393
0
459
7,858
2,426
0
3,311
4,547
25,252
0
L
Kukulkan
SDAlexey
Kukulkan
10,730
1,687
0
1,354
15,728
4,863
0
8,910
6,818
42,110
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,218
Gold Earned
51,115
178
Minions Killed
217
9
Camps Cleared
6
732,514
Distance Traveled
822,085
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,444
844
13
1
2
72,782
0
L
Ares
8,757
876
5
1
0
100,602
0
L
Izanami
10,557
1,056
64
6
3
181,733
1
W
Neith
10,907
1,091
36
4
0
179,793
0
W
Thoth
11,232
1,123
118
12
0
205,886
1
W
Nemesis
10,352
1,035
46
5
6
215,999
0
W
Artio
10,734
1,073
17
2
0
220,407
0
L
Zeus
10,423
1,042
20
2
2
184,042
0
L
Kukulkan
10,037
1,004
76
8
2
193,355
0
W
Nu Wa
7,890
789
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role